digitalarts Posted May 28, 2024 Posted May 28, 2024 (edited) Hello dear VPX-Lovers, I just want to guide all of you to an unbelievable little utility called VPinballx.starter VPinballX.starter (github) Download at VPU it's from @jarr3 - yes, the man who brought us the newer versions of B2S-Server and B2S-Designer I don't want to loose too much words - jump to his github site and see what miracles this tool can do... Only few things what I do with it: start plain vpx7.x tables with vpx7.4 start vpx8 tables with vpx8 (you can decide for every table if x86 or x64) start vpx8 table with other main vbs (like former core.vbs for P-ROC tables) start vpx table with other vpinmame version (like WPT for working lights...) all this from a frontend (I use PinballY) or directly at explorer by doubleclick a .vpx table. Completely "invisible", its only a "starter" for everything behind, you start all other things as usual. all simply by one .ini file and some .pre and .post files for this "special" tables Please read the description at his github, it's really so simple as it sounds . I'm really impressed by this gem and never ever want to use my system without it Edited May 29, 2024 by digitalarts added VPU download link
jarr3 Posted May 28, 2024 Posted May 28, 2024 (edited) Thanks @digitalarts, makes me happy you like it! Don't forget it is available here on VPU too: Actually I intented to do a thread like this, adding example configurations... Here we start: Minimize all windows before VPX and restore afterwards Workaround for PROC tables moving the right scripts back and fourth Cleanup PUPVIDEOS folder from empty folders Randomize Backglass before table is started Control the brightness of your monitor before and after starting a table That's all for me this time... have fun! Amazing 4 reviews... Edited August 7, 2024 by jarr3
Cliffy Posted May 28, 2024 Posted May 28, 2024 9 hours ago, digitalarts said: all this from a frontend (I use PinballY) or directly at explorer by doubleclick a .vpx table. Completely "invisible", its only a "starter" for everything behind, you start all other things as usual. Precisely. As I posted as well starter is now the ONLY emulator I need in Launchbox. I look forward to making it work for FP/BAM tables as well some day.
jarr3 Posted May 28, 2024 Posted May 28, 2024 (edited) Here is an example configuration for VPinballX.starter, which when run in File Explorer, the windows are hidden and then the table is started with all it features. After you quit VPX all windows are back again... PREPOSTactive=true ;if run from explorer try to start these first ;First VPinballX.starter.preexplorer.cmd then VPinballX.starter.pre.cmd PREcmdExtension.explorer=.preexplorer.cmd # <--- this is the magic activating running VPX from explorer POSTcmdExtension.explorer=.postexplorer.cmd ; If the parent process cannot be found #PREcmdExtension.AnonomousProcess=.preanon.cmd #POSTcmdExtension.AnonomousProcess=.preanon.cmd VPinballX.starter.preexplorer.cmd @echo off REM Minimize all windows when time to play echo %* | findstr /C:"-play" >nul if %errorlevel% equ 0 ( powershell -command "(new-object -com shell.application).minimizeall()" ) VPinballX.starter.postexplorer.cmd: @echo off REM Restore all windows when time to play echo %* | findstr /C:"-play" >nul if %errorlevel% equ 0 ( powershell -command "(new-object -com shell.application).undominimizeall()" ) Edited April 28, 2025 by jarr3 Add condition for when to minimize windows
