Thalamus Posted April 10, 2021 Posted April 10, 2021 There is some logic problem and timing issues going on there. You have to remember that the script runs very fast. You are saying that once the ball hits the kicker, then it should kick, but, then again, you are creating a ball in it's place so there is no room for it to fall into. Is it really meant to be a kicker or are you just trying to get two balls to play with as the one hits the other ?
Thalamus Posted April 11, 2021 Posted April 11, 2021 Then, maybe it is easier to make a wall or something to hold the ball with and once the other ball hits it, the wall itself changes property and becomes non collidable ?
Content Provider kcron666 Posted April 11, 2021 Content Provider Posted April 11, 2021 you could use a second kicker to create the ball and kick out after kicker001 releases.
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