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Medieval Madness Catapult


electricmagma

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Posted

Sorry if this has been brought up before,  but i can't find it if it has.

 

The catapult in the PHYS5 night mod version of this game is making the game unusable.

 

the catapult doesn't have enough force to launch the ball out, and it gets stuck in there

 

:(

 

Any suggestions are always greatly appreciated

Posted

Thanks gtxjoe. That being said, I have never played the real game, Currently the ball gets launch just a C hair short of coming out, how far does the real game launch it? Like a plunger launch?

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Posted

No idea.  Never played one either.  Play the non physmod version and match the behavior or check out a youtube video

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