Piggei Posted December 6, 2013 Posted December 6, 2013 Hi guys, I found a way to run the END key exactly how the switch of a pinball cab, ie it remains ON until it is pressed and goes OFF when released (at this time it becomes ON when pressed and returns to OFF at the next pressure). May be an idea to put it in the official version of VPM (maybe mapped in another key as suggested by Arngrim)? To activate this you need to edit these lines wpc\alvg.h(35): COREPORT_BITTOG( 0x0400, "Ticket", KEYCODE_END) wpc\bowlgames.c(479): COREPORT_BITTOG( 0x0100, "Coin Door", KEYCODE_END) wpc\gts3.h(69): COREPORT_BITTOG( 0x0040, "Coin Door", KEYCODE_END) wpc\taito.h(16): COREPORT_BITTOG( 0x0020, "Coin Door", KEYCODE_END) wpc\vd.c(141): COREPORT_BITTOG(0x8000, DEF_STR(Unknown),KEYCODE_END) wpc\wpc.h(20): COREPORT_BITTOG( 0x0100, "Coin Door", KEYCODE_END) wpc\zacproto.c(177): COREPORT_BITTOG(0x0002, "Coin Door", KEYCODE_END) wpc\zacproto.c(278): COREPORT_BITTOG(0x0002, "Coin Door", KEYCODE_END) wpc\zacproto.c(381): COREPORT_BITTOG(0x0002, "Coin Door", KEYCODE_END) by replacing COREPORT_BITTOG with COREPORT_BIT. If you want to try this patch easily here you can find the latest build recompiled. What do you think about this? VPinMAME_notoggle.zip
gStAv Posted December 13, 2013 Posted December 13, 2013 Sound neat! Is this FS version of the DLL?Would be great to have it integrated in the official build too! Nice work!
kickthefog Posted January 9, 2014 Posted January 9, 2014 I bought an interlock switch for my pincab to do this very thing. Although I thought there was a setting already for it. So not fully understanding what you've done here...Is this a dll that I can add to effect all tables or is this code something that needs added to each tables script? Thanks. Pat Sent from my iPad using Tapatalk
kickthefog Posted January 16, 2014 Posted January 16, 2014 Disregard... I went another route to get it to work on my cabinet. Sent from my iPad using Tapatalk
Content Provider arngrim Posted January 16, 2014 Content Provider Posted January 16, 2014 If you want to share it?
kickthefog Posted January 16, 2014 Posted January 16, 2014 I thought I attached the picture, but I guess it didn't work. I used the idea that you shared about the microswitch here: http://vpuniverse.com/forums/topic/374-coin-door-switch/?hl=%2Bcoin+%2Bdoor Works perfectly for me. I agree with others comments that it "could" be misinterpreted as open when closed and visa versa, but I think that will be rare. It has been working perfectly for me. Pat
Content Provider arngrim Posted January 16, 2014 Content Provider Posted January 16, 2014 it can be solved by adding the coin door switch to close to the table init, let me know if you need that to one table
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