Kemen Posted May 9, 2021 Share Posted May 9, 2021 Trying to get pop bumper to flash on hit in 10.6. The flash on hit no longer exists and it now has a hit event tick box. Is there any inherit methods/attributes of the pops that I can call, or how do i get the pop to flash on hit? Add a flasher to pop and trigger on hit? Link to comment Share on other sites More sharing options...
garhol Posted September 19, 2021 Share Posted September 19, 2021 I just stuck a light above the bumper and then triggered an on/off like this. Sub Bumper001_Hit() PlaySound "fx_bumper1", 0, 2.4, 0, 0, 0, 1, 0, 0 BumperLight001.State = 1 ' Light on Bumper001.TimerEnabled = 1 ' Start timer End Sub Sub Bumper001_Timer() BumperLight001.State = 0 ' Light off Bumper001.TimerEnabled = 0 ' Disable timer End Sub Simplistic and I've since reworked things a bit but it does what's expected Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now