Content Provider Onevox Posted June 6, 2020 Content Provider Share Posted June 6, 2020 I still struggle with understanding DOF scripting. I'm adding some more action to the game play of "The Clash" based on JP's "Rock Encore." 1, Can I combine ROM and non-ROM events to a table? I don't have contactors so I have no way to quickly test the theory. I'm trying to fire contactors and/flashers for non-ROM events. Both of these events are not in the "Rock" ROM. Can I just add DOF numbers to the event, and then add "E105" to the appropriate toy in the DOF Config Tool?] Sub Bumper1_Hit PlaySoundAt SoundFXDOF("fx_bumper",105,DOFPulse,DOFcontactors), Bumper001 Playsound "CLASHX35" sw82_hit DOF 105, 2 End Sub Sub BrixtonKicker_hit() PlaySoundAt SoundFXDOF("fx_slingshot",131,DOFPulse,DOFcontactors), BrixtonKicker Playsound "CLSHX11" BrixtonKicker.Kick 0,40 sw81_hit DOF 131, 2 End Sub Thanks for help. Pete Link to comment Share on other sites More sharing options...
Content Provider Onevox Posted June 11, 2020 Author Content Provider Share Posted June 11, 2020 SOLVED. By testing. And the answer is yes. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
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