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[New VP10 Alert] The Addams Family (Bally 1992) 2.4.41.vpx


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The Addams Family (Bally 1992) 2.4.41.vpx


This update was worked on within the VPW group or developers, please refer to the changelog below which details all of the contributors and what has been updated. The main goal for the guys that worked on this was to update the physics and sounds to current methods and update with 3D inserts. There was also plenty done to help it in VR. I didn’t work on this version but on behalf of the community thank the guys that invested so much time in bringing this together and special shout out to Fluffhead who managed the updated at VPW and to Robbykingpin for this contributions early on getting the physics and sounds updates integrated. Enjoy!

 

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' v 2.4.41 fluffhead35 - small end ramp rubber physic tweak

' v 2.4.40 fluffhead35 - small tweaks

' v 2.4.39 fluffheae35 - changed depth bias to 100 on insert light l36

' v 2.4.38 Fluffhead35 - fixed sidewall so that image looked correct, rotated rollovers 180, fixed plunger wall, changed left ramp exit to make ball drop more naturally.Removed unused sounds. upped left and right flipper to 2600 wihich is ax for year.

' v 2.4.37 TastyWasps - Reduced visual size of TAF desktop logo a bit.

' v 2.4.36 Fluffhead35 - Fixing mirrored sideblades for cab mode. Removed not needed siderails, duplicated the text fester, removed text ramp, made PF image have alpha 200

' v 2.4.34 TastyWasps - Flasher THING in back panel to track progress. Desktop VPinMame DMD placed in standard top left position with standard orange colors / sizing. Script option to disable.

' TAF Logo in desktop background script option. THING helper script option for purists.

' v 2.4.33 DGrimmReaper - Replaced Decal with Reel for the ThingLights so it would not show for Cab users

' v 2.4.32 iaakki - ThePower insert reworked, small left flip power adjusted, magnet strength reduced

' v 2.4.30 DGrimmReaper - Flasher VR DMD THING replaced with images (assets from 3rdaxis VR Room). Moved Desktop-THING Lights to align with backwall image. Modified script so Desktop-THING only displays for desktop.

' v 2.4.29 passion4pins - Add THING lights to rear cab for desktop, create new Desktop-THING collection, add red ornate wallpaper desktop backdrop (Backdrop-DT)

' v 2.4.28 TastyWasps - Flasher VR Backglass added. Other various VR tweaks.

' v 2.4.27 fluffhead35 - Changed flipper strength from 2200 to 2500 as looked to weak from videos. Updated end of wire ramp rubber on right ramp to simulate video better.

' v 2.4.26 fluffhead35 - Changed the ScreenBrightness sounds

' v 2.4.25 fluffhead35 - Changed Ball Image/Scratched based on Darth Vito's suggestions. Updated flipper strength to be more in line with with physics of that era. updated Target Bouncer to .9

' v 2.4.24 Darth Vito - fixed some vr elements

' v 2.4.23 fluffhead35 - set desktop z position from -75 to -52 for desktop sideblades

' v 2.4.22 fluffhead35 - adjusted siderails and lockdown bar so they would be aligned correctly

' v 2.4.21 fluffhead35 - Fixed the VRRoom AutoSelect. Added cabinet to destop mode to close light gaps.

' v 2.4.20 Darth Vito - IUpdated minimal vr room and fixed some issues and animations.

' v 2.4.19 DaRdog - Removed the big vr room

' v 2.4.18 fluffhead35 - updated lighting for table. Fixed some missaligned primitives. Updated the middle ramp back mateterial settings to help prevent rejections. Fixed some z fighting.

' - Moved Playfield mesh to own layer. Added in new playfield with cousin it and popbumper insert cut out. Wired up new primitives for cousin it and other insert. Adjusted cousin its lighting.

' - Changed cousin its primitive image and material. Updated the insert text to be cleaner version and have text for insert at pop bumpers. Adjusting physical ramps to be inline more with primitives.

