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Posted (edited)

Hello dear VPX-Lovers,

I just want to guide all of you to an unbelievable little utility called VPinballx.starter

VPinballX.starter (github)

 

Download at VPU

 

it's from @jarr3  - yes, the man who brought us the newer versions of B2S-Server and B2S-Designer

I don't want to loose too much words - jump to his github site and see what miracles this tool can do...

Only few things what I do with it:

start plain vpx7.x tables with vpx7.4

start vpx8 tables with vpx8 (you can decide for every table if x86 or x64)

start vpx8 table with other main vbs (like former core.vbs for P-ROC tables)

start vpx table with other vpinmame version (like WPT for working lights...)

 

all this from a frontend (I use PinballY) or directly at explorer by doubleclick a .vpx table.

Completely "invisible", its only a "starter" for everything behind, you start all other things as usual.

 

all simply by one .ini file and some .pre and .post files for this "special" tables

Please read the description at his github, it's really so simple as it sounds .

 

I'm really impressed by this gem and never ever want to use my system without it 

Edited by digitalarts
added VPU download link
Posted (edited)

Thanks @digitalarts,

makes me happy you like it!

 

Don't forget it is available here on VPU too:  

 

Actually I intented to do a thread like this, adding example configurations...

 

Here we start:

 

  1. Minimize all windows before VPX and restore afterwards
  2. Workaround for PROC tables moving the right scripts back and fourth
  3. Cleanup PUPVIDEOS folder from empty folders
  4. Randomize Backglass before table is started
  5. Control the brightness of your monitor before and after starting a table

 

That's all for me this time... have fun!

 

Amazing 4 reviews...

Edited by jarr3
Posted
9 hours ago, digitalarts said:

all this from a frontend (I use PinballY) or directly at explorer by doubleclick a .vpx table.

Completely "invisible", its only a "starter" for everything behind, you start all other things as usual.

Precisely. As I posted as well starter is now the ONLY emulator I need in Launchbox. I look forward to making it work for FP/BAM tables as well some day.

Posted (edited)

Here is an example configuration for VPinballX.starter, which when run in File Explorer, the windows are hidden and then the table is started with all it features.

After you quit VPX all windows are back again...

 

PREPOSTactive=true
;if run from explorer try to start these first
;First VPinballX.starter.preexplorer.cmd then VPinballX.starter.pre.cmd
PREcmdExtension.explorer=.preexplorer.cmd   # <--- this is the magic activating running VPX from explorer
POSTcmdExtension.explorer=.postexplorer.cmd
; If the parent process cannot be found
#PREcmdExtension.AnonomousProcess=.preanon.cmd
#POSTcmdExtension.AnonomousProcess=.preanon.cmd

 

VPinballX.starter.preexplorer.cmd

@echo off
REM Minimize all windows when time to play
echo %* | findstr /C:"-play" >nul
if %errorlevel% equ 0 (
   powershell -command "(new-object -com shell.application).minimizeall()"
)

VPinballX.starter.postexplorer.cmd:

@echo off
REM Restore all windows when time to play
echo %* | findstr /C:"-play" >nul
if %errorlevel% equ 0 (
   powershell -command "(new-object -com shell.application).undominimizeall()"
)

 

Edited by jarr3
Add condition for when to minimize windows
Posted (edited)

Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts.

 

These lines activates pre/post scripts in the config

 

;cmd files to run before and after a table has been started.
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd

 

Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd

@echo off
REM Backup original core.vbs and put in the corePROC.vbs instead
set scriptpath=C:\vPinball\VisualPinball\Scripts

REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. 
REM This line make sure python is in memory when loading. If you do not have this problem, you can remove it
Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)"

if exist %scriptpath%\core-orig.vbs GOTO :EOF

ren %scriptpath%\core.vbs core-orig.vbs
copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs

Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd:

@echo off
REM Restore original core.vb
set scriptpath=C:\vPinball\VisualPinball\Scripts

if not exist %scriptpath%\core-orig.vbs GOTO :EOF

del %scriptpath%\core.vbs
ren %scriptpath%\core-orig.vbs core.vbs

 

The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder.


