VPinWorkshop Posted April 28, 2021 Share Posted April 28, 2021 View File Cactus Canyon (& Continued) (Bally 1998) VPW Mod Welcome CACTUS CANYON, Partner!! The VPin Workshop Discord members present this table tune-up. This started out as a "quick" physics update, but we ended up adding so much more! • Inserts & Lighting Overhaul: Skitso • nFozzy physics: apophis • Roth Drop Targets: rotherbauerw, Sixtoe, apophis • Fleep Sounds: apophis • Fluppers Flashers & VR Room: Sixtoe • Miscellaneous tweaks: Skitso, apophis, oqqsan, Sixtoe, tomate, iaakki • Testing: Rik, Panik Flip gaming, VPW team This release would not have been possible without the legacy of those who came before us including, most notably, Ninuzzu and Tom Tower. Thank you to Rothbauerw for nFozzy physics. Thanks you to Fleep for sounds. Thanks to all before us. ' 000 - Skitso - Updates to lighting, inserts, some flashers and LUT ' 001 - apophis - nFozzy flippers, rubber dampening, and materials applied. Adjusted plunger physics settings ' 002 - apophis - Added Fleep sounds package ' 003 - apophis - Added ramp sounds, fixed an issue with my implementation of flipper sounds, and hopefully fixed the stuck ball issue inside Bart ' 004 - apophis - Cabinet POV adjusted. Ramp rolling volume decreased, ball rolling volume increased slightly. Updated controller loading code, ' 005 - apophis - Adjusted autoplunger physics parameters. Removed duplicate flipper collision functions. ' 006 - apophis - Fixed GameTimer bug that prevented ball shadow from working. Added ShowBallShadows option. Fine-tuned autoplunger (thanks oqqsan) ' 006a - oqqsan - Added dynamic instruction card ' 007 - apophis - Added BartHatSoundEffects option. Removed unnecessary beer mug from game. ' 008 - skitso - Improved GI and inserts ' 009 - apophis - Updated flipper tricks to the latest version ' 010 - Sixtoe - Added vr cabvinet and room, fluppers flashers & roths droptargets, which are currently broken. ' 011 - apophis - Fixed drop targets. Change the method to check when target was successfully hit. ' 012/3 - Rotherbauerw - Fixed drop targets. ' 014 - Sixtoe - Added sound effects for drop targets, tried to fix ball traps, tidied up VR stuff, fixed rails, added rollover holes, changed rubber holder prims, adjusted a few minor things. ' 015 - iaakki - Fixed Desktop POV, ' 016 - Skitso - Remade all GI, altered some DL/DLFB values and modified textures for more accurate lighting. ' 017 - Sixtoe - Added Bart & hat to GI, adjusted to right GI so it doesn't look broken in GI, tweaked a few things including decals on traintrack ' 018 - apophis - Adjusted Cabinet POV ' 019 - Sixtoe - VR specific fixes and automatic switches, combined some timers, GI tweaks Submitter VPinWorkshop Submitted 04/28/2021 Category VPX - Hybrid Releases - Desktop/Cabinet/VR single file Link to B2S Link to Media Pack Link to comment Share on other sites More sharing options...
nikolafeve Posted April 29, 2021 Share Posted April 29, 2021 Love u guys!! Amazing work as usual! Each vpin workshop release is a celebration :) Link to comment Share on other sites More sharing options...
jbg4208 Posted April 29, 2021 Share Posted April 29, 2021 well done!! Thanks guys! Link to comment Share on other sites More sharing options...
Content Provider RajoJoey Posted April 29, 2021 Content Provider Share Posted April 29, 2021 Wow, one of my favorites done by VPW. Can't wait to play it. Thanks guys. 🤩👍 Link to comment Share on other sites More sharing options...
grunger106 Posted April 29, 2021 Share Posted April 29, 2021 Looks great, looking forward to trying it out later! Does it support the PROC options for CCC? Link to comment Share on other sites More sharing options...
unveu Posted April 29, 2021 Share Posted April 29, 2021 Absolutely stunning. Many, many thanks Link to comment Share on other sites More sharing options...
ericfaris Posted April 29, 2021 Share Posted April 29, 2021 Excellent work. VPW tables are so solid. You guys pay attention to the details. I appreciate your hard work and effort for the community. Thank you. Link to comment Share on other sites More sharing options...
robobet Posted April 30, 2021 Share Posted April 30, 2021 WOW beautiful perfect VPW mod as always looking foward for Medieval Madness in that quality... ! Link to comment Share on other sites More sharing options...
