Crrispy Posted August 19 Posted August 19 Hello, I'm editing sounds in sound manager for table AFM G5k. This one, like a few others, has some SSF sounds which are too loud. I mean WAY too loud, making the game very unpleasant to play. I've found most of them and lowered their volume (between -0.50 and -0.80!) , but 2 are still driving me crazy to find them: saucer when it is destroyed, and ball drop when it exits the wire ramps in the inlanes. I checked sounds starting with "Saucer_xxx" but they are not the issue there. I also lowered Ball hit and Ball drop sounds, still no joy. Still makes an awfully loud noise at the end of the ramps and when the saucer is destroyed. Is there a more or less simple way to find out which sounds are triggered there? I had a look at the script, not so easy! Thanks.
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