In conjunction with dmdext, you can also add the following to the following files

.pre.cmd:  start /min "" "C:\vPinball\VPinMAME\dmdext_x64.exe" mirror --source screen --position 5120 0 125 32 --game ccc --use-ini "C:\vPinball\VPinMAME\DmdDevice.ini"
.post.cmd:   taskkill /f /im "dmdext_x64.exe" > NUL
 

I have added a sample configuration which I am using for CCC here:
 

VPinballX.starterConfigurationExamples.zip
 


Do NOT just copy them over, rather inspect the lines and update to your paths/preference. I have used Baller installer initially, but have moved all other components into separate folders. So I cannot use the automatic upgrade feature of Baller.

 

 

Edited by jarr3
Added example configuration files
Posted (edited)

Just for completion: of course, you need a "core.vbs" from former vpx package (~ January), rename this to "corePROC.vbs" and copy it to the actual scripts folder.

 

Same can do with different vpinmame versions.

The vpinmame.dll can be switched if required.

NO NEED to install or register an older .dll, just prepare/rename one former .dll and place it in your path; usage identically as in the other .pre and .post cmd files

Edited by digitalarts
  • 2 months later...
Posted

Here is an example configuration for VPinballX.starter, which after a table quits cleans the PUPVideos filer by removing all empty folders.

Popper player creates an empty folder for each table started named as a pup-pack (which is the ROM name).

 

These lines activates pre/post scripts in the config

 

;cmd files to run before and after a table has been started.
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd

 

VPinballX.starter.post.cmd:
 

@echo off
echo %0 %* >> C:\vPinball\VisualPinball\VPinballX.starter.log
echo powershell clean pup video folder >> C:\vPinball\VisualPinball\VPinballX.starter.log
powershell -command "Get-ChildItem -Path C:\vPinball\PinUPSystem\PUPVideos -Directory | Where-Object { (Get-ChildItem -Path $_.FullName -EA SilentlyContinue | Measure-Object).Count -eq 0 } | Remove-Item -Force"

the path to PUPVideos is hardcoded to C:\vPinball\PinUPSystem\PUPVideos so above.

Posted (edited)

THIS EXAMPLE ONLY WORKS WITH VPinballX.starter 1.8 or newer together with the new parameter FirstArgTableName

 

Here is an example configuration for VPinballX.starter, which before a table is started it checks if there are more then 1 backglass for the table and randomizes which one to use.

This I originally made for Pinup Popper but it can be used even easier with VPinballX.starter (and it also works when you start your table from explorer). 

 

These lines activates pre/post scripts in the ini config

 

;cmd files to run before and after a table has been started. 
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd
;The first argument will become the table name, complete command line parameters follow 
FirstArgTableName=true

 

VPinballX.starter.pre.cmd:
 

CALL C:\vPinball\B2SServer\B2STools\B2SRandom.cmd "%~1"

 

the path to B2SRandom.cmd is hardcoded where I have MY B2S.Server installed. B2SRandom.cmd is part of later B2S.Server installations.

 

If you start a table "table.vpx" in the folder "C:\vPinball\VisualPinball\Tables\" it will try to find C:\vPinball\VisualPinball\Tables\table-#.directb2s where # is a random number.
If it is found, the file C:\vPinball\VisualPinball\Tables\table-#.directb2s is copied over C:\vPinball\VisualPinball\Tables\table.directb2s

 

Edited by jarr3
Links updated
Posted (edited)

Here is an example configuration for VPinballX.starter, which controls the brightness of your monitor before and after starting a table (in this example ONLY when started from Pinup popper).

 

These lines activates pre/post scripts in the config

 

;cmd files to run before and after a table has been started. 
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd
; If the parent process cannot be found (Pinup popper show up as 'anonymous')
PREcmdExtension.anonymous=.preanon.cmd
POSTcmdExtension.anonymous=.postanon.cmd

 

VPinballX.starter.preanon.cmd:

REM Set brightness of screen 2 (the backglass) to 100%
C:\Vpinball\Tools\ControlMyMonitor\ControlMyMonitor.exe /SetValue "\\.\DISPLAY2\Monitor0" 10 100

VPinballX.starter.postanon.cmd:

REM Set brightness of screen 2 (the backglass) to 50%
C:\Vpinball\Tools\ControlMyMonitor\ControlMyMonitor.exe /SetValue "\\.\DISPLAY2\Monitor0" 10 50

the path to ControlMyMonitor is hardcoded to where it is on my system. The screen value  "\\.\DISPLAY2\Monitor0"  will also be different for your installation...

