cmxman72 Posted April 2, 2016 Share Posted April 2, 2016 Hello All I installed the: The Walking Dead Physmod5 1.1 table and it's running, although a bit slow. It seems the physics are as if gravity is too strong (Sorry, that's my best explanation). Does anyone have any tips or adjustments I need to make or an area I should check? Thank you. Link to comment Share on other sites More sharing options...
Content Provider allknowing2012 Posted April 2, 2016 Content Provider Share Posted April 2, 2016 You are using the physmod version of visual pinball right? Link to comment Share on other sites More sharing options...
adamstillman Posted April 2, 2016 Share Posted April 2, 2016 the 'GRAVITY' on this table is strong and the ball will drain very fast, it emulates the real table good, its a fast game and thats normal. gotta be good with ball control and nudging. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted April 2, 2016 Content Provider Share Posted April 2, 2016 assuming you're using physmod heh Link to comment Share on other sites More sharing options...
cmxman72 Posted April 3, 2016 Author Share Posted April 3, 2016 Thanks for helping me out... adamstillman... it's actually quite the opposite. My description was terrible so I recorded short clips with my cell phone. They are not the greatest quality but it will give you an idea of what I get. In video #1, you'll see the slow action of the ball. Sometimes it even appears like it hugs the sides. Video #1: In video #2, I get this weird bug sometimes where the plunger gets stuck and the ball just attempts to launch itself but not at full strength not even being able to exit the launch area. Video #2: As mentioned in my original post, I downloaded the file: The Walking Dead Physmod5 1.1 and I am using the rom from the Stern site: twd_156.bin (inside of: twd_156.zip). To be honest, I am not sure what "mods" mean if that's something I need to activate somehow. I simply download the file (mentioned above), the B2S file, & the rom and run them. I am not new to Visual Pinball although I am more of a casual fan. I've built my own table and have built another 9 tables that have gone to friends and family. I wouldn't mind sharing a few pics with people in another Post if that's something people do here. I actually also not new to VPUniverse. I couldn't remember my User ID or password so I had to re-register. (The password reset didn't work for me). Again, thanks everyone for assisting. Link to comment Share on other sites More sharing options...
outhere Posted April 3, 2016 Share Posted April 3, 2016 You need the physmod5.exe files to run this game http://www.vpforums.org/index.php?showtopic=28313&page=4#entry277099 Link to comment Share on other sites More sharing options...
cmxman72 Posted April 6, 2016 Author Share Posted April 6, 2016 Thanks outhere... I have it working great now. I appreciate the assist... I have another question if you don't mind... I have a few other tables now that act a little odd, not terrible but glitchy, now that I switched over to this physmod5.exe... should I now look for tables that are made for physmod5?... or should I use my old EXE files for those? The reason I ask is because I use everything through Hyperpin and I'm not sure if I can tell HP to select which EXE file to use for a specific table. I don't have a lot of tables so I don't mind having to upgrade where I need to. I have about 20 tables and I really don't want any more. Link to comment Share on other sites More sharing options...
Content Provider gtxjoe Posted April 6, 2016 Content Provider Share Posted April 6, 2016 physmod tables: http://vpuniverse.com/index.php/physmods.html hyperpin alternate exe support http://vpuniverse.com/forums/topic/328-tutorial-how-to-select-a-different-version-of-vp-or-fp-when-launch-tables-via-hyperpin/ Link to comment Share on other sites More sharing options...
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