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Posted (edited)

Hello All,

 

So I have the score showing up on my 4th monitor but can not get it full screen  @1920x1080.

I have tried messing with all the X,Y,Z, settings with manual override.

But the screen is slightly off. If I manage to get it just about right,  when the score changes the window size changes as you can see in the photos.

Can someone help me out with getting this to display full screen evenly? Behind the scoreboard I have a chalkboard image.

 

Thanks.

 

Screenshot_20240828_184223_Chrome.png

 

 

 

 

 

Screenshot_20240828_184229_Chrome.png

Edited by Spacegoogie
Changed topic since I couldn't delete. Added photos
Posted

Have you tried the link I gave you ?

You wanted to go to https://www.pinemhi.com/

I colored the "s" red that is not supposed to be there

This won't work as this is a http page (without the s)

 

Try http://www.pinemhi.com/

This is the right one (without the s)
If you want to go to the hiscores page, you can use this one
http://pinemhi.com/hiscores.php

 

The website is online so nothing happening on the server end :)

Posted

All under control, Google was blocking? Saying its not secure. 

Anyway, glad its online and working. 

Any advice on positioning the score onto my 4th monitor? No matter my adjustments the score doesn't move.

 

Thanks for the help!

Posted (edited)

Hi Spacegoogie

If you choose a screen, then it will be centered on that screen
Screen 4 may not be the one you think it is (you can check with identify in display setting from windows  (monitors)

and also maybe it didn't do anything because you didn't stop/start the pinemhi rom monitor after you changed it

 

You have to put the manual offset to 0  though to make that work

If you put the background to black then it would all look very nice (you can do that too in the pinemhi options)

But I would suggest you use a mono spaced font (and perhaps a little bit smaller), this way all the letters and number are the same width and it will all be placed neatly under each other

 

If you use the x and y offset manually , be sure to fill in the complete height and width (x and y) of the 4th monitor and use the x-centered one

 

You probably know it by now but if you make changes to pinemhi.ini you have stop the rom monitor and start again.....as it reads the options only once during start

 

If you still can't get it to work maybe it's best to post the screen part of pinemhi.ini to have a better look and see if i can help you out

 

🍻

afbeelding.png.9f005190a23a6c27ea1181608c1814fa.png

 

This is how  a mono spaced font looks like....much better, don't you think  ;)

Edited by DnaDisturber
Posted
4 hours ago, DnaDisturber said:

Hi Spacegoogie

If you choose a screen, then it will be centered on that screen
Screen 4 may not be the one you think it is (you can check with identify in display setting from windows  (monitors)

and also maybe it didn't do anything because you didn't stop/start the pinemhi rom monitor after you changed it

 

You have to put the manual offset to 0  though to make that work

If you put the background to black then it would all look very nice (you can do that too in the pinemhi options)

But I would suggest you use a mono spaced font (and perhaps a little bit smaller), this way all the letters and number are the same width and it will all be placed neatly under each other

 

If you use the x and y offset manually , be sure to fill in the complete height and width (x and y) of the 4th monitor and use the x-centered one

 

You probably know it by now but if you make changes to pinemhi.ini you have stop the rom monitor and start again.....as it reads the options only once during start

 

If you still can't get it to work maybe it's best to post the screen part of pinemhi.ini to have a better look and see if i can help you out

 

🍻

afbeelding.png.9f005190a23a6c27ea1181608c1814fa.png

 

This is how  a mono spaced font looks like....much better, don't you think  ;)

 

Thank you again for the help. I kinda got it fixed. Its centered on the correct screen but can not get it to fullscreen.

I make changes and it moves to another screen lol.

I think I am getting confused with all the offset settings.🤔

Pinemhi has its own dedicated 16 inch flat panel that hangs on the wall like a frame, Its so cool!

 

Can't thank you enough.🙌

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

; ***  cabinetview rotates the output 270 degrees, however background will always be there as it creates a bitmap (1=on) ***
cabinetview=0

; ***          choose on which screen you want to display the scores and badges , starting from screen 1                 ***
; ***                              this will center the popups on that screen                                            ***
screen=4

; ***            manualoffset set this to 1 to turn on for manual selection of the positition of the popups              ***
; ***  use the x and y values to determine where the popups need to position (only works if manualoffset has value of 1) ***
; ***                                      This will overrule the screen option                                          ***
manualoffset=0
x=0
y=0
;*** above X= Left amd rhight of screen
;*** above Y= Up and Down on screen

