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Launch and Close script in Pinup Popper for disabling / re-enabling Pinscape Controller for Demon Tilt and XenoTilt?


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 I have a Pinscape controller but only use it for nudging in VP/FP. I do not use it for buttons and don't want to, I only use zero delay boards for buttons. So long story short, whenever I play Demon's Tilt or Xenotilt thru Steam, launched in Pinup Popper, I can never play a whole game without it Tilting due to the pinscape controller being a little jumpy and constantly over tilting in game. There is no way to disable just the Pinscape controller within the game(s) and if I disable Steam's Generic controller for  those games, then I can not use my zero delays for the flipper buttons /launch ball etc..  So I was looking into ways to adding something to the launch and close scripts that will disable the pinscape controller when I launch the game and then re-enable once I close the game. I, of course, searched online for answers  and found a couple ways of doing it but I was hoping that someone here was also in the same boat as I am or have done this for other reasons that would be able to give me some advice? What I did find online is either using some powershell commands or another way was using devcon.exe (windows app).   

 

Thanks guys! 

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