Gedankekojote97 Posted April 5, 2022 Share Posted April 5, 2022 View File Gorgar (MOD) nFozzy, Fleep Sounds, LUT Hello there, here i want to present to you an upgraded version of Fuzzels "Gorgar" table. I have implemented the nFozzy Physics, Fleep Sounds, and a LUT selector (Hold LMagna and scroll through the LUTs with the RMagna). I have also done some rubber cleanups and small changes. I want to thank Fuzzel for his table, VPW Team for their awesome example table, Bigus1 for his graphic overhaul and all other that are involved in there to deliver a much better VPX experience ! Cheers and have fun Submitter Gedankekojote97 Submitted 04/05/2022 Category Modified (MOD) Games Modified by Bigus1, Gedankekojote97 Original Table Author Fuzzel Link to B2S Link to comment Share on other sites More sharing options...
jwkramer61 Posted July 4, 2023 Share Posted July 4, 2023 I want to turn off the backglass reflection on the playfield. Can you tell me what element that is? (Having trouble locating it) -Jim Link to comment Share on other sites More sharing options...
GordonJames Posted July 24, 2023 Share Posted July 24, 2023 (edited) On 7/4/2023 at 12:32 PM, jwkramer61 said: I want to turn off the backglass reflection on the playfield. Can you tell me what element that is? (Having trouble locating it) -Jim Same here. Hopefully someone can chime in here and let us know. Just a comment about lighting on this table. The lighting on some objects, in particular the stem and bottom of the pop bumpers is not warm like the rest of the table. The whites on the playfield directly beside the pop bumpers are yellow. The whole playfield has a warm hue to it with most if not all the lut choices. The overall lighting is super warm on this table. When the pop bumpers that are white are hued cool/blue they don't look like they're part of the table or the universe the rest of the table is in. The bottom and stem of the pop bumpers needs to be adjusted to a nice warm shade to match the rest of the table. That's not omitting the fact that all of the rubbers and a few other objects need to be lit differently as well, they do. But the pop bumpers stand out like a neon sign when you open up the table. Also of note, the lighting effects of the pop bumpers lighting up during game play needs to be re done. They appear super dim when they light up. Other versions of this table floating around on different sites do a better job and this table needs to match If not exceed them in the lighting dept. This is just my opinion and i hope it's ok to throw it out there. Thanks to everyone involved in this release for your work and generosity! Edited July 24, 2023 by GordonJames Link to comment Share on other sites More sharing options...
jwkramer61 Posted July 24, 2023 Share Posted July 24, 2023 7 minutes ago, GordonJames said: Same here. Hopefully someone can chime in here and let us know. Just a quick comment about lighting on this table. When you have whites on your playfield look yellow and you have a white pop bumper with blue whites on top, it looks strange. The whites on the pop bumpers should be the same yellowish hue as the whites on the table directly beside them. Otherwise the pop bumpers look like they are not really part of the table. It gives the table an artificial look. Most of the table has a yellow hue. Also, when the pop bumpers light up they look really dim. The light needs to be redone on them, turned up... overhauled... whatever the case might be. Just my opinion and I hope it's ok to make the comment. Thanks for all the work on the table everyone's done so far. I figured it out. I need to check my modification to get the specifics - it's been a week or so... Link to comment Share on other sites More sharing options...
jwkramer61 Posted July 24, 2023 Share Posted July 24, 2023 to turn off the backglass reflection on the playfield: Link to comment Share on other sites More sharing options...
GordonJames Posted July 24, 2023 Share Posted July 24, 2023 45 minutes ago, jwkramer61 said: to turn off the backglass reflection on the playfield: Thank you!!! Link to comment Share on other sites More sharing options...
yoshi98bc Posted October 12, 2023 Share Posted October 12, 2023 Where do i dind this menu to turn off the reflection. Thanks Link to comment Share on other sites More sharing options...
jwkramer61 Posted October 12, 2023 Share Posted October 12, 2023 table editor Link to comment Share on other sites More sharing options...
BraveNewSoma Posted January 10 Share Posted January 10 These reflections could be disabled by default in cabinet mode as they makes no sense there. Link to comment Share on other sites More sharing options...
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