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RetroFlair - BAM Edition (PinEvent V2, FizX)


RetroFlair - Bam Edition (PinEvent V2, FizX)

Version: 1.5 (Nov 2022)


This is Rom's classic Future Pinball table the lets us jam to classic Arcade and Amiga tunes.

I have updated it to my BAM Edition and PinEvent V2 mod to use the newest BAM features to create an amazing real-time visual treat with cool new additions, as well as excellent new mechanical sounds from FLEEP!

See cool features such as the new PAC-MAN, Outrun, and Speedball modes. New mesh inserts, new RGB G.I. lighting effects, real beacon and spotlights, new shadowmaps, ray cast shadows, and more.


FizX

This table has been fully updated with FizX for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!

 

image.thumb.png.0eee1c4af8b0be83203a44e22312e0ab.png

 

 

PinEvent V2

This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.

 

image.thumb.png.c7418dc9c7fd5d04a9185f4285f3e5a2.png

 

 

For a video walkthrough of the updates, new features, and all game modes, watch here:

 

 

 

 

Screenshots:

 

image.thumb.png.44d463fc84a3f7cb7429fc98851d180b.png

 

image.thumb.png.34ee2510b5036aaae7f92cd436af50a5.png

 

image.thumb.png.d7af36bf63cc3eba076a3bca1812f334.png

 

image.thumb.png.0fc83f7942b729113db08b7cb4bce4be.png

 

 

Thanks to these awesome contributors:

ROM: original RetroFlair table build
TerryRed: BAM Edition table update, PinEvent V2, FizX
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou: FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player, PUP DMD, PUP SSF support
Chris Leathley: Future Pinball


DISCLAIMER:

This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!


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This table is 4 player.


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Desktop Static Camera Views

Press C to cycle through BAM's Desktop Static camera views (if using the included CFG file)

RGB Animated G.I. Lighting

Special 1 or Special 2 key will toggle between Default G.I., and RGB G.I. that will cycle through all colours. This can be done at anytime during gameplay.


TABLE OPTIONS

 

image.png.ddae4be9ff6583fa5d1b48f621a9e77d.png

 

 

BAM Ray Cast Ball Shadows:

 

  • this table was created to look best with the new BAM Ray Cast Ball shadows
  • this feature is ENABLED on the table script by default
  • this feature requires a fast video card, and will use much more of your GPU
  • if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)


To disable this feature, you MUST “first” disable it in TABLE OPTIONS (in the table script), AND in the BAM menu “afterward” while playing

 

  • open BAM menu (~ or Q by default), and goto "Addons - Configure Ball and Shadows"


BAM Menu - Light and Post Processing settings:

 

  • BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
  • this is required to ensure that all lighting is set correctly at all times.


Physics: FizX v112


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Game not running smooth? Try the following:

 

  • disable RayCast Ball Shadows in TABLE OPTIONS "first", then disable it in the BAM menu while playing (Addons - Configure Ball and Shadows)
  • change physics settings to a FizX Profile that uses 296 FPS, and change xml to fps=296 (in the "FizX - TABLE SETTINGS and CODE - START" section)
  • don't use the FizX 8K or 1K ball model
  • disable any SSAO options in BAM plugins menu (disabled by default)
  • disable Reflections options in FP's Video / Rendering settings

 


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TABLE REQUIREMENTS (very important!)

 

All Visual C++ updates (to allow BAM to work properly)

 

  • an easy All-in-One Installer can be found here (reboot after installing):

 

https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/

Future Pinball and BAM (1.5-353 or higher) is REQUIRED to play this table!

 

  • for new installs, you can get a 2 in 1 installer at ravarcade’s site (link is below)

 

https://www.ravarcade.pl/

****** Don't assume you have the latest BAM. If in doubt, update it! ******

How to “update” BAM:

 

  • backup your entire BAM folder (located at Future Pinball \ BAM)
  • download the latest BAM update zip file (not the installer), link is below
  • install the latest BAM update (replace all files)
  • copy the BAM.cfg, Reality.dat, Default.cfg from your backup BAM folder and replace the files in your BAM folder (these are your previous BAM settings)
  • or install my “BAM settings” files from my FP and BAM Mega Guide (links are farther down)

 

https://www.ravarcade.pl/download

TerryRed’s "BAM Settings" (proper default view for cabinets, better static desktop views, etc)

 

