chokeee Posted May 27, 2022 Share Posted May 27, 2022 View File High Speed MOD High Speed MOD 3.0 "Ok Buddy, Pull Over!" As usual, I didnt plan it. High Speed is my all time favourite table so I was constantly trying to improve something, starting with physics and ending with graphics. This time it started with trying to add nFozzy physics and ended with a very big change. Of course, a lot of great people from the VP community help me with big and small things. Changes and additions: - nFozzy's physics - Fleep's sounds (some sounds was replaced) - flupper's 3D inserts - flupper's flashers (ON flasher modified) - wire ramp texture - metal walls texture - traffic lights - small playfield resize - plastic added - fake plastic borders - sharpened colors of plastics - black ramp protector (I did what I could without rendering) - black ramp enter area - playfield shadows modified - backwall, sidewalls, metalwalls reflections - dynamic shadows - Virtual Room - big GI rebuild - many elements added, position corrected - materials, envirnoment, ball changed - ball shooter trought gate is invisible now - and a lot of little things I don't remember First, I would like to thank again 32assassin and everyone who made the original table! Special thanks to (without you, it wouldn't have happened): - Sixtoe (big help with new flupper's domes, and many other things). - Bord (PF shadows, tips and tricks and a lot of help before that mod). - Rawd (VR cabinet, dynamic shadows, many other things). - Tomate (new wireramp and metal walls textures, many other things). - scampa123 (3D inserts code, tips and tricks). - apophis (updated the physic and fleep sounds, added wire triggers inserts to Lampz and many other things). - armyaviation (plastic scans, not used yet but they will be). - Thalamus (erratic solenoids problem, suggestions). - Unclie_Paulie (suggestions, fix some Desktop problems, other things). - Rothbarew (a lot of help and suggestions on all that mod process). - Wylte, leojreimroc, Benji, PinStratsDanm, RIK, iaakki (suggestions, tricks, tips). I do not remember many things and I am not sure who helped me in what. I hope I did not miss anyone (if that happened I should be ashamed). Thank you again for your help and support! Have a nice day. --------------------------------------------------------------------------------------------------------------------------------------- First, I would like to thank 32assassin and everyone who made the original table! Thanks 32assassin for allow me to upload moded table! As usual, I didnt plan it. High Speed is my all time favourite table so just after 32assassin uploaded his original HS I started to change it a bit. I started to change physics and sounds to match this table to myself. In the meantime, I've learned a few tricks in VP so I was playing more with materials, lights... and some great people from our community helped me with coding and 3D stuff. Big thank you to and credits to: - 32assasin, Flupper1, Krugger99, nFozzy for the original table. - DjRobX (flupper's flashers to the script, missing white flashers, many tips and tricks) - Bord (playfield shadows, new traffic lights, new black ramp, many tips and tricks) - jpsalas (flashers reflections) - Fleep for his great mechanical sounds - everybody who helped me with VP Changelog: - new physics - apron and bumpers (Sliderpoint's primitives and modified textures) - traffic lights, black ramp, playfield shadows (Bord) - flipper bats (Flupper1) - flashers (Flupper1's modified) - flashers reflections on the walls - GI lighting - inserts lighting - materials - envirnoment - fastflips - ball - ball shadow (ninuzzu) - some metal walls now are metal wires (like on real table) - many resized, replaced and modified elements (walls, rubbers, plastics...) - small items have been added and changed/moved (screws, rubbers, textures...) - a lot of changes in the table sounds - some little changes I dont remember Have a nice day --------------------------------------------------------------------------------------------------------------------------------------- Submitter chokeee Submitted 05/27/2022 Category VPX - Hybrid Releases Link to B2S Link to Media Pack Link to comment Share on other sites More sharing options...
barryodog Posted May 28, 2022 Share Posted May 28, 2022 My other tables run at 60fps This table runs at 36fps, any reason why? The ball moves very choppy Link to comment Share on other sites More sharing options...
barryodog Posted May 30, 2022 Share Posted May 30, 2022 Any thoughts on the FPS Drop? Link to comment Share on other sites More sharing options...
Content Provider wrd1972 Posted December 3, 2022 Content Provider Share Posted December 3, 2022 Hey folks I am not getting the B2s backglass to load on my Pincab. What am I missing here? Link to comment Share on other sites More sharing options...
rjclarkee Posted May 14, 2023 Share Posted May 14, 2023 oi oi savaloy.... does anyone know how to turn up ROM sounds on HighSpeed - Williams. I cant get any of the methods to work ive found on VPF etc.. many thanks in advance. Happy Sunday folks Link to comment Share on other sites More sharing options...
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