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1 hour ago, trueno92 said:

Just got my 1.13 rom, and my replacement spinner as my original was missing with the game.  Its gonna be a great night!!

I think so too. With the 1.13 ROM it's a different pinballachine. With an spinner of course. There are great scenes when you hit the ramp 4 times and then hit the spinner. Millions my friend 

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Hi, I've actively working on the colorization of last action hero these last few days. I'm learning how to use pin2dmd editor with this nice rom full of scenes and animations ! It'll be a great c

Ok guys, time for an initial release !   You can find the Virtualpin files and Realpin files at : https://drive.google.com/drive/folders/1Rh5xZ9qzxnSPz8TGmgsCotiDrO1nKEFn?usp=sharing

Hi, I've updated the dmddevice.dll file with lmateste version from freezy, and it loads !  The scenes are not currently working, but I will look into what was done for White Water to get throug

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I didn't have much time these days, some quick corrections (score, rectangle with text, few things here and there)

+ somes changes in chicken countdown.

 

cadre.gif.fa3cc31c247de0c8997038b3204d51c3.gif

 

chicken-countdown.gif.5bb4d6489fcfb129df3d85185f0d7cef.gif

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I am gonna be up late tonight 😜

Amazing work!! The pop humper animations and color masking ks changed, looks great, im not exactly sure how it should look but now thr red and yellow do not overlap on the same score graphic.  Each bumper makes a solid colour graphic when all 3 are on screen at the same time!!

 

Rectangle with text looks great.  Verticle color scale boarder instead horizontal.  It flashes nicely.  Would be neat if it scrolled upwards in the color bands but i dont think its possible.

 

Chicken countdown looks amazing.  Makes me want backgrounds in dekkers head spinner graphic,  cat millions and the find benedict intro animation.  Looks like it may be difficult to implement but the sky backgrounds REALLY MAKE ME FEEL LIKE THIS IS 16-bit graphics sega video game!! And that is so accurate for this generation of game and this title and all of its 90s restro nostalgia.

 

Not many bugs in this one.

 

LAST is still all white when awarded after ACTION and HERO.

 

And thank you, press start, and mode objective boxes text are back to white!!  Looks great.

 

Regarding the ball launch with gun shot, artist MALENKO may be able to answer this mystery... as he colorized LW3 and it has a similar sequence.

 

 

GUYS IF YOU ARE FOLLOWING AND USING THIS ONE,  ITS GREAT!! PLEASE SUPPORT THE ARTIST!! A COFFEE OR A BEER!!

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19 hours ago, dtatane said:

I didn't have much time these days, some quick corrections (score, rectangle with text, few things here and there)

+ somes changes in chicken countdown.

 

cadre.gif.fa3cc31c247de0c8997038b3204d51c3.gif

 

chicken-countdown.gif.5bb4d6489fcfb129df3d85185f0d7cef.gif

Hi @dtatane

 

You don't have to hurry. 

Be patient. 

Looks good what I see so far. 

Chicken Countdown is amazing. 

 

Letters everywhere lighted up again. 

But what I see, not in the status report when you hold flipper button. There are letters a little bit dark. 

 

Bumper Scoring @trueno92 there a still some errors. Most on the right side of screen. Million and 100K when yellow there is a red Overlay. Maybe have a look. 

 

It's so great to see Project growing and growing. 

 

Best regards at all, Flens

 

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1 hour ago, Flens said:

Hi @dtatane

 

You don't have to hurry. 

Be patient. 

Looks good what I see so far. 

Chicken Countdown is amazing. 

 

Letters everywhere lighted up again. 

But what I see, not in the status report when you hold flipper button. There are letters a little bit dark. 

 

Bumper Scoring @trueno92 there a still some errors. Most on the right side of screen. Million and 100K when yellow there is a red Overlay. Maybe have a look. 

I see what you mean, but the overlay isnt as noticable as the last time when the overlay was leaving color on different animations.  I can live with it!

 

1 hour ago, Flens said:

 

It's so great to see Project growing and growing. 

 

Best regards at all, Flens

 

 

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On 6/9/2021 at 8:45 PM, Flens said:

hi @dtatane

 

just played some balls with actual version, here are some statements:

Video LONGPLAY > https://drive.google.com/drive/folders/1freXsPNRteOjY89gw8ghkgT84Jk7Ponb

 

1. Skillshots > as discussed

 

2. Ripper blow out intro with lettering, video at 00:00:30 > Letters are less lighted then before. Could a bit more i think.