; ***      manualoffset_x_centered set this to 1 to turn on for manual selection of the positition of the popups         ***
; ***     use the x and y values (will be centered between the two x values below it) to determine where the popups      ***
; ***                      need to position , this will overrule the screen option                                       ***
manualoffset_x_centered=0
x_start=0
x_end=0
y_value=0

; ***       manualoffset_y_centered set this to 1 to turn on for manual selection of the positition of the popups        ***
; ***     use the y and x values (will be centered between the two y values below it) to determine where the popups      ***
; ***                      need to position , this will overrule the screen option                                       ***
manualoffset_y_centered=0
y_start=0
y_end=0
x_value=0
 

 

image.thumb.png.f6e5a98fd29bcea2ad903ad6b7223928.png

I would like to get the score box to full screen.

Posted (edited)

It's not designed that way but you can make it look as if it was.
Up the fontsize a bit (leave enough space to the sides as people can have long names (build in a margin) , the box will expand because of this
And also very important :) sorry to mention it again but use a monospaced font (courier is one for example) to make it look pretty
You can also google for other monospaced fonts if you don't like courier


As to how you can make it look full screen.
Make the background black for that screen
or you can use this below section in pinemhi.ini to create a background (that would automatically have the same color as the background of the box)

 

; ***       extra background, this can be used to hide frontend images if a game works with pinemhi leaderboard          ***
; ***  use the x and y pos values to for start of position of background (only works if extra_background has value of 1) ***
; ***                               use the x and y size values for the size of the background                           ***
; ***        the on_between_rotation option (1 is on) will determine whether it will stay on between the popups          ***
extra_background=1
x_pos=0
y_pos=0
x_size=1920
y_size=1080
on_between_rotation=1

 

But you have to have the exact x and y position for that from screen 4

 

I know that the whole x and y configuration is a bit overwhelming ;)

Easiest solution would be to make the background black for screen 4 but I understand if you have other things on there or can't change it without the other screens going black as well then it won't be a good solution

Then you have to use the above section

If you have the monitors to extended display you have to add the amount of x positions for that screen , so if the first 3 monitors are 1920 the x would probably be 5758 as the first x position on screen 4
it all depends how you set it up in windows display setting...if you happen to have screen 4 put a bit higher than the rest of the screens than the y position will be higher than zero and you have to adjust for that as well

The x and the y size should be ok with 1920 and 1080 as seen above as you mentioned that it was a 1920X1080 monitor

Hopes this all makes sense



Hope this helps 🍻
Let me know if you got it working or that you need some more help

 

Also nice to see that PINemHi scores get a well deserved 16 inch display :)

Edited by DnaDisturber
Posted
10 minutes ago, DnaDisturber said:

It's not designed that way but you can make it look as if it was.
Up the fontsize a bit (leave enough space to the sides as people can have long names (build in a margin) , the box will expand because of this
And also very important :) sorry to mention it again but use a monospaced font (courier is one for example) to make it look pretty
You can also google for other monospaced fonts if you don't like courier


As to how you can make it look full screen.
Make the background black for that screen
or you can use this section in pinemhi.ini to create a background (that would automatically have the same color as the background of the box

 

; ***       extra background, this can be used to hide frontend images if a game works with pinemhi leaderboard          ***
; ***  use the x and y pos values to for start of position of background (only works if extra_background has value of 1) ***
; ***                               use the x and y size values for the size of the background                           ***
; ***        the on_between_rotation option (1 is on) will determine whether it will stay on between the popups          ***
extra_background=1
x_pos=0
y_pos=0
x_size=1920
y_size=1080
on_between_rotation=1

 

But you have to have the exact x and y position for that from screen 4

 

I know that the whole x and y configuration is a bit overwhelming ;)

Easiest solution would be to make the background black for screen 4 but I understand if you have other things on there or can't change it without the other screens going black as well then it won't be a good solution

Then you have to use the above section

Hope this helps 🍻
Let me know if you got it working or that you need some more help

I got it looking really good! Thanks!

The issue I'm seeing now is even with the score on 4th monitor, when the score changes it flashes on my playfield ( Monitor #1) for a blink of an eye. It is distracting.

Not understanding why this is happening. 

Posted
5 minutes ago, Spacegoogie said:

I got it looking really good! Thanks!

The issue I'm seeing now is even with the score on 4th monitor, when the score changes it flashes on my playfield ( Monitor #1) for a blink of an eye. It is distracting.

Not understanding why this is happening. 

