Beavisfan69 Posted June 24 Posted June 24 Hi all, I am creating a pin2DMD project for my game which is a retheme (real pin) of FG/Shrek, and i am using the DMD output dump from a real Family Guy machine. I have read what i can find about how to use pin2DMD editor - like this tutorial https://ww w.youtube.com/watch?v=cMyt5doiiAE (i added a space so it didn't auto-embed here taking up the whole screen) and these written instructions: https://pin2dmd.com/ .... what i cannot find is any detailed info on how to add an image, or replace an image. I discovered that i must take my image (jpg or png) and rescale it to 132x28 pixels, so i tried that (although i didn't find any very good software to be honest); and i learned that i must then export to a gif file. But then what? Do i CTRL-V it over a frame, with the dump file highlighted? or the scene highlighted? or even the keyframe (3rd column) highlighted? Do i use CTRL-R? Do i use edit>paste, or edit>paste scale, or edit>paste over? i have tried all of the above with zero success. Please help me! many thanks Daniel
Content Provider lucky1 Posted June 25 Content Provider Posted June 25 "Import Scene" can directly import (animated) gif files
Beavisfan69 Posted June 25 Author Posted June 25 58 minutes ago, lucky1 said: "Import Scene" can directly import (animated) gif files thank you yes, i have been doing this with some success, but am now getting this error message i cannot get past -
Content Provider lucky1 Posted June 26 Content Provider Posted June 26 Just a info to avoid duplicate palettes. Just confirm
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