h0pp4z Posted October 23, 2025 Posted October 23, 2025 I'm using VPinballX GL 10.8.0 2051 64 bit. Since years I always have the default exe named vpinballx.exe (now as a copy of the gl 64 bit exe). If I use the vpinballx.exe the backglass server reflects using the res files and everything is fine. If I use the VPinballX_GL64.exe the backglass size gets bigger than the fullhd monitor (mine is second) and shows also on the dmd monitor (which is third). I'm using B2S.Server.EXE 2.1.3.327-edfba08 x64.
h0pp4z Posted October 23, 2025 Author Posted October 23, 2025 I've used procexp64 and have seen that there is a variable set for vpinball.exe which is not set while VPinballX_GL64.exe is running. __COMPAT_LAYER = HighDpiAware Then I set it via the windows property settings for the exe... et voila ... it works. -- SOLVED --
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