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Bone Busters Inc. (Gottlieb 1989)

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14314 Views
3562 Downloads
5 From 3 reviews
50.86 MB File Size
Aubrel - 32assassin - hmueck Created by
Gottlieb Manufacturer
1989 Year

2 Screenshots

Bone Busters Inc. (Gottlieb 1989) VPX

 

I'm pleased to share this table because I think it works fully for the first time.
I spent a lot of time to fix the kickers, the flashers, the GI lights, some lights, some inserts, and the Opera Jackpot inserts,...
The sounds, the code, the lighting, most visuals, the gameplay,... have been improved.
I did my best to reproduce this pinball machine as close as possible to the real model.

 

Some options are available in the script to improve even more the lighting (LightsMod "0" should be fully accurate) and to change some other things like the sound volumes, LUT selection, right-up flipper key, instruction cards...

Some settings are also available with dipswitches (F6 key ingame)

 

But I have to say I did some elements of this table too quickly, I'm not a good 3D model builder and some primitives for the big plastic ramps would be really needed (at this time they are made only with walls and ramps...). So if someone else wants to take care of this and do the remaining job, please contact me :)

 

A big thank you to Apophis who added the Fleep sounds pacakge, nFozzy physics & flippers and other physics mods: flipper rubberizer, flipper coil rampup option, target bouncer.

 

Big thanks to 32Assassin for the beta table he released some time ago and thanks also to hmueck for the previous VPX versions.
Their works helped me a lot to rebuild this table and I took some elements directly from their tables (no need to do again the nice jobs they already did).

 

Thanks also to Colver and fluffhead35 for their testings, Sheltemke for testing and helping with some arts, eMBee for the apron, HauntFreaks for the playfield color corrections and the VPinWorkshop discord team for their friendly support (sorry if I forgot someone else)

 

 

Side Notes :

- By default the right-up flipper is controlled by the right-magnasave button (just like the real machine)

If you prefer there is an option in the script to use the right flipper button instead.

- Some game settings are available through dipswitches (press F6 ingame to acces).

The table should be launched again after any changes to apply the new settings

https://www.ipdb.org/machine.cgi?id=347
Contact Author First.
v10

What's New in Version 1.6   See changelog

Released

1.6 (small fixes)

- Inlanes plastic transparency fixed (again! VPX bug??)

- Playfield material improved (less foggy)

- Solenoid2 flasher halo height fixed

- Mechanical sound volume reduced

 

1.5a

- Left flipper shadow fixed

 

1.5 (Big update)

- Fleep sounds pacakge, nFozzy physics & flippers added by Apophis

- Some other physics mods (flipper rubberizer, flipper coil rampup option, target bouncer) added by Apophis

- Playfield's colors improved and adjusted by HauntFreaks

- Kicker26 out direction/force corrected to match the real machine

- Right inlane adjusted to slowdown the ball (like the real machine) when it comes very fast

- Upper loop  adjusted to match the real machine

- Slingshots force reduced to better match the real machine

- Many arts have been improved using better ressources

- All the until now missing arts have been added using good ressources

- Coins DIP switches settings (F6 ingame) improved by Mike da Spike

- A few other small corrections

 

1.1

- Added primitives for most panel arts and for the wire-ramp tube decorations

- Overall lighting has been improved (flashers, GI, LUTs)

- DarkLevelUpdate code and dark flasher added

- Some arts have been updated with better ones

- Some more DOF solenoid call outs added by Outhere (thanks )

- A few small adjustements...

 

1.0a (hotfix)

- Issue with external DMD fixed

- Skillshot should be more easy to achieve

- Inlanes plastic transparency fixed

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