jarr3 Posted May 28, 2024 Posted May 28, 2024 (edited) Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts. These lines activates pre/post scripts in the config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd @echo off REM Backup original core.vbs and put in the corePROC.vbs instead set scriptpath=C:\vPinball\VisualPinball\Scripts REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. REM This line make sure python is in memory when loading. If you do not have this problem, you can remove it Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)" if exist %scriptpath%\core-orig.vbs GOTO :EOF ren %scriptpath%\core.vbs core-orig.vbs copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd: @echo off REM Restore original core.vb set scriptpath=C:\vPinball\VisualPinball\Scripts if not exist %scriptpath%\core-orig.vbs GOTO :EOF del %scriptpath%\core.vbs ren %scriptpath%\core-orig.vbs core.vbs The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder. In conjunction with dmdext, you can also add the following to the following files .pre.cmd: start /min "" "C:\vPinball\VPinMAME\dmdext_x64.exe" mirror --source screen --position 5120 0 125 32 --game ccc --use-ini "C:\vPinball\VPinMAME\DmdDevice.ini" .post.cmd: taskkill /f /im "dmdext_x64.exe" > NUL I have added a sample configuration which I am using for CCC here: VPinballX.starterConfigurationExamples.zip Do NOT just copy them over, rather inspect the lines and update to your paths/preference. I have used Baller installer initially, but have moved all other components into separate folders. So I cannot use the automatic upgrade feature of Baller. Edited December 7, 2025 by jarr3 Added example configuration files
digitalarts Posted May 28, 2024 Author Posted May 28, 2024 (edited) Just for completion: of course, you need a "core.vbs" from former vpx package (~ January), rename this to "corePROC.vbs" and copy it to the actual scripts folder. Same can do with different vpinmame versions. The vpinmame.dll can be switched if required. NO NEED to install or register an older .dll, just prepare/rename one former .dll and place it in your path; usage identically as in the other .pre and .post cmd files Edited May 28, 2024 by digitalarts
jarr3 Posted August 4, 2024 Posted August 4, 2024 Here is an example configuration for VPinballX.starter, which after a table quits cleans the PUPVideos filer by removing all empty folders. Popper player creates an empty folder for each table started named as a pup-pack (which is the ROM name). These lines activates pre/post scripts in the config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd VPinballX.starter.post.cmd: @echo off echo %0 %* >> C:\vPinball\VisualPinball\VPinballX.starter.log echo powershell clean pup video folder >> C:\vPinball\VisualPinball\VPinballX.starter.log powershell -command "Get-ChildItem -Path C:\vPinball\PinUPSystem\PUPVideos -Directory | Where-Object { (Get-ChildItem -Path $_.FullName -EA SilentlyContinue | Measure-Object).Count -eq 0 } | Remove-Item -Force" the path to PUPVideos is hardcoded to C:\vPinball\PinUPSystem\PUPVideos so above.
jarr3 Posted August 7, 2024 Posted August 7, 2024 (edited) THIS EXAMPLE ONLY WORKS WITH VPinballX.starter 1.8 or newer together with the new parameter FirstArgTableName Here is an example configuration for VPinballX.starter, which before a table is started it checks if there are more then 1 backglass for the table and randomizes which one to use. This I originally made for Pinup Popper but it can be used even easier with VPinballX.starter (and it also works when you start your table from explorer). These lines activates pre/post scripts in the ini config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd ;The first argument will become the table name, complete command line parameters follow FirstArgTableName=true VPinballX.starter.pre.cmd: CALL C:\vPinball\B2SServer\B2STools\B2SRandom.cmd "%~1" the path to B2SRandom.cmd is hardcoded where I have MY B2S.Server installed. B2SRandom.cmd is part of later B2S.Server installations. If you start a table "table.vpx" in the folder "C:\vPinball\VisualPinball\Tables\" it will try to find C:\vPinball\VisualPinball\Tables\table-#.directb2s where # is a random number. If it is found, the file C:\vPinball\VisualPinball\Tables\table-#.directb2s is copied over C:\vPinball\VisualPinball\Tables\table.directb2s Edited August 9, 2025 by jarr3 Links updated
