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How to set virtualDMD screen (external DMD option) for every game


delt31

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Posted

Not sure right section (maybe Pin2DMD) but I have installed the freezy dmddevice.dll and can use the external DMD.  Problem is it's in the wrong section of the screen (need it on display 3).  How do I move that auto for each game instead of just 1 (by writing it in the dmddevice.ini).  Looking for the quickest way.

Also - any idea why vpx might crash upon initial startup when playing games config to show external?  They work fine if vpx loads a game and then quit and then load external DMD game.  

Posted

OK will do - still looking into setting this external in the same spot for each game automatically as opposed to writing config for each one in ini.  

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Posted

Freezy's page has install instructions which tells you how to set up a default location for all and how to over-ride it per game if needed

 

  • 1 month later...
Posted

Sorry to reply to late. I've added support for reading the DMD position from VPM's registry, so if you have positioned the DMD in VPM, dmdext's DLL will be able to reuse those values. Will be in the next release coming up the next few days.

  • 3 weeks later...
Posted

did this get released yet?

 

EDIT _ looks like there is an update on the website to include:

 

  • useregistry - If true, read the virtual DMD position from VPM's registry.

But I don't see it in the actual download package (that line is not there).

  • 1 month later...
Posted
On 6/20/2017 at 7:59 AM, delt31 said:

Also - any idea why vpx might crash upon initial startup when playing games config to show external?  They work fine if vpx loads a game and then quit and then load external DMD game.  

Having same problem with VPX:

ver 10.4.0 rev 3235, DMD ext 1.6 or 1.52

Steps to reproduce:

Set "twenty4_150" Rom to use DMD/Display window

Launch VPX

Open 24 table and play.

Esc-Quit Table

close table

Set "twenty4_150" Rom to use external DMD

Open 24 table and play.

Exit out of VPX

Run VPX

Open 24 Table

witness VirtualDMD lock up during rom initialization

Posted

Thanks Thalamus,  disabling at91jit did indeed get the tables to launch and run first run with VPX.  Unfortunately I get the double audio voices as other reported.. will keep hunting...

Posted

I Figured out some settings that eliminated my audio:

-Disable Brute-Force 4x SXSSA if you have it enabled

-Be sure both windows and external dmd are enabled in rom options.  then set backglass dmd to hidden.

This fixed all the double/stuttering audio issues for me.

Posted

That makes sense in a way. Brute-Force 4x SXSSA will use more juice - mostly from your GPU though. But, anything that reduces the load should help out.

Happy to hear that you resolved it.

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