senseless Posted Tuesday at 01:44 PM Posted Tuesday at 01:44 PM (edited) Upgraded my pincab to enjoy all the new tables in their full glory :). Been running this for a couple of months with vpinballx 10.8.0 final. These are my settings for running the VPinballX64.exe Everything works fine at 144hz with frame pacing enabled for minimal latency. The thing that has been bugging me for weeks is an issue when I try to use VPinballX_GL64.exe. Some tables have micro stutter sometimes and I hope the GL64 version help here. With the same settings I get this weird performance issue. The framerate is on average 30 fps?? This only happens when I enable frame pacing. Any other setting (no sync, vertical sync or adaptive sync the performance is good (e.g. 300+ fps, 144 fps). I really want to try out the GL64 version with frame pacing but are at a loss why runs at 30 fps. Does anyone have an idea why this happens and how I can fix it? Here are some specs and version numbers I currently run: Pincab: LG OLED C4 at 144hz HD backglass at 60hz FullDMD 1280x1024 at 60hz HD Topper screen at 60hz System: Windows 11 i5-12600K 32 GB Nvidia 3080 founders edition Installed versions: VPinballX_GL64.exe 10.8.0 final (2051) PinMame: 3.7.0.477.6589fc5 (installed to ensure the new Genesis table is working) B2S server: 2.1.6 Thanks for helping out. Edited Tuesday at 01:45 PM by senseless
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