Is that in general or when using the "extra background=1" option ?

Posted
6 minutes ago, DnaDisturber said:

Is that in general or when using the "extra background=1" option ?

I have the background off, to stop it for now I have just changed the scoreboard to show my top 10 so it does not rotate between scoreboards.

It flashes on playfield when the scores rotate. Tried with and without offset, no luck.

Posted (edited)

Hmmm yes i see....

Thanks for the video
Haven't worked on that part (displays) for a while (have to dive in again)

I believe that on inital start of a table, it will do that on screen 1 but doesn't supposed to happen at every switch
Can't replicate it here...doesn't happen on my setup with every switch


What version of pinemhi leaderboard are you running ?  (probably the latest 3.6.1)
Could you include the whole settings from pinemhi.ini ?  (the part just below your username and code up to the romfind section)

 

I'll have to investigate some more i guess



 

Edited by DnaDisturber
Posted

Running the latest. I don't see it happen at start just when it rotates to the next screen.

 

THanks for looking into this.

 

; ****************************************
; *** PINemHi created by Dna Disturber ***
; ****************************************

; ***********************
; *** PINemHi section ***
; ***********************

; *** use this section to set the paths to FP fpram's and VP nvram's ***
[paths]
VP=C:\vPinball\VisualPinball\VPinMAME\nvram\
FP=D:\Future Pinball\fpRAM\

[options]
; *** Set these to 1 if you want to see them in your output - 1 means its on , 0 means its off ***
replays=1
hiscores=1
buyins=1
; ***********************************
; *** PINemHi Leaderboard section ***
; ***********************************

; *** use the website http://www.pinemhi.com/hiscores.php to register your name and get a code ***
[user]
name=
code=


[keys]
; ***                 You could map the challenge and key to the same button/key if you want                 ***
; ***                    You can also use joystickbuttons here , Joy1 , Joy2 or Joy3 etc                     ***
; *** to change the key to display the popup, don't use a key that is used by the frontend or visual pinball ***
; ***               press this key multiple times to cycle through the different popups                      ***
; ***                                 This key can only be used ingame                                       ***
key=*

; ***  challengekey to start the challenges,don't use a key that is used by the frontend or visual pinball   ***
; ***                           This key can only be used when not playing a game                            ***
; ***      I would suggest using the backtick (accent grave in europe) for this key(key left from the 1)     ***
; ***          because if the pinemhi_rom_monitor runs this key can't be used for anything other             ***
; ***             This is especially true when you start pinemhi_rom_monitor on windows startup              ***
challengekey=.

; ***     weeklychallenge shows what game it is for this week and interim scores and winner previous week    ***
weeklychallengekey=]

; ***    This key activates 5-minute mode, this will stop gameplay after 5 minutes if game is compatible     ***
; ***                5-minute mode can only be activated and deactivated outside of a game                   ***
; *** if using pinup system as frontend, set the exit key you use (this to make 5-minute mode work properly) ***
5min_key=p
pinupsystem_exit_key=x


[sounds]
; ***              5minute_mode_status will tell you when you turn 5minute mode on or off if set to 1        ***
5minute_mode_status=1

; ***   at the start of a game this will warn you that you are about to play in 5-minute mode if set to 1    ***
5minute_mode_gamewarning=1

; ***                                    Choose which voice you want to use                                  ***
; ***    1 - female (american english)    ***
; ***    2 - male (american english)      ***
; ***    3 - frau (deutsch)               ***
; ***    4 - man (deutsch)                ***
; ***    5 - femme (francais)             ***
; ***    6 - homme (francais)             ***
; ***    7 - man (nederlands)             ***
voice=2


[display]
; *** to change fontcolor , look up the 6 digits hex value on internet and put a c in front of it ( cFFFF00 for yellow ) *** 
; *** to change backgroundcolor , look up the 6 digits hex value on internet and put a c in front of it (c000000 black)  ***   
; ***     if you change the font, be sure to take a monospaced font otherwise it won't be centered the right way         ***
; ***          if you change the fontsize, be sure to put an s in front of the number ( s10 for example )                ***
; ***                if you change fontspecial, the only options are bold,italic,underline,strike                        ***
; ***                or a combination (for example bold,italic) or leave it blank for normal font                        ***
fontcolor=cFFFFFF
bgcolor=c000000
font=arial
fontsize=s40
fontspecial=

