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TX-Sector (Gottlieb 1988) SG1bsoN Mod

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450.51 MB File Size
txsector ROM Name
SG1bsoN (Members of VPW) Created by
Gottlieb Manufacturer
1988 Year

2 Screenshots


TX TX TX

I am pleased to finally present to you this major overhaul of the amazing TX-Sector table from Gottlieb.

This has been my first project working together with the super talent members of VPW, Thank You to everyone that contributed!
This mod would not exist in it's current form without your help along the way

 

Thank you also to the original table authors (balater, Bigus1)

 

Changes in V1.0

  • Lighting Updated
  • PF Shadows Added
  • Upper Left Flipper Shadows Added
  • New Side Walls
  • Dynamic Drop Target Shadows Added
  • PF UpScaled And Partial Redraw
  • Added PF Sides to Cut Outs
  • Added Wall Under Lockdown Bar For VR
  • Animated Flipper Buttons And Plunger In VR
  • Apron Lights and Trim Added
  • Iakki, Apophis, and Wylte Dynamic Ball Shadows Added
  • Nfozzy Physics Added
  • Fleep Sounds Added
  • Rawd Easy Grab VR Room Added
  • New Backbox Created For VR
  • Fixed Wire Ramps In VR
  • PF Insert Primitives Added
  • PF Insert Lettering Re Drawn
  • Moved Ramp Decals Behind Ramps
  • VR Room Options Added (Full Room, Ultra Minimal Room, Choice of 2 Backglass Images)
  • Added Rawds VR Bubble Level
  • Resized Flippers And Inlane Wires To Correct Dimensions, Added New Plunger Cover (Thanks BorgDog)
  • Iakki (Adjusted Flipper Angle and Physics)
  • tomate (Created New Plastic Ramps)
  • leojreimroc (Added VR Room DMD)
  • General Help And Guidance (Sixtoe, Iakki, apophis, Rawd, Lumi, Wylte, Rajo Joey, Bord, Thalamus, PinStratDan, Uncle_Paulie)

 

Enjoy!

Contact Author First.
v10.6 optional

What's New in Version 1.1   See changelog

Released

V1.1 Changes

 

rothbauerw

  • New drop target physics
  • Physics tweaks,
  • General code clean up,
  • Adjustments to get the kickers working correctly (prevents stuck balls)

 

BorgDog

  • Added spinner primitives with animated spinner rods, put in correct brackets.
  • Punched a couple holes in playfield image for the spinner rods to go through and did a minor pf fix.
  • Switched sling arms to gottlieb ones.
  • Switched posts to gottlieb ones
  • Tweaked back wall for more reliable hitting target
  • Resized drop targets to correct size, adjusted script variables slightly to compensate, adjusted image a bit
  • Increased pop bumpers to 12 from 9 for more
  • Back vp ramp set to rightish slope
  • Made new brackets for ramp wire gates
  • Made new wire forms for the ramp gates and animated them
  • Moved left end of launch wire form ramp down to more correct position based on manual image and hole in plastic
  • Put in a couple ramp support posts
  • Removed k2 code

 

SG1bsoN

  • Updated ramp primitive with a slope on the rear section
  • Repositioned bulbs and lights on rear ramp to fit slope
  • Added ramp decals to ramp texture
  • ReWorked a few Lights and textures
  • Added option to turn peg lights on or off in script

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