Now you can of course add the 50% brightness somewhere when your machine is starting, to make it the default.

 

If you start ControlMyMonitor.exe without parameters it shows a huge set of possible parameters and the display names. It is controlling all this using DDC/CI which means it has to be supported by your monitor.

 

"10" in the example above means Brightness, here is a full list from my monitor:

 

VCP Code    VCP Code Name    Read-Write    Current Value    Maximum Value    Possible Values    
10    Brightness    Read+Write    10    100        
12    Contrast    Read+Write    70    100        
14    Select Color Preset    Read+Write    11    65535        
16    Video Gain (Drive): Red    Read+Write    50    100        
18    Video Gain (Drive): Green    Read+Write    50    100        
1A    Video Gain (Drive): Blue    Read+Write    50    100        
52    Active Control    Read Only    0            
60    Input Select    Read+Write    15    18        
62    Audio: Speaker Volume    Read+Write    30    100        
8D    Audio Mute / Screen Blank    Read+Write    2    100        
D6    Power Mode    Read+Write    1    5        

 

Edited by jarr3
Fix spelling
  • 4 weeks later...
Posted (edited)
On 5/28/2024 at 1:34 PM, jarr3 said:

Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts.

 

These lines activates pre/post scripts in the config

 

;cmd files to run before and after a table has been started.
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd

 

Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd

@echo off
REM Backup original core.vbs and put in the corePROC.vbs instead
set scriptpath=C:\vPinball\VisualPinball\Scripts

if exist %scriptpath%\core-orig.vbs GOTO :EOF

ren %scriptpath%\core.vbs core-orig.vbs
copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs

Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd:

@echo off
REM Restore original core.vb
set scriptpath=C:\vPinball\VisualPinball\Scripts

if not exist %scriptpath%\core-orig.vbs GOTO :EOF

del %scriptpath%\core.vbs
ren %scriptpath%\core-orig.vbs core.vbs

 

The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder.

I am having trouble getting cactus canyon continued working with this method . I got the old working core.vbs renamed it  corePROC.vbs put it in the scripts folder. I switched the starter.ini to include PREPOSTactive=true
PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd , copied the pre/post cmd text from your example above, set the scriptpath to my visualpinball folder and named the cmd to match my table [Cactus Canyon Continued.post.cmd] then I put the post/pre cmd files in the same folder as the table. Is there something I am missing? 

 

 

Edited by rockyb
Posted
15 hours ago, rockyb said:

I am having trouble getting cactus canyon continued working with this method . I got the old working core.vbs renamed it  corePROC.vbs put it in the scripts folder. I switched the starter.ini to include PREPOSTactive=true
PREcmdExtension=.pre.cmd POSTcmdExtension=.post.cmd , copied the pre/post cmd text from your example above, set the scriptpath to my visualpinball folder and named the cmd to match my table [Cactus Canyon Continued.post.cmd] then I put the post/pre cmd files in the same folder as the table. Is there something I am missing? 

Check the logfile, which should be created right next to VPinballX.starter called VPinballX.starter.log. Here you should see if it is trying to call your your cmd files.

We should be able to make it work for you. Has to be something simple...

Posted
4 hours ago, rockyb said:

Here are screenshots of the log and the way my files are setup. 

 

Thanks, please use the "Code" button, so that we can use your content rather than do a lot of guess work.

By looking at the files, I do not see anything obvious, but we can start by you taking my config (this is only the upper part):

;A Configuration file for VPinballX.starter
[VPinballX.starter]
;DefaultVersion when started without any table param.
DefaultVersion=10.80
LogVersions=1
;cmd files to run before and after a table has been started.
PREPOSTactive=true
FirstArgTableName=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd
;if run from explorer try to start these first
;First VPinballX.starter.preexplorer.cmd then VPinballX.starter.pre.cmd
PREcmdExtension.explorer=.preexplorer.cmd
POSTcmdExtension.explorer=.postexplorer.cmd
; If the parent process cannot be found
#PREcmdExtension.AnonomousProcess=.preanon.cmd
#POSTcmdExtension.AnonomousProcess=.preanon.cmd

