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Posted

Swords of Fury (Williams 1988)


LIONMAN!!! Steve Kirk's final masterpiece. An absolute Williams classic.

 

This project is dedicated to Chris.

 

Credits:

bord - modeling, lighting, sound, physics, base scripting
uncle paulie - complex scripting, troubleshooting and tweaking, VR, desktop backdrop
apophis - script tweaking, gameplay feedback
chris - playfield and plastic assets

VPW - testing and feedback


 

  • 3 months later...
Posted

I think the Ogre Alley behavior on this table is the opposite of its callouts.  In the upper part of the table, white should be to advance and green should be to collect.  However, it seems that hitting white collects and green advances!  Strangely, the outlane behaviors for the same functions do behave correctly: white advances and green collects.  Is this a table issue or possibly a ROM issue?

  • 11 months later...
Posted (edited)

This table has a SyncMode `VSync` override by default. Don't forget to override it in the table ini or set it to your liking in the table overrides.

 

SyncMode = 0

 

or some other value, see below

 

0  VSM_NONE
1  VSM_VSYNC
2  VSM_ADAPTIVE_VSYNC
3  VSM_FRAME_PACING

Edited by BraveNewSoma
  • 10 months later...

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