' - Adusted on/off primitives for flasters. Adjusted dynamic ball shadows to turn off hide behind. Changed DL on center wire ramp to make less shiny.

' v 2.4 17 passion4pins - updated inlane and slings lights along with playfield reflections

' v 2.4.16 fluffhead35 - fixed GI Primitives DL. Fixed playfield reflections and moverd insert text to a flasher to improve text quality.

' v 2.4.15 fluffehad35 - added image to stand up target that has been missing since original table. Added wall under flipper to prevent ball from falling through playfield.

' v 2.4.14 fluffehad35 - adjusted inlane corners arround flippers for better post passing.

' v 2.4.13 fluffhead35 - adjusted collidables to have correct materials.

' v 2.4.12 fluffhead35 - added end ramp rubber stopper to rubbers collection. Fixed depth bias issue with lighting.

' v 2.4.11 fluffhead35 - Updated physics to latest, updated stand up target collidable primitives. Increased sling speed. Adjusted flipper triggers areas.

' v 2.4.10 fluffhead35 - Adding back in missing sounds that need to be there from original table. Added in ramp bump sounds. Reverted the flexdmd menu back to original F6 menu which fixed sideblades.

' - Fixed VR AutoDetect. Adjusted right ramp material for end rubber to slow ball down. Added StandUp Target Code, Changed physics on targets to be nfozzy, added Stand Up Target Inclined Objects

' - to TargetBounce Collections

' v 2.4.6 fluffhead35 - New playfield with holes cut, 3d insert images imported, 3d insert materials imported, Insert Text Layer added, Adjusted InsertLights and Bulbs. Added FlipperCradleCollision.

' v.2.4.5 RobbyKingPin - Brought back bsrtx8 wich was deleted by accident

' v.2.4.4 fluffhead35 - Replaced the webp images with the pngs from the original table, which has now fixed all the artifacting issues

' v 2.4.3 fluffhead35 - Changed Saucers to have kick and hits be based on fleep sounds

' - Fixed swap entry sound when getting there from plunger lane

' - Fixed thing kick sounds

' - Fixed Vault Entry Sounds

' - Updated knocker to use fleep Knocker

' - Removed the ExtraSSFThunk code and sounds

' - Added SSF code for cabinet and thing hand sounds

' - Moved ramptrigger04 to correct ramp.

' v 2.4.2 fluffhead35 - Added in Sounds for Trigger1, Ramp55, and ThingRampS

' - Adjusted some Ramp Triggers to be bigger and locked them

' - Changed ThingSaucerHit to be PlaySoundAtBall

' - Added hit events to a lot of the walls

' v.2.4.1 RobbyKingPin - Added all the old options into the VPW Options UI

' v.2.4.0 RobbyKingPin - Added VPW Options UI, needs more options being converted from the old interface when pressing f6

' v.2.3.9 RobbyKingPin - Removed shadowtriggers no longer being used

' v.2.3.8 fluffhead35 - Added back SwampScoopS_Hit for scoop entry sound.

' - Adjusted ramp endpoints for ramprolling sounds.

' - Added RandomRampStopSounds.

' - Added in ChairKickerS sound.

' v.2.3.7 RobbyKingPin - Added more rampsound triggers and tried to add saucerlock sounds

' v.2.3.6 RobbyKingPin - Cleaning up old sound codes where needed

' v.2.3.5 RobbyKingPin - Fixed the problems with the zCol rubberposts on the bookcase

' v.2.3.4 Clark Kent - Adjusted the flippers/slingshot area to enable post passes and tricks

' - Upper left and upper right flipper adjusted

' - Inlane walls adjusted all 4 to have the same angle and shape on both sides

' v.2.3.2.1.3 3rdaxis - Converted all png images to webP

' - Changed Lut selection sounds

' - Updated physics

' - Updated sounds

' v.2.3.2.1.0 RobbyKingPin - Added nFozzy/RothbauerW physics, Fleep sound and VPW Dynamic Ball Shadows


 

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