Content Provider TastyWasps Posted November 30, 2023 Content Provider Share Posted November 30, 2023 View File Star Trek LE (Stern 2013) This version of Star Trek Enterprise Limited Edition is a re-upload from VPinball done by nFozzy (with his permission). This vpx file dates back quite a few years now and represents one of the few tables that nFozzy authored. nFozzy is primarily known for his physics works and other contributions that make the Visual Pinball software much more realistic. The amazing part of this VPX version is that it looks and plays like something that would be released these days which is an homage to nFozzy's talent and it would be a shame not to have this version available for other VPin players to enjoy. This version even uses early iterations of nFozzy's physics which are a bit different from a scripting basis but the results still feel just like any modern nFozzy physics implementation. There were other authors mentioned in the VPX file which nFozzy credited: * EOStimer script taken from HMLF by Wrd1972 and Rothbauer * Round flasher caps by Zany & Dark * SFX by Knorr and Clark Kent * Ballshadow routine by Ninuzzu * Much thanks to JesperPark for targets, vengeance images and plastic scans * Some redrawn playfield elements courtesy of Neofr45 nFozzy gave permission to add any upgrades which really were minimal as only Fleep sounds, a VR Room (thank you Sixtoe) and a few other small tweaks were made. The game simply didn't need much to be improved but it got a few goodies added. I want to thank nFozzy for allowing me to share this with the community and thank him for his contributions to the core of many Visual Pinball titles. Submitter TastyWasps Submitted 11/29/23 Category VPX - Pinball Tables Link to comment Share on other sites More sharing options...
lminimart Posted December 2, 2023 Share Posted December 2, 2023 We're playing this in one of Smaug's tournaments right now and multiple of us have seen a weird bug with the DMD, where the animations slow to a crawl -- multiple seconds per frame -- tho the audio for the table remains the same. Still, it's a game-killing bug. Seems like it could be the ROM at fault? However, I had nfozzy's table on my setup for over a year and never remember seeing it. Worth mentioning, as there are multiple reports and there's even video of it (see @LynnInDenver's VOD). Link to comment Share on other sites More sharing options...
LynnInDenver Posted December 3, 2023 Share Posted December 3, 2023 Yeah, I'm betting that it's a vPinMAME error, actually. Might be a memory leak? I was running 10.8 Beta 1807-39824d6, vPinMAME SC 3.6-573-5d6459d. It only occurred after an hour of play, but I had to exit VPX to clear it. Started at 57:35. https://www.twitch.tv/videos/1991691863. It also impacted the lights, notice how the mission lights just die when it happens. Audio still sounded fine, I just had the VOD muted. Obviously the table itself was still running fine, just the ROM emulation was lagging out. There was regular speed, then suddenly went into full slowdown. Link to comment Share on other sites More sharing options...
lminimart Posted December 3, 2023 Share Posted December 3, 2023 Mine happened sooner than an hour, maybe 15 minutes, but memory leak is still a possibility. Why only on this one rom tho if it's a vpinmame issue in general? Never seen it before. Mysterious! Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted December 3, 2023 Content Provider Share Posted December 3, 2023 Run it with x86 platform. The atjit91 registry key needs to be enabled (which is default). Same issue that affects st le also affects twd. https://github.com/vpinball/pinmame/issues/111 Link to comment Share on other sites More sharing options...
robertms Posted December 3, 2023 Share Posted December 3, 2023 5 hours ago, CarnyPriest said: Run it with x86 platform. The atjit91 registry key needs to be enabled (which is default). Same issue that affects st le also affects twd. https://github.com/vpinball/pinmame/issues/111 Holy crap, I'm glad they know what they're talking about.. Fortunately for all of us the Wizards are on it, so many thanks in advance to @toxie @mjr & @DJRobX for tackling this bugger. Love this community! Link to comment Share on other sites More sharing options...
Bertone Posted December 9, 2023 Share Posted December 9, 2023 How to enable dof for this table? Teensy is working but DOF not. My othet tables run with DOF without any problems. Anybody an idea??? Link to comment Share on other sites More sharing options...
Btmmayor Posted December 10, 2023 Share Posted December 10, 2023 I cannot get the dmd to show in VR no matter what I do. No problems with the dmds on any other table in VR. Does anyone have any suggestions for this? Link to comment Share on other sites More sharing options...
pcraenme Posted December 23, 2023 Share Posted December 23, 2023 Great table! Just one small issue. When I pull the plunger the ball starts bouncing and it takes multiple efforts to shoot the ball up. Im am on version 10.8.0 Beta (Rev. 1807) DX 64bits. Link to comment Share on other sites More sharing options...
emgroom Posted March 22 Share Posted March 22 Hello, Just recently noticed the Starship in the middle stopped shaking when I hit the middle target. I’m currently on 10.8 RC2 with the latest Vpinmame. I’ve re-downloaded the table and it’s still this way. Does anyone have any insight on how to get it to behave like it should? Thanks in advance! Link to comment Share on other sites More sharing options...
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