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looking for some help using GL64

i have updated everything and the normal VPX64 runs perfectly fine with the exception of some jerky framerates here and there

 

when i try to load certain tables into GL64 it crashes before table loads while th vpx64 loads them fine.

what would cause that?

I am running windows 11 / Intel i7-8700 CPU @3.2 Ghz

16 gigs of ram

4k @60fps

Nvidia Geforce RTX 4070 Super

 

i have the latest version of GL and VPX64/ Pinmame as well recently updated 

still scratching my head on this one    

any help is seriously appreciated

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