Pixel.fi Posted July 17, 2022 Share Posted July 17, 2022 View File Doom Eternal "In the first age, in the first battle, when the shadows first lengthened, one stood. He chose the path of perpetual torment. In his ravenous hatred he found no peace, and with boiling blood he scoured the umbral plains, seeking vengeance against the dark lords who had wronged him. And those that tasted the bite of his sword named him: The Doom Slayer." I present to you my first table: Doom Eternal. Layout and ruleset are based on the 2018 Stern table "The Beatles". Sound effects and callouts are from the 2019 Stern table "Black Knight Sword of Rage". A huge shoutout goes to jpsalas: thank you for your excellent tables! They were invaluable when learning the ins and outs of Visual Pinball X. Most of the code used in this table was borrowed from the jpsalas table Wrath of Olympus (the DMD and the highscore script to name a few). It's a tough table for sure and I have plans on updating the code to make it a bit easier in the future. My tips are to go for the modes, that's where the big points lie! Finishing a mode lites the Super Jackpot, which can be very valuable, depending on how well you did in the mode. Game Instructions: ----------------- DROP TARGETS: - Increase bonus. - Complete ALL Targets in a Bank to increase Bonus Multiplier when "X" is LIT. - Complete ALL 3 Sets of Drop Targets to light EXTRA BALL and increase the Orbit value. Shoot the Orbit Shots to spell D-O-O-M-S-L-A-Y-E-R. Shoot the Top Orbit to collect the Award. DROP D-O-O-M in order for Bonus Points! Spell E-T-E-R-N-A-L to qualify a Mode. Shoot the Top Orbit to Start Mode. - Knee-Deep in the Dead: 2-Ball Multiball! - The Shore of Hell: Shoot the Left and Right Orbit Shots. - Inferno: Shoot Drop Targets. - Hell On Earth: Shoot the Spinners! - No Rest for the Living: Pop Bumpers Score Extra Points. - Thy Flesh Consumed: Finish ALL 5 Modes for a 4-Ball Multiball! Gun Targets increase the Spinner value. Mystery Targets light the Mystery. Credits: ----------------- JP's VPX Arcade Physics v3.0 & code base - jpsalas Artwork - Brock Hofer Music - Andrew Hulshult Sound effects package - Fleep Flasher Domes & Bumpers - Flupper Submitter Pixel.fi Submitted 07/17/2022 Category Original (Original) Game Creations Link to B2S Link to Media Pack Link to comment Share on other sites More sharing options...
freebird1963 Posted July 17, 2022 Share Posted July 17, 2022 I put this in the comments. Sorry. When I plunge the ball it just hangs there. Link to comment Share on other sites More sharing options...
freebird1963 Posted November 16, 2022 Share Posted November 16, 2022 Thanks for the support on the table with the issue of the ball hanging there. Link to comment Share on other sites More sharing options...
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