3 articles in this category
NEW! FizX physics system reveal! (Future Pinball - BAM)
Is it possible? nFozzy techniques adapted for Future Pinball-BAM?
What everyone thought was impossible has happened! Future Pinball is no longer bound to it's 17 year old physics! JLou and AnonTet (with contributions from ravarcade and Gimli) have used the power of ravarcade's amazing BAM to adapt nFozzy physics techniques (used in VPX) to work in Future Pinball!
What does this mean?
- a comp
So... what started as a "quick update" to Brendan Bailey's classic Sonic the Hedgehog table (from 2005) has turned into a complete overhaul / update of almost "everything".
Not only have I completely redrawn new art for the entire table in 4K, all new lighting, new inserts, fleep sounds, shadowmaps, etc...
...but I am adding lots and lots of new stuff to the point that it will be almost unrecognizable from the old table... and it has a new name.
This video below shows only one of many n
What is PinEvent V2?
I created PinEvent V2 so I could have a complete feature set and quality standard for my own table releases on Future Pinball. When you get a PinEvent V2 tables, you'll know exactly the features it will have and support.
PinEvent V2 features:
DOF (direct output framework) for cabinet feedback and lighting
Night mode (turn off DOF noise makers at night)
Pinup Player / PuP-Packs
PUP DMD for a dazzling modern display for