sharkky Posted April 15, 2016 Posted April 15, 2016 Hi, I start the Avenger's colorization, this is a big job because there are many frames edit : WIP 99% edit 2 : add link of the project edit 3 : new link with V3 by including xml file for pin2dmd editor My project => https://www.dropbox.com/s/9ftbd58xw7frhfi/Avengers170ColorBySharkkyV3.rar?dl=0 ++
Content Provider lucky1 Posted April 17, 2016 Content Provider Posted April 17, 2016 Great Project ! Since there are a lot of animations in this ROM you should avoid to touch every image by selecting a proper palette with the starting frame of the animation if possible (like done in ACDC). Otherwise you could run out of memory. We could even avoid tagging the starting frame by using a keyframe to switch palette. I had a short look and the hulk animations for example can be done that way.
sharkky Posted April 17, 2016 Author Posted April 17, 2016 Thank you very much @Lucky What do you mean when you say: We could even avoid tagging the starting frame by using a keyframe to switch palette? I don't understand how to do If you have an issu for it was very great
Content Provider lucky1 Posted April 18, 2016 Content Provider Posted April 18, 2016 It would be a mixture of pinball bowser (tagging) and pin2dmd editor (keyframe). Basicly they are doing the same, switching the palette. Advantage is that with keyframe you don´t need to edit the picture data to do so. I think steve has just published a manual for his editor.
sharkky Posted April 25, 2016 Author Posted April 25, 2016 I have problem Sometimes there are frames that doesn't load good palette Cause another palette was already loaded or maybe macro lost palette's information, i don't know For exemple with this images : 0x6C2 128*32 Display System : compressed 1 with palette 8 0x6C3 128*32 Display System : compressed 7 with palette 8 0x6C4 128*32 Display System : compressed 7 with palette 8 0x6C5 128*32 Dipslay System : compressed 1 with palette 8 0x6C6 128*32 Display System : compressed 7 with palette 8 0x6C7 128*32 Display system : compressed 7 with palette 8 This images are loaded during end's score and all are in full screen my colorization But look at 2:00, palette are not loading I'm really lost
Content Provider lucky1 Posted April 25, 2016 Content Provider Posted April 25, 2016 Since the palette tagging is "hidden" in the upper left corner it obviously get´s overlayed (written) by the frame and is not recognizable by pin2dmd anymore. If you send me your project I can try to use the keyframe detection to make the palette switches for these scenes.
sharkky Posted May 7, 2016 Author Posted May 7, 2016 I modified "bonus" pictures by using common colors from palette It's not perfect but there is less bug ++ advancement 60%
AndersE Posted May 11, 2016 Posted May 11, 2016 nice work, but a little miss at 2.28?? the display blacks out a bit to the left, or should it be like that? And i also see that you have disturbances in the display, with random pixels and streaks showing up sometimes. Is this a common fault? Because i have some also sometimes, but very faint. Almost looks like old videotape dropouts. I think it has something to do with noise on the powersupply line.
sharkky Posted May 13, 2016 Author Posted May 13, 2016 Yes AndersE i have some disturbances in the display, this comes from my powersupply line (low cost). Before it was worse, I unplugged the ground to reduce disturbance For a little miss at 2.28, I think that's normal, I will check this but these frames are hard to unlock in game
sharkky Posted May 13, 2016 Author Posted May 13, 2016 Lucky is a master ! Look at the end of this video, now the frames of bonus score are colorized Thanks Lucky for help Now I must adjust some frames and palettes
Content Provider lucky1 Posted May 14, 2016 Content Provider Posted May 14, 2016 Thanks for your work !
sharkky Posted May 15, 2016 Author Posted May 15, 2016 Edit : add link of the project Please give me feedback Enjoy
Content Provider lucky1 Posted May 15, 2016 Content Provider Posted May 15, 2016 Thanks !! You are the best !! Could you please add the xml file too ? What´s next ? Startrek ?
sharkky Posted May 15, 2016 Author Posted May 15, 2016 Thanks ! XML file for PIN2DMD Editor is now included in the avengers's patch file Which version of Startrek would you like ?
Content Provider lucky1 Posted May 15, 2016 Content Provider Posted May 15, 2016 Stern StarTrek Pro ! I already started with it but your colorizing skills are far more better.
sharkky Posted May 16, 2016 Author Posted May 16, 2016 With a latest build of pin2dmd editor, i have made new version which correct Match scene and the loading of stern logo Thanks Steve for your work
Content Provider coyo5050 Posted November 30, 2016 Content Provider Posted November 30, 2016 Thanks for this, it looks great so far!
misterp Posted February 5, 2021 Posted February 5, 2021 i need pinball real files... someone... i try contact sharky without sucess
Content Provider lucky1 Posted February 6, 2021 Content Provider Posted February 6, 2021 The pinball browser macros for real pinball are in the pinball browser repository which is a function within pinball browser. https://pin2dmd.com/pinball-browser/
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