; ***   no_background,  if you set this to 1 there will be no background for text and badges, 1 means on, 0 means off    ***
; ***              no_badges_background,  if you set this to 1 there will be no background for the badges                ***
; ***       if no_background=0 and no_badges_background=1 then text will still have background, badges will not          ***
no_background=1
no_badges_background=1

; ***  cabinetview rotates the output 270 degrees, however background will always be there as it creates a bitmap (1=on) ***
cabinetview=0

; ***          choose on which screen you want to display the scores and badges , starting from screen 1                 ***
; ***                              this will center the popups on that screen                                            ***
screen=4

; ***            manualoffset set this to 1 to turn on for manual selection of the positition of the popups              ***
; ***  use the x and y values to determine where the popups need to position (only works if manualoffset has value of 1) ***
; ***                                      This will overrule the screen option                                          ***
manualoffset=1
x=5900
y=0
;*** above X= Left amd rhight of screen
;*** above Y= Up and Down on screen

; ***      manualoffset_x_centered set this to 1 to turn on for manual selection of the positition of the popups         ***
; ***     use the x and y values (will be centered between the two x values below it) to determine where the popups      ***
; ***                      need to position , this will overrule the screen option                                       ***
manualoffset_x_centered=0
x_start=0
x_end=0
y_value=0

; ***       manualoffset_y_centered set this to 1 to turn on for manual selection of the positition of the popups        ***
; ***     use the y and x values (will be centered between the two y values below it) to determine where the popups      ***
; ***                      need to position , this will overrule the screen option                                       ***
manualoffset_y_centered=0
y_start=0
y_end=0
x_value=0

; ***   on_at_start , set this to 1 if you want the popup to be visible when you start a game,handy for dedicated spot   ***
on_at_start=1

; ***        autorotate , set this to 1 to enable, this will rotate between popups, handy for dedicated spot             ***
; ***      when using this feature the popups will not go on and off but will switch directly to the next popup          ***
; ***   autorotate_seconds , set number of seconds after a popup will be rotated,only work when autorotate is enabled    ***
autorotate=0
autorotate_seconds=10

; ***       extra background, this can be used to hide frontend images if a game works with pinemhi leaderboard          ***
; ***  use the x and y pos values to for start of position of background (only works if extra_background has value of 1) ***
; ***                               use the x and y size values for the size of the background                           ***
; ***        the on_between_rotation option (1 is on) will determine whether it will stay on between the popups          ***
extra_background=0
x_pos=1920
y_pos=0
x_size=1920
y_size=1080 
on_between_rotation=0


; ***     personal_scores gives the top 10 from your scores on the table      ***
; *** personal_special_scores gives the special scores you made for the table ***
; ***         best_scores gives the top 10 best scores for the table          ***
; ***  friend_scores gives the top 10 best scores from you and your friend(s) ***
; ***     cup_scores gives the top 10 cup standings and your position in it   ***
; ***          badges gives you the badges you've earned for the table        ***
; *** 1 means on, 0 means off ***
[online]
personal_scores=1
personal_special_scores=1
best_scores=0
friend_scores=0
cup_scores=0
badges=0


; ***                  This is for the challenges skill level                ***
; ***                  challengeskill 1 = kiddie , 2 = normal                ***
challengeskill=1


; *** add your friend(s) (maximum is 9) using their PINemHi Leaderboard name ***
[friends]
friend1=
friend2=
friend3=
friend4=
friend5=
friend6=
friend7=
friend8=
friend9=


; *****************************************************************************************************
; *** This section is for the conversion of the pretty-romname to romname.nv                        ***
; *** For use with frontend Hyperpin using FPlaunch, PinballX, PinballY, Pinup System               ***
; *** All roms are included from the vpinmame official 3.6 , 3.5 , 3.4 , 3.3 , 3.2 or 3.3 sambuild  ***
; ***          There should be no need to alter the section below!                                  ***
; *****************************************************************************************************
 

  • 2 weeks later...
Posted

Just checking to see if anything new has surfaced?

I have started to get very competitive with this online scoring! 

Lol I never really played The Who's  Tommy Pinball Wizard until last night .

Once I get a feel for a table...it's all over lol.

 

I have to keep the going to  website  for the top scores rather than have it showing up  on my screen. Now more than ever  I want this screen to be displayed so I know when my 1st place spot is taken 🤣

Screenshot2024-09-09142239.png.a4edfb5a3ef1f023b0ddf9d7ebe189b5.png

 

Thanks again!

 

PS

I've never felt so competitive😎

 

 

 

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