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Hello,

My DOF was working fine, but I decided to replace my 6 contactors with 3 bumpers.

Everything is well configured: 3 bumper outputs + 3 virtual outputs. During the tests on Pinscape, all 6 outputs activate the bumpers.

But in-game on all tables, only 1 or 2 bumpers activate and certain targets activate the other bumpers. For example, on ACDC the TNT targets and others at the bottom of the table, on Stranger Things, all the targets in the upside-down world, the targets at the entrances of the ramps, etc.

 

It's totally incomprehensible.

I tried replacing the old DOF configuration files (with the 6 contactors), but the issue remains the same.

 

How can an in-game event that is supposed to affect the SSF sounds activate toys?

I think I might be the first person in the world to have this issue, but I'm still asking the question...

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