What I can see (or rather what is missing) in your log, there is NO entry that it finds a pre/post cmd file


Please check that you have the latest version (properties on the exe):

image.png.733e8ffcba3ddbd874548999f0775853.png

 

To make it easier seeing what kind of file it is... I would activate this one:

 

image.png.25cc31c99bb2705e127915dead5aa4f7.png

 

Posted (edited)

Hi @rockyb

perhaps try to change the line in voinballx.starter.ini

 

PREPOSTactive=true

 

to

 

PREPOSTactive=false

 

 

I know, it's very strange, but for me only this is "activating" the usage of .pre and .post files  (but i use version 1.7.101)

 

your .pre and .post files looks ok to me, maybe add the line

 

echo %0 %* >> C:\VisualPinball\VPinballX.starter.log

Edited by digitalarts
Posted
1 hour ago, digitalarts said:

Hi @rockyb

perhaps try to change the line in voinballx.starter.ini

 

PREPOSTactive=true

 

to

 

PREPOSTactive=false

 

 

I know, it's very strange, but for me only this is "activating" the usage of .pre and .post files  (but i use version 1.7.101)

 

your .pre and .post files looks ok to me, maybe add the line

 

echo %0 %* >> C:\VisualPinball\VPinballX.starter.log

I have to investigate, how you get it to work by setting it to false...

Posted

I checked and both vpinballx.exe and vpinball.starter.exe are version 1.8. I also tried to set PREPOSTactive=true to false that didn't work either.  

 

 

Posted
1 hour ago, rockyb said:

I checked and both vpinballx.exe and vpinball.starter.exe are version 1.8. I also tried to set PREPOSTactive=true to false that didn't work either.  

Can you please test

  1. with my top part of the cofig
  2. double check that the name of the table and the cmd files are 100% the same (apart from the .xxx.cmd part)
Posted
2 hours ago, jarr3 said:

Can you please test

  1. with my top part of the cofig
  2. double check that the name of the table and the cmd files are 100% the same (apart from the .xxx.cmd part)

I copy and paste the top part of your config also double checked the table name, still no luck.

  • 1 month later...
Posted
On 5/28/2024 at 7:34 PM, jarr3 said:

Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts.

 

These lines activates pre/post scripts in the config

 

;cmd files to run before and after a table has been started.
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd

 

Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd

@echo off
REM Backup original core.vbs and put in the corePROC.vbs instead
set scriptpath=C:\vPinball\VisualPinball\Scripts

REM  When started from Pinup popper, my Cactus canyon, show up late because python is needed. This line make sure python is in memory when loading.
Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)"

if exist %scriptpath%\core-orig.vbs GOTO :EOF

ren %scriptpath%\core.vbs core-orig.vbs
copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs

Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd:

@echo off
REM Restore original core.vb
set scriptpath=C:\vPinball\VisualPinball\Scripts

if not exist %scriptpath%\core-orig.vbs GOTO :EOF

del %scriptpath%\core.vbs
ren %scriptpath%\core-orig.vbs core.vbs

 

The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder.


I have added a preload of python to the original post. When I start Cactus Canyon Continued  from Pinup popper, it shows the desktop before the table is loaded. This one line make sure python is in memory when loading the table.

In case you do not have this problem, you can ignore this line.

Posted (edited)
On 9/2/2024 at 10:00 PM, rockyb said:

I copy and paste the top part of your config also double checked the table name, still no luck.

After looking at your log output once again, I see you are only clicking vpxstarter.exe, but there is NO table in the parameters...

 

I tested this morning and get this in my log:

Quote

2024-11-04 07:41:40 explorer called VPinballX.starter with [VPinballX.starter -play "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.vpx"]
2024-11-04 07:41:40 Found table version Default of "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPWPROC.vpx" mapped to "C:\vPinball\VisualPinball\VPinballX64.exe"
2024-11-04 07:41:42 Calling found PRE/POSTcmd: C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROCpre.cmd
"C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.pre.cmd" "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.vpx" -play "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PRC.vpx"
2024-11-04 07:42:34 Calling found PRE/POSTcmd: C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROCpost.cmd
"C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.post.cmd" "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW PROC.vpx" -play "C:\vPinball\VisualPinball\Tables\VPX\Cactus Canyon (Bally 1998) VPW POC.vpx"
 


you see that it says [ ... -play "...Cactus Canyon (Bally 1998) VPW PROC.vpx"], it is because I double clicked on the Cactus Canyon file in explorer.

