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Mustang LE color files


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Posted

Sorry, forgot to mention.

I'm Searching a real pin files.

Is there any way to convert virtual pin files to real pin pin2dmd?

Posted
10 hours ago, nappis said:

Ok. I just have to pray somebody will colorize that. Thanks for the answears 😊

 

Most if not all of the Pinball browser color projects have been updated to a Pinball Browser repository

I just checked and both the Pro and LE versions for Mustang are available.

 

Unfortunately for you,

you will need  to have a paid version of Pinball bowser in order to apply the macro to the rom and generate your own file color project for a real machine

or

go to Pinside.com and beg someone that has the paid version of PB to generate the files for you.

 

Posted
4 hours ago, Pinballuser said:

 

Most if not all of the Pinball browser color projects have been updated to a Pinball Browser repository

I just checked and both the Pro and LE versions for Mustang are available.

 

Unfortunately for you,

you will need  to have a paid version of Pinball bowser in order to apply the macro to the rom and generate your own file color project for a real machine

or

go to Pinside.com and beg someone that has the paid version of PB to generate the files for you.

 

And after I can colorize it with pin2dmd editor?

 

I have understood that pb doesn’t use so many colors?

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Posted
7 hours ago, nappis said:

And after I can colorize it with pin2dmd editor?

 

 

You will need the dump to add to the editor to colour it. You can open the game in vpin without colour and play through and dump the frames with the inbuilt dumping tool. Then load that file to the editor and colour it.

Posted
18 hours ago, nappis said:

And after I can colorize it with pin2dmd editor?

 

I have understood that pb doesn’t use so many colors?

 

Sharkeys project was built with PB not  PIN2DMD.

I was trying to tell you that you do not need to get a hold of Sharkey as you can generate your own files based on Sharkeys Project.

 

PB only support 16 colors.  If you want to build a 64 color project then bypass Sharkeys color project and start from a blank project using the 64 color version of PIN2DMD.

this way you can run the default "un modded" rom in your machine.

Posted
3 hours ago, Pinballuser said:

 

Sharkeys project was built with PB not  PIN2DMD.

I was trying to tell you that you do not need to get a hold of Sharkey as you can generate your own files based on Sharkeys Project.

 

PB only support 16 colors.  If you want to build a 64 color project then bypass Sharkeys color project and start from a blank project using the 64 color version of PIN2DMD.

this way you can run the default "un modded" rom in your machine.

Thanks. I have to start learning how to yse pin2dmd editor.

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