bord Posted September 16, 2022 Share Posted September 16, 2022 View File Swords of Fury (Williams 1988) LIONMAN!!! Steve Kirk's final masterpiece. An absolute Williams classic. This project is dedicated to Chris. Credits: bord - modeling, lighting, sound, physics, base scripting uncle paulie - complex scripting, troubleshooting and tweaking, VR, desktop backdrop apophis - script tweaking, gameplay feedback chris - playfield and plastic assets VPW - testing and feedback Submitter bord Submitted 09/16/2022 Category VPX - Hybrid Releases - Desktop/Cabinet/VR single file Link to B2S Link to Media Pack Link to comment Share on other sites More sharing options...
sllerts Posted December 19, 2022 Share Posted December 19, 2022 I think the Ogre Alley behavior on this table is the opposite of its callouts. In the upper part of the table, white should be to advance and green should be to collect. However, it seems that hitting white collects and green advances! Strangely, the outlane behaviors for the same functions do behave correctly: white advances and green collects. Is this a table issue or possibly a ROM issue? Link to comment Share on other sites More sharing options...
BraveNewSoma Posted November 24, 2023 Share Posted November 24, 2023 (edited) This table has a SyncMode `VSync` override by default. Don't forget to override it in the table ini or set it to your liking in the table overrides. SyncMode = 0 or some other value, see below 0 VSM_NONE 1 VSM_VSYNC 2 VSM_ADAPTIVE_VSYNC 3 VSM_FRAME_PACING Edited November 24, 2023 by BraveNewSoma Link to comment Share on other sites More sharing options...
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