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Found 2 results

  1. Version 1.0.2

    1058 downloads

    STAR TOURS From the creative forces of Disney and George Lucas (and kcirrick) “Star Tours announces boarding of the Endor Express.” There are a myriad of Star Wars tables out there, but here is one with a twist. If you’ve ever been to a Disney park then you are likely familiar with the attraction Star Tours. It may be thirty plus years old, but it’s still going strong. Now, The Adventure Continues – in Pinball. If you’ve been to one of the parks then this may stir up some fond memories. If you’ve never been to a Disney park then you can now get a small taste of what you’ve missed. This simple table is a modification of Shamrock1980’s Star Wars – Tribute table. Thanks to @Shamrock1980 for permission to modify. Star Wars – Tribute’s roots originate from Alien Poker by Bord. Thanks to @Bord for permission to modify. To quote from the Nailbuster Wiki, “Almost every PuP-Pack will require that you DO NOT have a directb2s backglass “. (Key word “Almost”) Well, we’re breaking the rules here. This package includes the Star Tours table, the pup-pack as well as a directb2s. The directb2s MUST be used in conjunction with the pup-pack in order for everything to work. The directb2s will not provide a backglass. Just the FullDMD. The pup-pack will provide the backglass as well as a bit of animation on the FullDMD. Also included is some Popper media. A Backglass, a FullDMD, a Loading screen/Playfield and an animated Tarcisio Wheel to easify (my own made up word) setup in Media Manager. (You can record and create your own media of course, but you know that.) You likely already know where the files go, but just in case… Drop the Star Tours.vpx and the Star Tours.directb2s into the VisualPinball/Tables folder. Drop the star_tours pup-pack into your PinUPSystem/PUPVideos folder. Add the provided media to Popper using Media Manager After starting the game for the first time you’ll want to hit F1 and disable the DMD by ensuring Show DMD/Display window and Use external DMD are unchecked. Important! You MUST edit your VPMAlias.txt file in the VisualPinball/VPinMAME folder and add star_tours,alpok_f6 to the list of aliases in the file or you will get a script error and the game won’t run. (Star Tours requires the Alien Poker ROM alpok_f6.) This is only a three screen version at this time. No doubt his table will appeal to a small more select group, but if there is sufficient demand I will add desktop and two screen versions. With few exceptions, as I was creating this package I was adamant about only using media from the Disney attraction. Attract mode will start shortly after completing a game and includes some media not seen on the attraction, but still related. The attract video will also begin to play as soon as you initiate the game, but will stop playing once you start a game. Odds are that you aren’t going to let the table sit and run in attract mode, but you might want to enjoy letting it run through the four scenes once or twice just for the fun of it. All of the above info is included in the read me.txt. Also included are instructions, originally compiled and posted by ta2686, on how to add/remove the number of balls per game and resetting high scores. Welcome aboard the Starspeeder 3000! Enjoy your flight! Updates: Changed the ROM being used from alpok_f6 to alpok_l2 to accomodate DOF. Script change to accomodate DOF. (This change was requested. I do not use DOF so I am unable to test this and cannot guarantee DOF will work. The game will still run fine with alpok_f6.) Added options for Desktop and Two Screen systems. There are now two directb2s files included. One for three screen systems and one for two screen systems. Be sure to use the correct file for your set up. No directb2s is used for the Desktop version. Included Cliffy's PinUpPlayer.ini and Star Tours.res files that he used to modify the original three screen version of the game to a Desktop version. You should not need these files. If you have issues with the included Desktop version I've included the files here as a convenience for you to try. Do not use them unless you intend not using Option 2 for Desktop. The two spinners on the table were both previously defined as the same switch. (It was like that when I started working with the table.) As a result, hitting either spinner would trigger the Light Speed to Endor video. I reconfigured the upper right spinner as a new switch. Now, only the left spinner will trigger Light Speed to Endor. The right spinner will randomly trigger one of two different videos. Launching Through the Maintenance Bay or Darth Vader Wanting the Rebel Spy. Made a settings adjustment so extra ball/shoot again now works. Included a PDF of the Alien Poker manual. Star Tours is quite different from Alien Poker, but the manual provides information on making various adjustments to the game. The "adjust number of balls per game.txt" file I included explains how to adjust the number of balls and how to reset the high score. There is a minor glitch in the game that I have yet to resolve. Should you beat the high score the system goes a bit crazy for a moment (this is normal). All the lights on the table blink several times which causes the game over video to play. (The Starspeeder returns to base nearly hitting a fuel truck.) This does not affect game play and you can continue your game once the system finishes it's little celebration.