jarr3 Posted August 7, 2024 Posted August 7, 2024 (edited) Here is an example configuration for VPinballX.starter, which controls the brightness of your monitor before and after starting a table (in this example ONLY when started from Pinup popper). These lines activates pre/post scripts in the config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd ; If the parent process cannot be found (Pinup popper show up as 'anonymous') PREcmdExtension.anonymous=.preanon.cmd POSTcmdExtension.anonymous=.postanon.cmd VPinballX.starter.preanon.cmd: REM Set brightness of screen 2 (the backglass) to 100% C:\Vpinball\Tools\ControlMyMonitor\ControlMyMonitor.exe /SetValue "\\.\DISPLAY2\Monitor0" 10 100 VPinballX.starter.postanon.cmd: REM Set brightness of screen 2 (the backglass) to 50% C:\Vpinball\Tools\ControlMyMonitor\ControlMyMonitor.exe /SetValue "\\.\DISPLAY2\Monitor0" 10 50 the path to ControlMyMonitor is hardcoded to where it is on my system. The screen value "\\.\DISPLAY2\Monitor0" will also be different for your installation... Now you can of course add the 50% brightness somewhere when your machine is starting, to make it the default. If you start ControlMyMonitor.exe without parameters it shows a huge set of possible parameters and the display names. It is controlling all this using DDC/CI which means it has to be supported by your monitor. "10" in the example above means Brightness, here is a full list from my monitor: VCP Code VCP Code Name Read-Write Current Value Maximum Value Possible Values 10 Brightness Read+Write 10 100 12 Contrast Read+Write 70 100 14 Select Color Preset Read+Write 11 65535 16 Video Gain (Drive): Red Read+Write 50 100 18 Video Gain (Drive): Green Read+Write 50 100 1A Video Gain (Drive): Blue Read+Write 50 100 52 Active Control Read Only 0 60 Input Select Read+Write 15 18 62 Audio: Speaker Volume Read+Write 30 100 8D Audio Mute / Screen Blank Read+Write 2 100 D6 Power Mode Read+Write 1 5 Edited April 28, 2025 by jarr3 Fix spelling
rockyb Posted August 31, 2024 Posted August 31, 2024 (edited) On 5/28/2024 at 1:34 PM, jarr3 said: Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts. These lines activates pre/post scripts in the config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd @echo off REM Backup original core.vbs and put in the corePROC.vbs instead set scriptpath=C:\vPinball\VisualPinball\Scripts if exist %scriptpath%\core-orig.vbs GOTO :EOF ren %scriptpath%\core.vbs core-orig.vbs copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd: @echo off REM Restore original core.vb set scriptpath=C:\vPinball\VisualPinball\Scripts if not exist %scriptpath%\core-orig.vbs GOTO :EOF del %scriptpath%\core.vbs ren %scriptpath%\core-orig.vbs core.vbs The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder. I am having trouble getting cactus canyon continued working with this method . I got the old working core.vbs renamed it corePROC.vbs put it in the scripts folder. I switched the starter.ini to include PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd , copied the pre/post cmd text from your example above, set the scriptpath to my visualpinball folder and named the cmd to match my table [Cactus Canyon Continued.post.cmd] then I put the post/pre cmd files in the same folder as the table. Is there something I am missing? Edited August 31, 2024 by rockyb
jarr3 Posted August 31, 2024 Posted August 31, 2024 15 hours ago, rockyb said: I am having trouble getting cactus canyon continued working with this method . I got the old working core.vbs renamed it corePROC.vbs put it in the scripts folder. I switched the starter.ini to include PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd , copied the pre/post cmd text from your example above, set the scriptpath to my visualpinball folder and named the cmd to match my table [Cactus Canyon Continued.post.cmd] then I put the post/pre cmd files in the same folder as the table. Is there something I am missing? Check the logfile, which should be created right next to VPinballX.starter called VPinballX.starter.log. Here you should see if it is trying to call your your cmd files. We should be able to make it work for you. Has to be something simple...
rockyb Posted September 2, 2024 Posted September 2, 2024 Here are screenshots of the log and the way my files are setup.
