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VR Room Grand Lizard (Williams 1986)

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5678 Views
678 Downloads
5 From 1 review
198.55 MB File Size
3rdaxis Slydog43 Created by
Williams Manufacturer
1986 Year

5 Screenshots

Made with VPX Beta 10.6 rev. 3541

A 3rdaxis and Slydog43 collaboration.
A very special thanks to JP Salas and Rosve for their VP9 versions 
Thanks to the entire community including the Facebook groups for everything else during this project. 
And a special thanks to Jeff "Jetsy" Millerat  http://pinballpimpstencils.com/ for the new cabinet images. 


Welcome to Grand Lizard VR 
 
From a full blown VR experience down to a simple minimal room.
Everything you will experience in this game can be switched on/off or modified to your liking.
All the way down too the rubber sleeve colors. All options are located under the "Table Options" in the script. 

 

The lighting on this table was set with my Oculus Rift S. Since every headset is slightly different I always recommend going through the THX calibration to experience the room as intended. Under Table options in the script you can set the instruction cards to THX. Use the Day>Night cycle slider to adjust.
 
Try and use a good set of headphones for the full experience as well. This will enhance the experience dramatically and bring this environment to life. And don't forget, never look behind you... 
 
PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT MASS RE-DISTRIBUTE ROMS OR TABLES. Any unauthorized distribution may result in legal action taken against the party(s) in question.

https://www.ipdb.org/machine.cgi?id=1070
JP Salas for his VP9 version

What's New in Version v1.7.7   See changelog

Released

V1.7.7

Lots of upgrades.

*Playfield glass can now be switched On/Off either in game with the "G" key on the keyboard (Keycode 34) or under Table options in the script.

*This will now brighten or muffle all of the table sound fx to simulate the difference between having the glass On or Off of the machine.

*The glass itself has very subtle scratches on it that can also be turned On/Off under the Table options.

*Re-worked all of the sound fx files and added a lot of dynamic conditions.

*Playfield image modified.

*Some minor physics updates.

*Primitive adjustments.

*Fixed some bugs with the Stand Up Targets sound fx samples.

*Extra table sound effects added (switchable in the script)

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