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Hi everyone! Sorry if I'm being obtuse. English isn't my native language, and I'm having trouble with the terminology.

Vpx physics has changed dramatically over the past two years; it's become more fluid and natural. This motivated me to study it and test it, rather than just playing on pre-made tables.

However, there's one thing that really confuses me, and I haven't found it on the forum, in tests, or in the GPT chat. The problem is, I can't find the inertia parameter.

 

I placed my virtual pinball machine next to analog machines and compared what was happening on identical machines - on the same analog and digital ones, and I realized what was confusing me - sometimes the ball behaves inappropriately even on the newest tables, in particular on inlanes/outlanes on slings and on flippers, they behave as if they were wooden. In particular, I can't even get the ball out of the outlane with nudging. It's physically impossible, because the ball sometimes flies between the rubber bands at such a speed, as if nothing were slowing it down. In real life, this effect only happens on older 11 systems with a metal inlane/outlane divider. That's when I started recording videos In slow motion, so you can understand the problem and understand that the ball in the VPH has no inertia at all. When it comes into contact with any rubber band, it behaves the same as if it were an inflexible metal. This is physically impossible, since when it comes into contact with the rubber band, it gradually reduces its speed until it reaches zero, after which, with the same curve, the ball picks up speed without breaking away from the rubber band and only then is reflected. Yes, this is literally a fraction of a second, but it affects the control of the ball in these moments and creates a natural look.

 

 

Please tell me. Is there such a parameter of inertia in physics?  Thx!

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