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skinooe

Possible Bam With Hyperpin

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As ravarcade mentioned at GOP - replace the following in the AHK


Run, "C:\Games\Future Pinball\Future Pinball.exe" 

 

with


Run, "C:\Games\Future Pinball\BAM\FPLoader.exe"

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Thank you very much, and thanks for your hard work for Future Pinball !!!! :o

But the included AKH in WiP vers.10 in this forum makes a script error- Aktivex ShockwaveFlash... I want to remove this error. The Shockwave Player from Adobe is installed. what can I do to run the scribt.

So i dont't know  what i can do to solve the scribt file error. the included Fplaunch is great work und stabile on my PC, but the Akh file makes errors. I use Jukeboke, fpexetables.txt...

I need this  incluede scribt because the Fploader start always Future Pinball.exe. But I also want to use  Future Pinball25.exe. Most Table of polygame have problems with the new fppysics24,ppysics25...So I search a way to to start all tables via Fploader and how can these things be solved in settings.ini (it's easy for most people) or fplaunch.akh.

I hope you can help - thank you

Karl Dirnstorfer

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Here's a thought (haven't tried yet though)... rename the FPLoader to Future Pinball.exe and then change the path of Hyperpin to the BAM folder with the renamed Future Pinball.exe.

 

Alternately - we could see what Blur says :)

 

BTW - there's a new 0.3 BAM posted (with multi-monitor support and bug fixes)

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you need ahk_L ansi  version to compile - it won't compile with basic any more

 

you could also define fploader as your fp exe in settings.ini?

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you could also define fploader as your fp exe in settings.ini?

 

I just tried that and it was dirty. As it was loading I got a whole pile of focus alerts (10 or more) and then the table fired up with fploader. When I went to exit, it didn't work, I hit esc and HP had already shut down in the background. I think the script method may be the cleanest. 

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the same problem , no possivility to exit the table in hyperpin,

 

you need ahk_L ansi  version to compile - it won't compile with basic any more

 

you could also define fploader as your fp exe in settings.ini?

no I can't

at Time , no possibility for me  to run thescribt , beause the error message in wip 10 akh, think blur can help

 

Problem solved: I can start all exe files at hyperpin with  Bam, no more problems at all. Soution found by edit settings.ini, some Dirs(with different exes) and lnks in Future pinball folder: works less than 10 minutes

:

Edited by skinooe

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I don't quite understand that but will try the settings ini again. 

 

EDIT: Not working, HP has a fit in the background and either crashes or closes. Maybe it's my PC, idunno. 

 

EDIT2: Tried adding the FPLoader path into fpexetables and same issue. I get the loading screens but then HP freezes and nothing after that. 

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rename Fplauncher Future Pinball.exe,

make link of your new Future Pinball.exe,

copy it into the main Gamedir of Future Pinball (like c:\Games\Future Pinball\

ready

I use the wip 10 fplaunch from this forum

 

if it will not run, explain, post me a mail, I'll mail you my Hyperpin structure.

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This is what ravarcade posted on GOP and it works.

 

 

1. in Setting ini change line:
Path                = C:\Games\Future Pinball\
to 
Path                = C:\Games\Future Pinball\BAM\
 
Then set default dir to BAM folder
 
2. rename FPLoader.exe to "Future Pinball.exe"
 
It works for me. It's not elegant, but simple, and it should work.

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it's ok if it works - but why change fploader to future pinball - there is line - exe - you can put fploader there?

 

is it because exit doesn't work then?

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What is BAM?

 

Just watched the video above...  Is this using a 3d tv?  It looks like he's even recording in 3d...  How is this done?

 

 

Ok, www.ravarcade.pl has more information on it.  Seems pretty cool, but more of a novelty.   I like the depth that is given, but the setup required isn't very ideal.

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2 wiimotes near the backglass and a cap with IR leds or glasses with IR leds... what isn't ideal about it? :)

 

Plus - in his latest version he has added a slight sway feature for those who don't want to go the route of wimmotes and IR. It gives a very subtle (similiar) depth effect if you wish to try it.

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it's ok if it works - but why change fploader to future pinball - there is line - exe - you can put fploader there?

 

is it because exit doesn't work then?

HP crashes or freezes on table launch if fploader.exe is placed in that line. 

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Dazz, using it without all that setup still provides an amazing depth to any table, it's incredible actually. 

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I dunno if you solved the issue or not but here's how I did it without any focus alerts or something.

 

I opend flpaunch.ahk and found the following lines:

 

if (saveFPTables = "true") {
        Hotkey, $ScrollLock, SetSaveFPNeeded
        Run, "%emuPath%\%executable%" /open "%tablePath%\%tableName%.fpt" /play /arcaderender,,Min UseErrorLevel
    } else
        Run, "%emuPath%\%executable%" /open "%tablePath%\%tableName%.fpt" /play /Exit /arcaderender,,Min UseErrorLevel

 

 

I just changed "%emuPath%\%executable%" to "%emuPath%\BAM\FPLoaderNew.exe" on both instances and works fine for me.

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A newer problem with the ps3.dll: sometimes there are  crashes with HP, sometimes all tables and HP  work great. The the cam makes troubles, but very differently, I think Hp, FP, and the cam need a kind of synk to work stabile. Without HP there is no problem and the ps3cam.dll works stabile.

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