Tikimaster Posted November 23, 2022 Share Posted November 23, 2022 (edited) There is a Problem with PinballY if I use a Pup DMD together with a backglass. If I start the table, the bar of the pinball Y DMD goes black and stays on top. I have to deactivate the dmd-window, to see the pup-dmd. That problem comes only when I use a Backglass plus Pup-DMD. The Problem comes only, if I place the pup-DMD window at the same place as the pinbally DMD or pinbally topper window. I can reproduce it. My guess is a problem with pinbally and reshade.. Edited November 24, 2022 by Retsamikit Link to comment Share on other sites More sharing options...
Tikimaster Posted November 24, 2022 Author Share Posted November 24, 2022 PinballY does not like puppacks and backglasses with reshade Solution: I had to edit NoReloadOnInit=1 in reshade.ini to prevent a start with table init and assign another key to initiate reshade by key after everything is loaded. works. Link to comment Share on other sites More sharing options...
Tikimaster Posted July 25, 2023 Author Share Posted July 25, 2023 Update: If you use several windows on one screen, it can happen, that pinballY leaves blank Windows of the Backglass, or Topper in Front of the screen. This happens on desktop or for example on a 2 screen System, if you have Backglass plus something else on screen 2. I had that problem, I think I solved it yesterday. Put the following lines into your main.js in the script directory mainWindow.on("gamestarted", ev => { backglassWindow.showWindow(false); }); mainWindow.on("gamestarted", ev => { topperWindow.showWindow(false); }); mainWindow.on("gameover", ev => { backglassWindow.showWindow(true); }); mainWindow.on("gameover", ev => { topperWindow.showWindow(true); }); The first two lines should close Backglass and Topper Window of PinballY, if a table starts. The second two lines are enabling them again, when a tables closes. (normally not needed, but looks better) 🙂 Link to comment Share on other sites More sharing options...
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