jarr3 Posted September 2, 2024 Posted September 2, 2024 4 hours ago, rockyb said: Here are screenshots of the log and the way my files are setup. Thanks, please use the "Code" button, so that we can use your content rather than do a lot of guess work. By looking at the files, I do not see anything obvious, but we can start by you taking my config (this is only the upper part): ;A Configuration file for VPinballX.starter [VPinballX.starter] ;DefaultVersion when started without any table param. DefaultVersion=10.80 LogVersions=1 ;cmd files to run before and after a table has been started. PREPOSTactive=true FirstArgTableName=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd ;if run from explorer try to start these first ;First VPinballX.starter.preexplorer.cmd then VPinballX.starter.pre.cmd PREcmdExtension.explorer=.preexplorer.cmd POSTcmdExtension.explorer=.postexplorer.cmd ; If the parent process cannot be found #PREcmdExtension.AnonomousProcess=.preanon.cmd #POSTcmdExtension.AnonomousProcess=.preanon.cmd What I can see (or rather what is missing) in your log, there is NO entry that it finds a pre/post cmd file Please check that you have the latest version (properties on the exe): To make it easier seeing what kind of file it is... I would activate this one:
digitalarts Posted September 2, 2024 Author Posted September 2, 2024 (edited) Hi @rockyb perhaps try to change the line in voinballx.starter.ini PREPOSTactive=true to PREPOSTactive=false I know, it's very strange, but for me only this is "activating" the usage of .pre and .post files (but i use version 1.7.101) your .pre and .post files looks ok to me, maybe add the line echo %0 %* >> C:\VisualPinball\VPinballX.starter.log Edited September 2, 2024 by digitalarts
jarr3 Posted September 2, 2024 Posted September 2, 2024 1 hour ago, digitalarts said: Hi @rockyb perhaps try to change the line in voinballx.starter.ini PREPOSTactive=true to PREPOSTactive=false I know, it's very strange, but for me only this is "activating" the usage of .pre and .post files (but i use version 1.7.101) your .pre and .post files looks ok to me, maybe add the line echo %0 %* >> C:\VisualPinball\VPinballX.starter.log I have to investigate, how you get it to work by setting it to false...
rockyb Posted September 2, 2024 Posted September 2, 2024 I checked and both vpinballx.exe and vpinball.starter.exe are version 1.8. I also tried to set PREPOSTactive=true to false that didn't work either.
jarr3 Posted September 2, 2024 Posted September 2, 2024 1 hour ago, rockyb said: I checked and both vpinballx.exe and vpinball.starter.exe are version 1.8. I also tried to set PREPOSTactive=true to false that didn't work either. Can you please test with my top part of the cofig double check that the name of the table and the cmd files are 100% the same (apart from the .xxx.cmd part)
rockyb Posted September 2, 2024 Posted September 2, 2024 2 hours ago, jarr3 said: Can you please test with my top part of the cofig double check that the name of the table and the cmd files are 100% the same (apart from the .xxx.cmd part) I copy and paste the top part of your config also double checked the table name, still no luck.
jarr3 Posted October 3, 2024 Posted October 3, 2024 On 5/28/2024 at 7:34 PM, jarr3 said: Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts. These lines activates pre/post scripts in the config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd @echo off REM Backup original core.vbs and put in the corePROC.vbs instead set scriptpath=C:\vPinball\VisualPinball\Scripts REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. This line make sure python is in memory when loading. Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)" if exist %scriptpath%\core-orig.vbs GOTO :EOF ren %scriptpath%\core.vbs core-orig.vbs copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd: @echo off REM Restore original core.vb set scriptpath=C:\vPinball\VisualPinball\Scripts if not exist %scriptpath%\core-orig.vbs GOTO :EOF del %scriptpath%\core.vbs ren %scriptpath%\core-orig.vbs core.vbs The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder. I have added a preload of python to the original post. When I start Cactus Canyon Continued from Pinup popper, it shows the desktop before the table is loaded. This one line make sure python is in memory when loading the table. In case you do not have this problem, you can ignore this line.