Edited by jarr3
  • 9 months later...
Posted (edited)
On 5/28/2024 at 10:34 AM, jarr3 said:

Here is an example configuration for VPinballX.starter, which when running Cactus Canyon Continued (Bally 1998) VPW - PROC.vpx it automatically calls the two cmd files before and after the table is loaded, as a workaround for PROC tables not working with the latest VPX scripts.

 

These lines activates pre/post scripts in the config

 

;cmd files to run before and after a table has been started.
PREPOSTactive=true
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd

 

Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd

@echo off
REM Backup original core.vbs and put in the corePROC.vbs instead
set scriptpath=C:\vPinball\VisualPinball\Scripts

REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. 
REM This line make sure python is in memory when loading. If you do not have this problem, you can remove it
Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)"

if exist %scriptpath%\core-orig.vbs GOTO :EOF

ren %scriptpath%\core.vbs core-orig.vbs
copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs

Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd:

@echo off
REM Restore original core.vb
set scriptpath=C:\vPinball\VisualPinball\Scripts

if not exist %scriptpath%\core-orig.vbs GOTO :EOF

del %scriptpath%\core.vbs
ren %scriptpath%\core-orig.vbs core.vbs

 

The corePROC.vbs file (as used in the *.pre.cmd script above can be saved from here: github.com/vpinball/vpinball/1aee061a/scripts/core.vbs it is the commit before the change. Open the link and save it to corePROC.vbs in your VPinballX scripts folder.

I'm trying my best to follow these instructions and not having any luck. I guess I don't know exactly where to paste the above text, starting with Cactus Canyon Continued and then @echo off. 

 

Where exactly do I paste this text (which file does it go in and where within the file do I paste it)?

 

I keep getting errors "Multi-line values are disallowed by parser settings".

 

My VPinballX.starter.ini is attached.

 

Thanks for any help you can provide.

VPinballX.starter.ini

Edited by scoobie1
Posted

You are mixing up two things.

 

One is the ini file

 

;A Configuration file for VPinballX.starter
[VPinballX.starter]
;DefaultVersion when started without any table param.
DefaultVersion=10.80
LogVersions=true
;cmd files to run before and after a table has been started. Activate here:
PREPOSTactive=true
;The first argument will become the table name, complete command line parameters follow
FirstArgTableName=true
;The filename extension for VPinballX.starter.pre.cmd and tablename.pre.cmd
PREcmdExtension=.pre.cmd
POSTcmdExtension=.post.cmd

 

And second part are a file called "Cactus Canyon Continued (Bally 1998) VPW - PROC.pre.cmd" (same as your table + ".pre.cmd")

 

@echo off
REM Backup original core.vbs and put in the corePROC.vbs instead
set scriptpath=D:\vPinball\VisualPinball\Scripts

REM When started from Pinup popper, my Cactus canyon, show up late because python is needed. 
REM This line make sure python is in memory when loading. If you do not have this problem, you can remove it
Start "" /B C:\Python27\python.exe -c "import sys;import pinproc;import pygame;import sdl2;sys.exit(0)"

if exist %scriptpath%\core-orig.vbs GOTO :EOF

ren %scriptpath%\core.vbs core-orig.vbs
copy %scriptpath%\corePROC.vbs %scriptpath%\core.vbs
Cactus Canyon Continued (Bally 1998) VPW - PROC.post.cmd:

@echo off
REM Restore original core.vb
set scriptpath=D:\vPinball\VisualPinball\Scripts

if not exist %scriptpath%\core-orig.vbs GOTO :EOF

del %scriptpath%\core.vbs
ren %scriptpath%\core-orig.vbs core.vbs

The ini says that it should search for files called something + ".pre.cmd" to run before the table is started.

And it should search for files called something + ".post.cmd" to run after the table is finished.

 

And you cannot mix these two in one file.

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