Content Provider arngrim Posted December 15, 2013 Content Provider Share Posted December 15, 2013 Hello We already have two possibilities, flipper and undercab, with two different colors, and they are fantasy colors already, do you need a third rgb output?? Link to comment Share on other sites More sharing options...
Content Provider gtxjoe Posted December 15, 2013 Content Provider Share Posted December 15, 2013 If you have RGB magnasave buttons, you might only want to illuminate them if they are supported by the table. That would eliminate using the flipper button outputs, and if you have undercab lighting, that eliminates those. Link to comment Share on other sites More sharing options...
Spektre Posted December 15, 2013 Share Posted December 15, 2013 My Magna Save buttons are single color (I do have RGB flipper buttons which are wired to the same outputs as the undercab lighting). No single color therefore would light the buttons at all times. I could logic OR R,G, and B together, or I could wire them to always be on as alternates. My understanding is, they are supposed to light when MagnaSave is active. --- For those that have RGB MagnaSave buttons and similarly want them to light when the option is available, they could use this new signal to gate their RGB signals to these buttons. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 16, 2013 Content Provider Share Posted December 16, 2013 There are also tables that have only one magna save button active Link to comment Share on other sites More sharing options...
Piggei Posted December 16, 2013 Share Posted December 16, 2013 Hi Arngrim, please you can add Rocky & Bullwinkle? Thanks Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 16, 2013 Content Provider Share Posted December 16, 2013 It is already there, i made the dof config yesterday, it starts with adventure like ipdb mentions it Link to comment Share on other sites More sharing options...
Piggei Posted December 16, 2013 Share Posted December 16, 2013 Ops, sorry!! Link to comment Share on other sites More sharing options...
lizard Posted December 16, 2013 Share Posted December 16, 2013 I posted this in another thread i don't know if it is possible or not. Having issues with sexy girl and DOF. The sexy girl table uses the playboy.zip rom from bally playboy. The issue is that I am running both tables and sexy girl uses the 6 digit rom(playboy.zip) and playboy uses the 7 digit rom (playboyb.zip). The config tool only lets you select one or the other, can sexy girl be added in its own right please. At the moment it is picking up on the 25th anniversary playboy rom play.zip which is not right. I have made a private config in the 25th anniversary rom to suit sexy girl as i don't have the 25th table loaded as a work around but it would be good to have it as its own config. Cheers Link to comment Share on other sites More sharing options...
Spektre Posted December 16, 2013 Share Posted December 16, 2013 One MagnaSave button would be enough. I don't know of any where left and right MagnaSave's light separately. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 17, 2013 Content Provider Share Posted December 17, 2013 Because this need is very specific to you, you can still use an existing port assignment that you don't use and update it to your needs, without submitting, just for your personal use Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 17, 2013 Content Provider Share Posted December 17, 2013 I just checked sexy girl and it is possible to use the first one right? Const cGameName = "SexyGirl" Const cloneGameName = "playboy" I added Sexy Girl as table, can you work with sexygirl rom? Link to comment Share on other sites More sharing options...
Spektre Posted December 17, 2013 Share Posted December 17, 2013 Understood, not making specific assignments for individuals, but I find it hard to believe no one else has a MagnaSave button. As for using the "flipper" assignment, I attempted that. There does not appear to be a monochromatic flipper light control (or undercab lighting control) of any kind. There is an RGB flipper, and then there is the contactor signal for the flipper force feedback. It would seem to make sense to have at least ONE monochromatic flipper control. Assigning "Flipper L" to this acts, as expected, to light these lights up only when the left flipper is active. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 17, 2013 Content Provider Share Posted December 17, 2013 Spektre, the name if the output labels don't really matter, these are just labels, you have 4 outouts monochrome that are always ON, cab you customize one of thise just for you? Link to comment Share on other sites More sharing options...
lizard Posted December 18, 2013 Share Posted December 18, 2013 I just checked sexy girl and it is possible to use the first one right? Const cGameName = "SexyGirl" Const cloneGameName = "playboy" I added Sexy Girl as table, can you work with sexygirl rom? Thanks for adding this Arngrim , I could not get it working with the playboy rom its still picking up on the 35th anniversary rom . The sexygirl rom is playboy.zip can this be added to the rom selection for the sexygirl table config without any hassles as this should solve the issue I think. Cheers Link to comment Share on other sites More sharing options...
Spektre Posted December 18, 2013 Share Posted December 18, 2013 Spektre, the name if the output labels don't really matter, these are just labels, you have 4 outouts monochrome that are always ON, cab you customize one of thise just for you? Sorry I do not understand this. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 18, 2013 Content Provider Share Posted December 18, 2013 Lizard, playboy is already used by another table and that would create conflicts in your ini files, so you need to use sexygirl rom and change the table script to use it, like i showed above cGameName must be "SexyGirl" Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 18, 2013 Content Provider Share Posted December 18, 2013 Hello Deegor, can you add two dummy output assignments , where users can map what they want with, for some custom purpose like spektre? Link to comment Share on other sites More sharing options...
lizard Posted December 18, 2013 Share Posted December 18, 2013 I see what you mean about the conflicts. The table script is the same as you have shown above but I am unsure on what you mean by sexygirl rom. I can't find an actual rom named sexygirl does one exist. Cheers Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 18, 2013 Content Provider Share Posted December 18, 2013 i thought that there was a sexygirl rom ok so i changed sexygirl to rom playboy, playboy 35th anniversary is play and playboy is playbob. if you use the default rom for these tables, and with dof there won't be any conflict Link to comment Share on other sites More sharing options...
lizard Posted December 18, 2013 Share Posted December 18, 2013 Works perfect Thanks for the changes. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 26, 2013 Content Provider Share Posted December 26, 2013 spektre, there are 4 new and custom output assignment created in the configtool, 2 for rgb and 2 for single color or whatever, you can use one of these for your magnasave button Link to comment Share on other sites More sharing options...
Piggei Posted December 29, 2013 Share Posted December 29, 2013 Hi Arngrim, i saw the news custom RGB fields, but I can not understand how they work. I want to handle my two RGB magna buttons... I was expecting them to be mapped in the "Port assignments" section... Can you help me? thanks. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted December 29, 2013 Content Provider Share Posted December 29, 2013 funny deegor forgot to add them on the output sections... Jack, can you add the custom fields to the outputs assignments to map please? Link to comment Share on other sites More sharing options...
Content Provider DeeGor Posted December 30, 2013 Content Provider Share Posted December 30, 2013 Oops. It's what happens when you're doing two things at once. It should be fixed now. Link to comment Share on other sites More sharing options...
Content Provider gtxjoe Posted December 30, 2013 Content Provider Share Posted December 30, 2013 Too funny. "I have created 4 new DOF outputs and only I am allowed to use them. BWAHAHAHA" Keep up the good work guys! Link to comment Share on other sites More sharing options...
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