  • I highly recommend you install my "BAM Settings" files, if you have never done so before!
  • I recommend you reinstall them AFTER updating BAM (the BAM update replaces them!)
  • download my "Future Pinball and BAM Mega Guide" zip file (link is below)
  • open the zip file for the setup you have (BAM settings for Cabinet.zip, or BAM settings for Desktop.zip)
  • extract the files (BAM.cfg, Reality.dat, Default.cfg) into the BAM folder (overwrite the current files)


****** 4 GB patch is REQUIRED for both Future Pinball and BAM! ******

 

  • this table REQUIRES that FuturePinball.exe and FPLoader.exe (BAM) be patched to allow them to access 4 GB of ram (by default they can only access 2 GB ram)

 

You can get the app to patch them at this link here:

https://ntcore.com/?page_id=371

I HIGHLY recommend you read my page that explains how to do the patching here (very easy!):

https://pinballnirvana.com/forums/threads/4-gb-patch-for-future-pinball-and-bam-a-must-have.21537/


Future Pinball Video Settings and Editor Settings:

- you MUST have the correct Video and Editor settings for this table to work correctly!
- I have included a picture of these settings in the table's zip file


Run FPLoader.exe in BAM folder to play this table. DO NOT run directly from the FuturePinball.exe:

- don't trust start menu or desktop icons, as they may point to FuturePimball.exe instead of FPLoader.exe
- some people may need to run FPLoader.exe as Administrator at least one time for BAM to work
- some people have needed to run FPLoader.exe in Windows 8 compatibility mode to prevent crashing


TerryRed's Future Pinball and BAM Mega Guide

This has a FAQ with answers to most problems, and other helpful info, and has essential settings files:

 

https://vpuniverse.com/tutorials/article/3-future-pinball-and-bam-mega-guide-by-terryred/

 

 

======================================


INSTALLATION

TABLE file: “Retroflair - BAM Edition (1.5 - PinEvent, FizX).fpt”

 

  • this goes in your “Future Pinball \ Tables” folder

 

CFG file: “Retroflair - BAM Edition (1.5 - PinEvent, FizX).cfg”

 

  • this goes in your “BAM \ CFG” folder
  • it gives cabinet users a proper cabinet POV
  • it gives desktop users new static camera views (press C to cycle through them)
  • it must be named the same as the table file to work!

 

PUP-PACK: “FP_PE_RETROFLAIR_BE”

 

  • this is only needed if using PUP DMD or PUP SSF
  • this goes in your “PUPVideos” folder
  • in the PuP-Pack folder, run the “Option” BAT file that matches your setup

 

FizX – High Quality Polygon Ball model (optional)

 

  • this is used to allow more accurate physics with FizX
  • read the FizX section for more information before installing this file!

 


======================================


********** HOW TO PLAY THE TABLE **********

 

  • only use FPLoader.exe (this is BAM) in the BAM folder to play this table. DO NOT run directly from the FuturePinball.exe
  • don't trust start menu or desktop icons, as they may point to FuturePimball.exe instead of FPLoader.exe
  • you "might" need to run FPLoader.exe in Windows 8 compatibility mode to prevent crashing
  • you MUST use the proper Video settings for FP (I have included them in the table's zip file)
  • ALWAYS completely close Future Pinball after exiting a table, or loading another table
  • Future Pinball needs to start “fresh” every time you load and start a table

 


======================================


PROBLEMS?

Read the Install Instructions included in the table's zip file.

It tells you everything you need to know, has a very helpful FAQ, and has lots of pretty pictures!

Again, read the FAQ and the Install Instructions in the table's zip file!


======================================


CHANGELOG

BAM Edition v1.5


- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and lighting
- new insert models, lighting, textures, normal maps, decals
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, etc
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- added new RGB lighting option for G.I.
- added Drain and Tilt Red colour changes to inserts, and added light sequences
- adjusted bumper colours and images to match the PacMan ghosts
- added option to not play intro music
- new RGB flashers (on the slingshots) that change colour to match the game's progress
- new Pac-Man mode! (eat pills, avoid ghosts to eat Power Pill, then hit Bumpers to eat ghosts)
- new Custom Balls for Default, and Pac-Man
- new Speedball mode (hit all Opponent targets, then avoid random Opponent and get the Power Ball)
- new Outrun mode (avoid cars, hit Checkpoint ramp 3 times to change Outrun tunes to complete the mode)
- new marquee images for left sign that change for each tune
- added side rails for cabinet views
- lots of other updates and details I can't keep track of :)

 

 


 

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