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[New VP10 Alert] TimeLord 3.1.1b (Luigi Saves the Universe) OriginalHybrid


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TimeLord 3.1.1b (Luigi Saves the Universe) OriginalHybrid


Timelord is a rollicking fun game designed for player of all levels, with hard and easy mode 3 ball or 5 ball options that are selected at the start of the game. Included in the downloads section are the game file, 2 screen and 3 screen back glasses & media pac.

Select your LUT preference at any time during the game by holding down the left magna save and selecting with the right magna save. The VPX lighting is set for the Basseige LUT which is my preference. You can lower the scene lighting in the VPX editor if you prefer a darker or lighter playfield and there is not enough adjustability from the LUTs for your preferred lighting. Scenic is Currently set at 0.1 in the vPX editor.

If you are playing VR set the VRRoom=1 at line 116 of the script.

3.1.1b is a major update with new DMD screens fitting the table character design and less cartoony. There are also change to skill shot gameplay and skill shot value increases for consecutive skill shots. The playfield lighting is much more dynamic with lighting affects for activation of all major and minor awards. The jackpot and super jackpot bug is also fixed in this update so jackpot scores continue to increase then hold at maximum value for the duration of the ball :) There is a new apron design in 3.1.1a and the major fixes are for the rolling ramp bug, redesign of the opening shot area and the dragon nebula. There is fix for the  hologram to sit flat on the table and a nice use  of flashing playfield images at the start of the game and end of ball. It makes the game feel more dynamic. See the Changelog for all changes.

You will need VPinballX 10.8 RC4, Freezy DMD 2.2.2  & FlexDMD 1.9.1 to play the game.

This is a link to the game overview and rules are provided in the download. Check it out and improve your enjoyment of the game.😊

https://youtu.be/Lrq4LI5A6QE

This game is based on an original story stemming from two fellahs spitballing ideas and try to make each other laugh. When you venture into the bizarre world of Kevin, aka Q-Man you have to remember that would much rather hang out in seedy bars with dodgy chicks than take control of the Universe.😁 To add to your torment you a tagged by Luigi the stray Robot who was cast aside by Mario the grape farmer because he kept draining the tractor gearbox for his favourite drink....used sump oil😂.  He's like the donkey in Shrek, unwanted and a serial pest and indelibly connected to Q-man.

To be the TimeLord you must complete  5 incredible dangerous tasks.  You traverse the universe, reverse time ,navigate the wormholes and meteor showers must slay the dragon. Upon completion of the tasks you venture to the glory table, (Wizard mode) . The Glory table gives 80 seconds to shoot the spiral ramp for Glory Billions  and reveal the real hero of the story.

I was very fortunate to work with some talented people in the production TimeLord through 6 generations of the game.  FrankyT does the  gangster style Robot Luigi and the TimeLord. Tomate did the translucent ramps, Oqqsan lighting, ball affects and  clock animations, DOF is done by Outhere, Fleep sounds and nfozzy physics are done by Gedankekojote and Rawd did the Virtual reality. JPSalas is a huge part of the TimeLord project, providing the game framework, many explanations of scripting and he made changes to get a very clunky game to work. It goes with out saying my old mate Crackers advised and checked all the game iterations and changes over 2 years while the game went through 6 iterations. Of course there are many others who have help shaped the game including Sixtoes, Apophis, Remdwass &  Wylte from PinHelp and Rajo Joey who helped shape the game in the early days. Without these people and Smaugs encouragement there would be no TimeLord 2 & 3.

 

I hope you like it and honest reviews and comments are always appreciated.

 

This game is not for sale or for distribution on other download platforms.

 

Incorporated into the game are

SSF audio and sound production

DOF

NFozzy Physics

Fleep Sounds

Virtual reality

Light Inserts

Luts

 

Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0

 

 

This is a link to the gameplay overview

 

 

This is  Link to a game played by pezima77 showing how to complete the tasks to get to the glory table

https://youtu.be/7fwIUBGnovI

 

 

You will need the latest version of VPinballX10.7, VPinPame 3.5 and latest Freezy DMD is a must although I don't recommend that you select it in the script. I recommend that JPs  DMD flashers are used for cabs, Desktop and VR. These have maximum definition for DMD's and can be used with Pin2DMD's.

The game is designed surround sound feedback. 

For people with DOF TimeLord 2.0 uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.

VR players have the option for a basic room or Rawds room which is selectable in script.

 

Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.

Avago are;

JP Salas-Game framework, scripting and mentoring

Rawd- Virtual Reality

Oqqan- Lighting, light sequences, plastic scripting

FrankyT-Callouts

RajoJoey-Game Adviser

Smaug-Game Promotion Video.

Aphophis-Mecahnical tilt, scripting and support

Gedankekojote-NFozzy Physics, Fleet Sounds, Luts

Ramps-Tomate

Whylte- Final physics & dynamic ball shadow.

Outhere-DOF

Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers

Game Ideas & support- Sixtoe & Remdwass

 

Game Design & concept- RusstyT & HP

GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT

This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2.0


 

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19 hours ago, bha191 said:

I got a high score, but the flipper buttons did not let me add my initials. How do I enter my initials?

+1 on above.

Also, curious to know the changes from 3.0 to 3.0.1.

The game is incredible and plays very well.  Thank you for the amazing effort. Thank your entire team as well. 

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Hi guys...

I'd love some help, i am stuck here...

I get this runtime error : Runtime error
-------------
Line: 2752
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

 

I have the latest RC4, updated Freezy and Flex, unblocked everything... Also updated Visual C.

 

Thank you in advance for the help!

Nufan

 

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9 minutes ago, Nufan said:

Just updated Vpinmame with the latest release, no luck. And the table was freshly downloaded, so I'm out of ideas... Maybe I messed up updating Freezy and/or Flex... 

since this is a non rom table vpinmame doesn't matter. make sure when you updated your vpx though that you also updated the scripts folder.

Have you run flexdmdui.exe in your vpinmame folder and make sure flexdmd 1.9.1 is checked green? If not, click the register button

 

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It does. Pretty sure Freezy is fine. On the other hand, I just remembered I did not move all the files from Flex, as some would mess with my settings. These are the ones I dragged :17255715903797563614076543165700.thumb.jpg.67df2e7d4ab82fe2d63e692b9ba666ff.jpg

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25 minutes ago, Cliffy said:

since this is a non rom table vpinmame doesn't matter. make sure when you updated your vpx though that you also updated the scripts folder.

Have you run flexdmdui.exe in your vpinmame folder and make sure flexdmd 1.9.1 is checked green? If not, click the register button

 

Thanks, but yes, everything is checked green in the flexdmd 1.9.1...

 

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