jarr3 Posted October 3, 2024 Posted October 3, 2024 (edited) On 9/2/2024 at 10:00 PM, rockyb said: I copy and paste the top part of your config also double checked the table name, still no luck. After looking at your log output once again, I see you are only clicking vpxstarter.exe, but there is NO table in the parameters... I tested this morning and get this in my log: Quote 2024-11-04 07:41:40 explorer called VPinballX.starter with [VPinballX.starter -play "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.vpx"] 2024-11-04 07:41:40 Found table version Default of "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPWPROC.vpx" mapped to "C:\vPinball\VisualPinball\VPinballX64.exe" 2024-11-04 07:41:42 Calling found PRE/POSTcmd: C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROCpre.cmd "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.pre.cmd" "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.vpx" -play "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PRC.vpx" 2024-11-04 07:42:34 Calling found PRE/POSTcmd: C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROCpost.cmd "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.post.cmd" "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.vpx" -play "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW POC.vpx" you see that it says [ ... -play "...Cactus Canyon (Bally 1998) VPW PROC.vpx"], it is because I double clicked on the Cactus Canyon file in explorer. Edited November 4, 2024 by jarr3
scoobie1 Posted July 22, 2025 Posted July 22, 2025 (edited) On 5/28/2024 at 10:34 AM, jarr3 said: Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts. These lines activates pre/post scripts in the config ;cmd files to run before and after a table has been started. PREPOSTactive=true PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd @echo off REM Backup original core.vbs and put in the corePROC.vbs instead set scriptpath=C:\vPinball\VisualPinball\Scripts REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. REM This line make sure python is in memory when loading. If you do not have this problem, you can remove it Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)" if exist %scriptpath%\core-orig.vbs GOTO :EOF ren %scriptpath%\core.vbs core-orig.vbs copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd: @echo off REM Restore original core.vb set scriptpath=C:\vPinball\VisualPinball\Scripts if not exist %scriptpath%\core-orig.vbs GOTO :EOF del %scriptpath%\core.vbs ren %scriptpath%\core-orig.vbs core.vbs The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder. I'm trying my best to follow these instructions and not having any luck. I guess I don't know exactly where to paste the above text, starting with Cactus Canyon Continued and then @echo off. Where exactly do I paste this text (which file does it go in and where within the file do I paste it)? I keep getting errors "Multi-line values are disallowed by parser settings". My VPinballX.starter.ini is attached. Thanks for any help you can provide. VPinballX.starter.ini Edited July 22, 2025 by scoobie1
jarr3 Posted July 22, 2025 Posted July 22, 2025 You are mixing up two things. One is the ini file ;A Configuration file for VPinballX.starter [VPinballX.starter] ;DefaultVersion when started without any table param. DefaultVersion=10.80 LogVersions=true ;cmd files to run before and after a table has been started. Activate here: PREPOSTactive=true ;The first argument will become the table name, complete command line parameters follow FirstArgTableName=true ;The filename extension for VPinballX.starter.pre.cmd and tablename.pre.cmd PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd And second part are a file called "Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd" (same as your table + ".pre.cmd") @echo off REM Backup original core.vbs and put in the corePROC.vbs instead set scriptpath=D:\vPinball\VisualPinball\Scripts REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. REM This line make sure python is in memory when loading. If you do not have this problem, you can remove it Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)" if exist %scriptpath%\core-orig.vbs GOTO :EOF ren %scriptpath%\core.vbs core-orig.vbs copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd: @echo off REM Restore original core.vb set scriptpath=D:\vPinball\VisualPinball\Scripts if not exist %scriptpath%\core-orig.vbs GOTO :EOF del %scriptpath%\core.vbs ren %scriptpath%\core-orig.vbs core.vbs The ini says that it should search for files called something + ".pre.cmd" to run before the table is started. And it should search for files called something + ".post.cmd" to run after the table is finished. And you cannot mix these two in one file.
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