  2. View File Star Tours Table with Pup-Pack STAR TOURS From the creative forces of Disney and George Lucas (and kcirrick) “Star Tours announces boarding of the Endor Express.” There are a myriad of Star Wars tables out there, but here is one with a twist. If you’ve ever been to a Disney park then you are likely familiar with the attraction Star Tours. It may be thirty plus years old, but it’s still going strong. Now, The Adventure Continues – in Pinball. If you’ve been to one of the parks then this may stir up some fond memories. If you’ve never been to a Disney park then you can now get a small taste of what you’ve missed. This simple table is a modification of Shamrock1980’s Star Wars – Tribute table. Thanks to @Shamrock1980 for permission to modify. Star Wars – Tribute’s roots originate from Alien Poker by Bord. Thanks to @Bord for permission to modify. To quote from the Nailbuster Wiki, “Almost every PuP-Pack will require that you DO NOT have a directb2s backglass “. (Key word “Almost”) Well, we’re breaking the rules here. This package includes the Star Tours table, the pup-pack as well as a directb2s. The directb2s MUST be used in conjunction with the pup-pack in order for everything to work. The directb2s will not provide a backglass. Just the FullDMD. The pup-pack will provide the backglass as well as a bit of animation on the FullDMD. Also included is some Popper media. A Backglass, a FullDMD, a Loading screen/Playfield and an animated Tarcisio Wheel to easify (my own made up word) setup in Media Manager. (You can record and create your own media of course, but you know that.) You likely already know where the files go, but just in case… Drop the Star Tours.vpx and the Star Tours.directb2s into the VisualPinball/Tables folder. Drop the star_tours pup-pack into your PinUPSystem/PUPVideos folder. Add the provided media to Popper using Media Manager After starting the game for the first time you’ll want to hit F1 and disable the DMD by ensuring Show DMD/Display window and Use external DMD are unchecked. Important! You MUST edit your VPMAlias.txt file in the VisualPinball/VPinMAME folder and add star_tours,alpok_f6 to the list of aliases in the file or you will get a script error and the game won’t run. (Star Tours requires the Alien Poker ROM alpok_f6.) This is only a three screen version at this time. No doubt his table will appeal to a small more select group, but if there is sufficient demand I will add desktop and two screen versions. With few exceptions, as I was creating this package I was adamant about only using media from the Disney attraction. Attract mode will start shortly after completing a game and includes some media not seen on the attraction, but still related. The attract video will also begin to play as soon as you initiate the game, but will stop playing once you start a game. Odds are that you aren’t going to let the table sit and run in attract mode, but you might want to enjoy letting it run through the four scenes once or twice just for the fun of it. All of the above info is included in the read me.txt. Also included are instructions, originally compiled and posted by ta2686, on how to add/remove the number of balls per game and resetting high scores. Welcome aboard the Starspeeder 3000! Enjoy your flight! Updates: Changed the ROM being used from alpok_f6 to alpok_l2 to accomodate DOF. Script change to accomodate DOF. (This change was requested. I do not use DOF so I am unable to test this and cannot guarantee DOF will work. The game will still run fine with alpok_f6.) Added options for Desktop and Two Screen systems. There are now two directb2s files included. One for three screen systems and one for two screen systems. Be sure to use the correct file for your set up. No directb2s is used for the Desktop version. Included Cliffy's PinUpPlayer.ini and Star Tours.res files that he used to modify the original three screen version of the game to a Desktop version. You should not need these files. If you have issues with the included Desktop version I've included the files here as a convenience for you to try. Do not use them unless you intend not using Option 2 for Desktop. The two spinners on the table were both previously defined as the same switch. (It was like that when I started working with the table.) As a result, hitting either spinner would trigger the Light Speed to Endor video. I reconfigured the upper right spinner as a new switch. Now, only the left spinner will trigger Light Speed to Endor. The right spinner will randomly trigger one of two different videos. Launching Through the Maintenance Bay or Darth Vader Wanting the Rebel Spy. Made a settings adjustment so extra ball/shoot again now works. Included a PDF of the Alien Poker manual. Star Tours is quite different from Alien Poker, but the manual provides information on making various adjustments to the game. The "adjust number of balls per game.txt" file I included explains how to adjust the number of balls and how to reset the high score. There is a minor glitch in the game that I have yet to resolve. Should you beat the high score the system goes a bit crazy for a moment (this is normal). All the lights on the table blink several times which causes the game over video to play. (The Starspeeder returns to base nearly hitting a fuel truck.) This does not affect game play and you can continue your game once the system finishes it's little celebration. Submitter kcirrick Submitted 06/04/24 Category VPX - Pinball Tables  
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