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Attack From Mars Phys Mod


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Posted

So i downloaded a bunch of Phys Mod tables this week and was setting them up I got all of them to work right away except for Attack From Mars. I get really late flipper movement or slow movement and when I press the launch button when starting it I do Not even get a ball to launch. any advice?

Posted

Sounds like what happens when you are using the wrong version of VP.  The AFM I have is Physics Mod 5, but there are some versions out there that run under Pmod3 and I think even Pmod2.  I would verify what version you are running and see if that solves it.

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Posted

I don't even see a physmod AFM uploaded here or at VPF. Are you sure you aren't playing a regular table with the phymod5 exe? The flippers would be really slow and weak and so would the plunger I think.

 

Show the link where you downloaded it.

Posted

I don't even see a physmod AFM uploaded here or at VPF. Are you sure you aren't playing a regular table with the phymod5 exe? The flippers would be really slow and weak and so would the plunger I think.

 

Show the link where you downloaded it.

 can't show any links since it's been removed for w/e reasons.

 

There used to be a PM2 and PH5 links and both play fine here without the flipper problems.

Posted

The only similar problem I've ever experienced was with Terminator 2 - Chrome Edition table from Tipoto version 1.07

After I realized something was messed I re-downloaded and overwrote what I previously had and everything was fine again.

Posted

I have both the pmod and regular versions running with db2s with no problems. I don't thing it was any issue with db2s, at least I don't remember doing any fix. 

Rascal is right, if you run a regular table under pmod5 it behaves exactly the way the OP describes.

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