Jump to content

Cue Ball Wizard - 64 colors [RELEASED]


KRAKEN

Recommended Posts

Posted

*** The colorizaton has been released here ***

 

Hi all.  I just started working on my first colorization for Cue Ball Wizard using @zedrummer's new colorization tool.  This will eventually be released under the new cROM format (.CRZ), which is opensource and will soon be natively supported by Freezy.  There are a lot of fades/transitions with this ROM, so I'm learning the hard way but making progress nonetheless with the support of @dtatane and @ebor (thanks dudes!).  I'll post some images and animations as I make progress.

 

Cheers!

 

Kraken (Jason Krause)

 

 

 

image.png

 

image.png

 

image.png

 

image.png

 

image.png

 

image.png

 

GottliePremierLogo.gif

  • 3 weeks later...
  • 2 weeks later...
  • 3 weeks later...
Posted

Some gameplay footage on my crappy laptop.  The game messed up at the end, but it gives an idea of the state of the colorization. 

 

Colorization tasks left:

- Cowboy vertical scrolling animation before launching ball.

- Gottlieb/Premier animations.  Difficult finding all the frames required for a smooth animation as the fade effect seems different every time.

- Rolling Horseshoes.  Also hard finding all frames required for smooth animations.

- Extra Ball horizontal scrolling animation.  A few missing key frames.

- A few transition animation, fading, dithering.

- Ensure I have all ROM setup/config frames captured.

- Add triggers to all "events" in case someone ever creates a Pup Pack (highly unlikely).

 

 

 

Posted

is it just the video, or does it looks like the animations are not smooth ?
Like the begin of game, where the scrolling part doesn't looks that smooth (and the rolling horse shoe)
 

Posted
8 hours ago, MikeDASpike said:

is it just the video, or does it looks like the animations are not smooth ?
Like the begin of game, where the scrolling part doesn't looks that smooth (and the rolling horse shoe)
 

If you read the notes above the video, it explains exactly this.  :)  This is a work in progress and some of the animations are very difficult to colorize because all the frames are very short (15-18ms) and identifying the key frames is time consuming.  Getting there though.

Posted
1 hour ago, KRAKEN said:

If you read the notes above the video, it explains exactly this.  :)  This is a work in progress and some of the animations are very difficult to colorize because all the frames are very short (15-18ms) and identifying the key frames is time consuming.  Getting there though.

Ah, gotcha and sorry.

I thought everybody knows that IT people cannot read 😛

looking forward to this

Posted
18 minutes ago, MikeDASpike said:

Ah, gotcha and sorry.

I thought everybody knows that IT people cannot read 😛

looking forward to this

As a fellow IT guy, I can relate.  Step 1:  throw away the instruction manual!  ;)

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
  • Create New...