Lumby Posted May 1, 2021 Share Posted May 1, 2021 Super well done, looks really good and plays well. Link to comment Share on other sites More sharing options...
meisterjim Posted May 2, 2021 Share Posted May 2, 2021 First, this is by far the best table ever I have big issue with my Proc, i change it in the script and its works, bud in Gun Fihgts its not work, its thare a change to fix the Proc mode Link to comment Share on other sites More sharing options...
zebob Posted May 3, 2021 Share Posted May 3, 2021 20 hours ago, meisterjim said: First, this is by far the best table ever I have big issue with my Proc, i change it in the script and its works, bud in Gun Fihgts its not work, its thare a change to fix the Proc mode I have the same issue here on my 2 machines, and a friend can play without any problem. Targets don't works or can't count points. Only with P-ROC, with Vpinmame all is right. For information all works fine with the other version "Cactus Canyon Continued _TTNZ v2.0". Link to comment Share on other sites More sharing options...
fourbanks Posted May 4, 2021 Share Posted May 4, 2021 this build works perfect for me many thanks Link to comment Share on other sites More sharing options...
DeathInc Posted May 25, 2021 Share Posted May 25, 2021 Besides the scrip option (proc=1), what all is involved with using this with PROC? Does that make the table Cactus Canyon Continued? Any help would be appreciated. Link to comment Share on other sites More sharing options...
Thalamus Posted May 25, 2021 Share Posted May 25, 2021 @DeathInc Can't say 100% for sure as this is a modification to the TT/NN release. It might be, though I doubt it, that there will be separate versions. It at least used to be so that all you had to do was to change that one variable. I'm sure they will let us know once they have fixed the small issues with the drops while in PROC mode. Link to comment Share on other sites More sharing options...
Content Provider Sixtoe Posted May 25, 2021 Content Provider Share Posted May 25, 2021 PROC is fixed, when VPU downloads are re-enabled this should get updated Link to comment Share on other sites More sharing options...
DeathInc Posted May 25, 2021 Share Posted May 25, 2021 @Thalamus& @Sixtoe Thank you two gentlemen for the quick response. I seen talk of this being used with Continued and didn't know how to go about it. You guys cleared it up. I appreciate it. Link to comment Share on other sites More sharing options...
DeathInc Posted May 30, 2021 Share Posted May 30, 2021 I just downloaded the new version. It works great with 10.6. But will not run on 10.7 beta. Neither the old or this new version will run on 10.7. I know this isn't the best place to ask. But is their a issue with CCC and 10.7? I thought I read something about it somewhere, but I will be damned if I can find it. Maybe something with the scripts folder? Getting old and cant remember. Any help would be appreciated. Link to comment Share on other sites More sharing options...
outhere Posted May 30, 2021 Share Posted May 30, 2021 old versionhttps://vpuniverse.com/forums/topic/3966-new-vp10-alert-cactus-canyon-continued-bally-1998/?tab=comments#comment-43212 Link to comment Share on other sites More sharing options...
outhere Posted May 30, 2021 Share Posted May 30, 2021 19 minutes ago, DeathInc said: I just downloaded the new version. It works great with 10.6. But will not run on 10.7 beta. Neither the old or this new version will run on 10.7. I know this isn't the best place to ask. But is their a issue with CCC and 10.7? I thought I read something about it somewhere, but I will be damned if I can find it. Maybe something with the scripts folder? Getting old and cant remember. Any help would be appreciated. What doesn't work on this latest version Link to comment Share on other sites More sharing options...
DeathInc Posted May 30, 2021 Share Posted May 30, 2021 It works fine for me on 10.6. But will not work on 10.7 beta. The old CCC won't run with 10.7 either. CC runs fine with 10.7. Just not the PRoc version. I could have sworn I read something about a fix. But just cant seem to find it. Link to comment Share on other sites More sharing options...
outhere Posted May 30, 2021 Share Posted May 30, 2021 In this version of 10.7 VPinballX_169.exe They both work for me CC and CCC Link to comment Share on other sites More sharing options...
DeathInc Posted May 30, 2021 Share Posted May 30, 2021 30 minutes ago, outhere said: In this version of 10.7 VPinballX_169.exe They both work for me CC and CCC Ok, so its just me. Looks like I am on a mission then. I am on version 10.7 VPinball_185_rc Thanks Outhere *********Ok, my P-Roc was screwed somehow. None of my P-Roc tables worked. Thanks again Outhere!!********** Link to comment Share on other sites More sharing options...
outhere Posted May 30, 2021 Share Posted May 30, 2021 Just tried both games with VPinballX_rev188_rc.exe P-roc and CC and both work (Old and new) Link to comment Share on other sites More sharing options...
zebob Posted May 31, 2021 Share Posted May 31, 2021 YYeeessssss ! ! ! Targets works nice with P-ROC now, this table is just enormous, thank you again guys. Link to comment Share on other sites More sharing options...
fourbanks Posted May 31, 2021 Share Posted May 31, 2021 (edited) would anyone know the reason for the sound distortion on cc and not on ccc using the P-ROC tables cc is also distorted on the VPW table thanks Edited May 31, 2021 by fourbanks Link to comment Share on other sites More sharing options...
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