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Head Tracking in VP?


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Posted

So, I haven't kept up with VPX. but when I was in the DX7->DX9 development thread

there was discussion about whether or not to still pre-render some things or do competely realtime rendering.

What was the final on this?

Is VPX fully rendered real time?  Might there be a chance at head tracking with this?

Posted

Currently VP still uses a lot of static renderings, so realtime head tracking is not possible.   It was a design decision they made for VP 10.x to keep VP's GPU requirements under control. 

 

 

  • 2 weeks later...
Posted

But its also not completely impossible. The camera/light mode (start with F6) that is in VPX for example already is rendered fully dynamically without any static rendering upfront.

  • 5 weeks later...

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