Content Provider gtxjoe Posted July 11, 2016 Content Provider Posted July 11, 2016 File Name: King Kong (Data East 1990) File Submitter: gtxjoe File Submitted: 07 Jul 2016 File Category: Visual Pinball 10 - Tables Link to B2S: Permission to Mod: YesROM Name: kiko_a10VP Version: v10 Kong! The 8th Wonder of the World! Here is Release 1.0 of King Kong. There is still a lot more bling that can be added to this table, but since it has already been in the making on and off for about 3 years now, it's best to release it as is and let people enjoy it. Special thanks to:Dazz creating the King Kong WIP on VP9 and asking me to help with scripting the table. The two left ramps proved to be almost impossible to implement with VP9 and Physmod. With VPX, it was finally possible DStruct for sharing the FP resourcesWildman for the Kong backglassArngrim for DOF supportToxie and Fuzzel for VPXThanks to the other authors that worked or were involved on this table WIP Click here to download this file
Content Provider arngrim Posted July 11, 2016 Content Provider Posted July 11, 2016 so this version is older than the one you posted before approval?
Content Provider arngrim Posted July 11, 2016 Content Provider Posted July 11, 2016 i have completed controller.vbs integration with soundfx calls from the 10.1 you posted https://mega.nz/#!QtEnjbYC!Pu-EjVCENqV0w3KaMb4P4wLG05140xpITvSRHAvOX1w
Content Provider gtxjoe Posted July 11, 2016 Author Content Provider Posted July 11, 2016 Thanks arngrim. I am camping for next 5 days so no PC access so I will upload the updates next week Also thanks to wildman as always for the backglass
randr Posted July 12, 2016 Posted July 12, 2016 Looking forward to checking this out! Such a cool table! Sent from my iPhone using Tapatalk
Administrators Wildman Posted July 12, 2016 Administrators Posted July 12, 2016 great job and even looks, plays better on cab
Numiah Posted July 12, 2016 Posted July 12, 2016 Just awesome! Thanks a million for this really nice table.One thing I noticed is that the flippers are working while no coin is inserted or game is in play.
luvthatapex Posted July 12, 2016 Posted July 12, 2016 This is a beautiful recreation. Nice job. Is anyone having trouble with the bumpers? Seems the ball is not colliding and gets stuck under the bumper. I checked to ensure the collidable check box is checked on each bumper object... I'm running win7 64bit with the geforce 715ti if I recall.
AndersE Posted July 16, 2016 Posted July 16, 2016 I am getting "machine terminated ..." with the rom both from here and VPF. The first time for a very long time i have this problem. Tried downloading several times, no luck.
Administrators Wildman Posted July 16, 2016 Administrators Posted July 16, 2016 try this older rom....http://www.filedropper.com/kikoa10
Content Provider sliderpoint Posted July 16, 2016 Content Provider Posted July 16, 2016 I found I was able to get the ball behind the upper flipper and stuck under the plastic. -Mike
Content Provider gtxjoe Posted July 17, 2016 Author Content Provider Posted July 17, 2016 Uploaded 1.02 which has the upper flipper fix and arngrim's DOF script changes. (FYI - Version 1.01 with the flipper fix is in the Kong WIP thread)
Content Provider arngrim Posted July 19, 2016 Content Provider Posted July 19, 2016 played some games lately, i like it very much, also because i know it's a rare game i think when we pass the right loop and the ball does a loop of the table, that it is supposed to finish his round against the upper right flipper, instead of under it, the voice said someting like we have to try to counter attack to the ramp or something, we can't see videos in real but that's i think what we should do
Content Provider gtxjoe Posted July 19, 2016 Author Content Provider Posted July 19, 2016 Let me try sdjusting the loop exit and see what happens if a shot is made back to the left loop or left ramp after hitting the right loop
Content Provider gtxjoe Posted July 24, 2016 Author Content Provider Posted July 24, 2016 Uploaded a 1.03 version with adjustment to the right loop exit. For me it says "Make the Loop!" If you hit the left loop x times, you are awarded an extra ball
randr Posted July 25, 2016 Posted July 25, 2016 Agreed that's gtxjoe a great table build for sure! Only way I will probably ever play it is your version as I don't ever see a real one that's for sure Sent from my iPhone using Tapatalk
Content Provider arngrim Posted July 26, 2016 Content Provider Posted July 26, 2016 work great thanks Joe
in2kiss Posted February 25, 2017 Posted February 25, 2017 Getting the error 'Line 38 Game name not found'. I don't get it...I have the rom kiko_a10 in my roms folder. I double checked my spelling between the script (cGameName = kiko_a10) and it all checks out. Anyone have any suggestions?
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