Xtra40 Posted July 25, 2021 Posted July 25, 2021 hello as I can't manage to color it myself id my question if anyone is working on the coloring of hurrican 892DD709-3E0F-4CA6-8657-3C693ADD8C14.heic
Content Provider Terranigma Posted July 25, 2021 Content Provider Posted July 25, 2021 This is on my list of games to do, I've just been busy with a lot of other projects at the moment.
Xtra40 Posted August 11, 2021 Author Posted August 11, 2021 sorry for a very late response from my side I hope someday you will find the time unfortunately I can't do it myself I wish I could do that too
Xtra40 Posted April 24, 2022 Author Posted April 24, 2022 anyone else happen to be coloring the williams hurricane??
jedimastermatt Posted May 9, 2022 Posted May 9, 2022 Since I just picked up a Hurricane last week, I may be willing to dive into this. Need to make sure my game is working properly as it's a reimport and I haven't fired it up as of yet. Also, I'll need to round up another Evo board.
jedimastermatt Posted May 20, 2022 Posted May 20, 2022 My project game is sort of alive. The irony is that the only major thing not working is the DMD controller - even when using the Pin2DMD. It will take some time to sort that out; but, for now to keep my Hurricane reassembly process moving forward - I'll just borrow a controller from a working game. I can't guarantee how long this will take to colorize; but, considering I've got most of the attract mode working after only a little bit of work - I think it's safe to say, it won't be as big of a beast as the Shadow. I know everyone LOVES "clown puke" LEDs on their pins, so I've decided that Hurricane is going to pull the puke from the playfield and put it on the DMD instead. When I worked on the Shadow, I sampled colors from the playfield, cabinet, and backglass. Using the same approach for Hurricane so far is giving some interesting results. *The colors are from the clown's pants on the playfield.
Xtra40 Posted May 24, 2022 Author Posted May 24, 2022 o wow @jedimastermatt i got this message a bit late so i react is also very late sorry for that but your sample already looks amazing i wil follow with suspense Thank you already for your effort I think you will make a lot of people happy with this
jedimastermatt Posted May 29, 2022 Posted May 29, 2022 On 5/24/2022 at 3:31 AM, Xtra40 said: o wow @jedimastermatt i got this message a bit late so i react is also very late sorry for that but your sample already looks amazing i wil follow with suspense Thank you already for your effort I think you will make a lot of people happy with this Thanks. I just got the game 99.9% working last night and moved it into the game room. The only thing that needs fixed is the juggler ball popper needs a new compression spring, so it’s not firing consistently at this point. The game’s DMD controller was the culprit with the problems I was having with it. I replaced it for now; but, hope to get the original sorted out at some point. I haven’t seen this problem with a controller before. Usually, it’s the high voltage that is shot on the board; but, on this one - it’s likely something in the logic part of it instead. Occasionally, I could get a few lines of garbage pixels on the Pin2DMD. The issue followed over to an AF I was swapping boards with. Replacing it with a DMDLux resolved it. I hope to resume work on coloring Hurricane next week. It should be fun.
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