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Showing results for tags 'colorization'.
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Version 1.0.0
2369 downloads
Anyone seen my horse? After almost 3 months of work, I'm proud to present my first Serum colorization, Cue Ball Wizard. While not the most popular table, I play it regularly and thought it needed a little love. I tried giving it a Western feel with wooden boards in the few key scenes. I was looking for a way of giving back to this amazing community that has given so much to me, hope you enjoy! A huge thanks to @zedrummer for developing the Serum colorization tool and for implementing our (many) requests on the fly. Also a big shoutout to @dtatane and @ebor for your support and for bouncing ideas. Please report any issues in the comment section. Cheers! 🍻 If you feel like donating: https://paypal.me/jasonkrause74 ROM: cueball.zip ROM Language: English Table Rules: http://pinball.org/rules/cueballwizard.html Recommended table: @Mikcab's mod For details on installing the required files to view Serum files:- 65 comments
- 20 reviews
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- 209
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- cue ball wizard
- serum
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(and 4 more)
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Version 1.3.0
7813 downloads
Last Action Hero ROM v1.12 / v1.13 Language : english, basic support for French ROM Donations are appreciated : https://paypal.me/pools/c/8svZ533BA4 64 colors version (file v1.3) --- PIN2DMD v4.16+ required for v1.3 ----- --- Virtual DMD please use Freezy DMD v1.10 (not the previous versions !) 16 colors version (file v1.1) --- PIN2DMD v3.x, or previous versions of Freezy DMD, please use file v1.1 ---- Thanks to all contributors for testing :- 38 comments
- 13 reviews
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- 218
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- lah
- last action hero
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(and 6 more)
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Version 1.0.1
8462 downloads
Godzilla Pin2DMD Readme Colorization of Sega’s Godzilla.Feel free to alter my work however you want. I would prefer you release the source files for any changes but I can’t make you. Post any bugs in the pinside thread: https://pinside.com/pinball/forum/topic/pin2dmd-colorization-of-godzilla Release Change Log: 1.01 the "DMDMK66 Stole my work" edition. Rappel added and fixed some triggers. Alterted some palettes and color masks No source code update for this release until dmdmk66 either admit he stole my work or stops Missile Bonus recolored and remasked, Buildings remasked/color, bonus numbers redone New York Sonor scene redone, brown haired army guy is now a blonde haired navy guy triple helicopter missile scene recolored and remasked. Buildings are grey instead of blue to contrast with the sky better missile also had white area removed and turned red. 1.00 Initial Release Everything below plus some additional palette changes 0.90 Initial Beta Release Most(All?) Sequences color masked and keyframes linked Finaled color choices 0.50 Redid bridge animations Inital palette choices attract mode scenes colormasked and keyframed 0.10 Palette Jump Testing Thanks to Lucky1 for helping with keyframe triggers and thanks to Rappelbox for support ; and to both for the recordings.- 2 comments
- 7 reviews
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- 100
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Version .05 FINAL
7235 downloads
Author: Thomas Malenko Credits: Me and WOB really. We're awesome. Instructions: extract the rar file to your vpinmame\altcolor\ folder for the Gilligan's Island Make sure you set the rom language to English, other languages will likely have issues with text triggering Donations welcome and much appreciated: https://paypal.me/Malenk0 Please do not share or upload these files somewhere else, lead the people to this site instead.- 6 comments
- 10 reviews
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- 85
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- gilligans island
- colorization
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(and 1 more)
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Version 0.8.5
2302 downloads
This is the 2nd beta Changelog: **************************************************************************************************** Version 0.8.5 - keyframes added - minor color correction for real pinballs - starting of orc bumper coloring **************************************************************************************************** Version 0.8 - initial beta release - around 80% of all scenes done - overall playable and mostly working, some glitches here and there -
Version Final
387 downloads
Hi, Please find enclosed the final version of Junk Yard for Realpin ! Thanks to all contributors who kept me motivated until the end to cover 100% of this project. A donation will be highly appreciaited as it really was a tough one, and I hope you will like the results ! You can use the BeerMe button on VPU or click here : Here'a a video I've made for v1.1 (the minor bugs have been corrected since then) : -
Some weeks ago I started to colorize IJPA for a friend who owns a real pin. But I thought I could maybe share the progress, so here are some first impressions. click images to watch animation:
- 105 replies
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- 22
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Hi members, this is my wip of lord of the rings sso far... i've done about 70-80% of it but atm i feel a bit tired because of all the drama, greed, missinformation going on behind the scenes and sometimes even publicly... for now you can get the beta files here: Password is: VisualPinballAddicts Once I have the power to finish it I will upload it here. Cheers Dom EDIT: I hereby prohibit uploading, redistributing and repackaging these files!
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So started up on Godzilla, just started today. If things need fixed on T2, Lethal Weapon, or Baywatch, this will get put on hold. LW3 and Baywatch are both being privately tested before release. Looks better than having end users beta test "releases" IMO. 5th colorization, Im getting pretty good at these meow. Recording provided by Rappel. More is done than what is shown in the GIFs (15 scenes in total), I've been doing much better at dynamic palette changes which takes much less time than recoloring scenes when it isnt needed.
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Version .15 Real Pin Public Beta
1676 downloads
About This File Author: Thomas Malenko Credits: Everyone, especially JustAnotherRat, CB3, SlippiFishi, and Lucky1 Instructions: Copy files to the root of your Pin2DMD Donations welcome and much appreciated: https://paypal.me/Malenk0 Please do not share or upload these files somewhere else, lead the people to this site instead.-
- 9
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- high speed 2
- getaway
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(and 3 more)
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Version 1.0.1
780 downloads
Godzilla Pin2DMD Readme Colorization of Sega’s Godzilla.Feel free to alter my work however you want. I would prefer you release the source files for any changes but I can’t make you. Post any bugs in the pinside thread: https://pinside.com/pinball/forum/topic/pin2dmd-colorization-of-godzilla Release Change Log: 1.01 the "DMDMK66 Stole my work" edition. Rappel added and fixed some triggers. Alterted some palettes and color masks No source code update for this release until dmdmk66 either admit he stole my work or stops Missile Bonus recolored and remasked, Buildings remasked/color, bonus numbers redone New York Sonor scene redone, brown haired army guy is now a blonde haired navy guy triple helicopter missile scene recolored and remasked. Buildings are grey instead of blue to contrast with the sky better missile also had white area removed and turned red. 1.00 Initial Release Everything below plus some additional palette changes 0.90 Initial Beta Release Most(All?) Sequences color masked and keyframes linked Finaled color choices 0.50 Redid bridge animations Inital palette choices attract mode scenes colormasked and keyframed 0.10 Palette Jump Testing Thanks to Lucky1 for helping with keyframe triggers and thanks to Rappelbox for support ; and to both for the recordings.