LoadedWeapon Posted October 31, 2024 Posted October 31, 2024 View File The Walking Dead Cabinet Mod This is a patch for The Walking Dead LE Hanibals 4k Blood Mod 1.6 so thanks to him and everyone else that worked on this table. Need to use the vpu patcher system the table version and link to the original is in the info tabs This update for 10.8 reworks the lighting and images and moves fat guy some. New sideblades and POV .dif and .ini in the zip As always the blades can be changed and removed in the script Submitter LoadedWeapon Submitted 10/31/24 Category VPURemix - VPX Table Patches Modified by LoadedWeapon Original Table Version 1.6
DeWe Posted November 17, 2024 Posted November 17, 2024 Thx for the updatefile of this table. The lighs are very nice and not overwhelming how in other tables. THX a lot!!! A few things are recognized: If the ball goes on the ramp the SSF sound for the ramp is playing. It the ball not fast enough and the ball is already on the PF (backward down the ramp), but the rampsound is still playing. It is possible to stop the ramps sound, if the trigger is triggered once again during soundplaying? (NOT during multiball, only during singleball) All roms are lags in a 64bit environment : twd_156h, 156hc, 160, 160h and 160hc. Only the 156 is running without lag. But with this one the weapon lamps in the middle bear the slings and the harpune (Armbrust) doesn't work. Lag means, that there is an issue with the external DMD. "Video"-Sequence are very slow..... That the result in a 64 bit environment. If I start the table (after compilation) with 32bit under 10.7, the Rom 160h doesn't lag anymore. But another issue is observed: * If I start the table and quit (2 times Q) and try to restart the table, a rendering error occurred (925 or 975 ... one of them) * After a good ball (multiballs and so on, the left lamp (from the 2 for the skillshoot) does not work anymore...
Content Provider CarnyPriest Posted November 17, 2024 Content Provider Posted November 17, 2024 The file description specifically says that the mod is for 10.8. DMD lag is a known issue. You must use VPinMAME x86: https://github.com/vpinball/pinmame/issues/111
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