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Csi Table Dont Give Me A Ball To Play?


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Posted

The Fantastic Table CSI dont give me a Ball to Play..

What iam doing wron all working well...

Coin in and start but then no Ball Comes out to Play....

 

 

Greetings from Germany and thanks for helps or Infos about it..

Posted

Yes i use the Physmod5 but i think ist the vpinmame dll what gtxjoe said

 

 

 

Okay i download the newest Version PinDMD 2.05 also i use Physmod but Stil the Same i get no Ball and i can push only for one Player not more Players?

 

 

Dont know what iam doing wrong...

Posted

I had the same problem even after installing 2.05.  Look further down the forums to "Table Development and Releases", then to subforum "Works in Progress".  The last page of the "CSI" thread shows how I got my ball to appear.  (Also had deleted my nvram with no success.)

Posted

If i do all what you write gtxjoe so now dont work anymore.

Now Comes a new error Message: No Pin DMD found.....

 

 

The Same s ith the new ACDC Table also Comes the error ..No Pin DMD found

Posted

Good evening

in both Tables ACDC or CSI the Same Problem.....

 

 

Both Tables dont work with click on Use PinDMD or without a click on Use PinDMD.....

 

Error Pops up: No PindDMD Found

 

 

 

 

??????????????????????????

Posted

Hallo Arngrim

 

I use no PinDMD i use a normal TFT for my DMD in my Pincab.

I use the vpinmame 2.0.5 DLL and also the V5 Physmod exe.

 

Also the new Playboy and Big Bug Hunters, XMen, XFiles, the Simpsons and maybe many other tables dont start anymore with the NEW 2.0.5 DLL.

 

If i change it back to Version 2.0.4 all works fine..

 

Anybody have the same Problem?

I think iam be the only one....

Posted

Hey Lizard you are the Man yes this fix the Problem for all the tables...

Thanks alot for the Final Info.....

 

Jaba daba du

 

 

 

 

Now only i have the Problem with no Balls in CSI...

 

Where i find this in the Table??

 

Contact Fiction at 009

 

A Member write me that with this the CSI Table working fine...

 

Where i find this Line?

this Option?

 

ACDC works now

Posted

Mr Maniac, You starting this Table with the normal Vp.9.9 exe in there is this Option what you Show me not,

This is an pshysmod 5 Table and if you starting with the Physmod exe there is this Option

Because of that i dont found the Last days

Posted

Whhaaatt?  Was sure I had PM5 installed correctly, and 50+ physmod tables working (all except ACDC).

Thought I was using different .exes, have vpexetables.txt set up. Am I really still somehow stuck in VP990, and should not see "Options" or  "Backdrop" buttons? Going to kick myself pretty hard if this is true. Heading to the cab now to investigate.....

Posted

Okay, I have both VPinball.exe and Physmod5.exe in the Visual Pinball folder, and vpexetables.txt in Hyperpin\Settings folder with table name on line 1 and Physmod5.exe on next line, repeating this for all PM5 tables. Are these locations correct? Perhaps I have the vpexetables.txt file in wrong location?

 

I notice that if I open VPinball.exe or Physmod5.exe I get the exact same screen, looks like the screenshot I posted above. Shouldn't these 2 .exe's look different when opened? WTH is going on.

 

Edit: Think I got it, found that if I open the table straight from the PM5.exe in Visual Pinball folder, "Contact Friction" is now "Playfield Friction". Reloaded ACDC file, now works with settings provided. For some reason my vpexetables.txt file is not doing its job, and table was opening in VP9.

Posted

That's where I have it. After some research, it looks like I need FPLaunch WIP 10 to be able to use the file, not the WIP 9 I have now.

Also see some people have had issues when upgrading to WIP 10, hoping I don't.

  • 2 weeks later...
Posted

  Yes, Maniac. You need the wip 10 FP Launch to use vpexetables. I was very reluctant to upgrade to the latest FP Launch as well. I'm no computer guru if something went wrong. But, as it turned out, it installed with no issues at all. Just for safe keeping, I'd back up the two files from FP Launch so that you could go back to the old if necessary. With VP10 coming soon, the ability to launch different exe's will be even more important since VP10 will not run VP8 or VP9 tables---at least that's what I read.

Posted

After reading some of the WIP 10 thread I was scared of install issues, but my upgrade also went smoothly. A couple strange things though - the new Indy machine would start in VP9 instead of PM5 while in HyperPin. Tried numerous things to correct, changed in vpexetables, renamed all files, changed .bin file name, deleted NVram, etc, but just wouldn't start in PM5. Did a reload of the WIP 10 and all was fine?? Also, sometimes when I quit in HyperPin, the "thunk" noise that you hear 3 times when quitting will get "stuck" and just keep going and going. You can exit HyperPin to the desktop, noise continues until HyperPin is restarted, a machine selected, then exited. Doesn't happen all the time, but is quite annoying when it does.

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