 

3. Pop Bumper scoring, video at 00:01:07 > some errors when getting 100K ore million

 

4. Find benedict intro with lettering, video at 00:01:38 > Letters are less bright... have a nice day when find benedict video at 00:01:42 > looks great !

 

5. Go to the movies, video at 00:02:30 > Letters are less bright... Animation with purple and blue in corners looks great video at 00:02:50 > when getting add a ball Animation of flying ball ist brilliant !

 

6. Extra Ball Lit Animation video at 00:04:00 > ist brilliant ! Also as receive extra ball at 00:04:13

 

7.  Animation with purple and blue in corners looks great video at 00:02:50, when getting add a ball Animation of flying ball ist brilliant !

 

8. Catch the red eye  intro with lettering, Video at 00:04:40 > Letters are less lighted then before.

 

9.  REPLAY and FIREWORKS  video at 00:05:00 > all brilliant !

 

10.  Cousin Frank Award (shoot ramp 2 times, then right side of scoop) video at 00:05:25 > have  a look. Dont know.

 

11. Multiball activated scene video at 00:06:40 > have  a look. Looks nice i think.

 

12. Replay at ... screen  Video at 00:08:13 > Letters are less lighted then before.

 

13. Highsores ... screen  Video at 00:08:17 > #1 numbers are little bit confused coloured. Other places # 2 to #6 okay.

 

Lets go on and do some great work again. I mean, you Damian, i think you will do some great work again.

Best regards, Flens

 

 

 

 

 

 

 

 

@Flens

 

Thanks for the dump file. 

I could correct some missing frames for position #1 and  #3. We are still missing some very rare ones. I'll try to record the #2 "gun up" and the two remaining frames shouldn't be a problem !

 

I tried to adress the bumper colorization differently, couldn't test ... let me know !

I also tidied a bit the project files and got rid of some old dump files. 

 

@trueno92 I'm also quite interested in inputing backgrounds or new contents to the scenes. To me it really is the added value for the 64 colors firmware and PIN2DMD. 

 

New colors for "play chicken" animation.

 

 

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7 hours ago, dtatane said:

@Flens

 

Thanks for the dump file. 

I could correct some missing frames for position #1 and  #3. We are still missing some very rare ones. I'll try to record the #2 "gun up" and the two remaining frames shouldn't be a problem !

 

I tried to adress the bumper colorization differently, couldn't test ... let me know !

I also tidied a bit the project files and got rid of some old dump files. 

 

@trueno92 I'm also quite interested in inputing backgrounds or new contents to the scenes. To me it really is the added value for the 64 colors firmware and PIN2DMD. 

 

New colors for "play chicken" animation.

 

 

@dtatane

Good to here that you could use the dumpfile. If it would help to record some mor dumpfiles for this special and rare scenes, ore also for the bumper colorization, let me know.

I will check today in the afternoon the new version. Excited to see new chicken. 

 

Some errors seen last sunday:

- "LCM" scene goto movies. When you hit the targets and receive a third, fourth ore even fifth ball there wehre mixed colours white and purple.

-  World Record scene is to short to see. You only have half a second to see the score to beat. Could you add a little bit more time ? 1 ore 2 seconds ? Is it possible to add time ? 

-  Status report when you hold flipper button. There are letters a little bit dark in the rectangle in different screens. I told before ?

 

Best regards

 

 

 

 

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Bumper explosion is strange now with a lot of brown and white being displayed 

 

Play chicken background is mind blowing!! Its amazing!  Happy to hear you want to try and add more, it really looks next level!!

 

I cant attach many files now to the forum so i will be adding a google photos shared album to capture the videos and images.

 

Stay tuned.

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@dtatane

just played some balls and shot some videos.

Videos 2021-06-16 here > 

https://drive.google.com/drive/folders/1freXsPNRteOjY89gw8ghkgT84Jk7Ponb

 

Skillshots are crazy. I think there is one frame when hitting the "N" ore "E" Target very early, still black and white.

 

01 Bumperscoring - most on the left side errors with grey rectangle shades, see video 01_bumberscoring

 

02 go to the movies - looks good. Cant see errors today. The "flying and burning" ball is amazing ! see video 02_go-to-the-movies

 

03 Chicken - looks good. Great stuff ! see video 03_chicken-the-roof-statusreport.

      In that video have a look at dynamit feature the roof, maybe steps ore anything could be coloured otherwise ?

      In that video also have a look at statusreport, when holding flipperbutton the letters in rectangle not all highlited.

 

04 Super Spinner - when hitting the ramp 4 times super spinner will give every turn 1 million. Letters SUPER SPINNER not fully coloured and the rest,

       have a look please. Could be difficult as ripper blow out i think.

 

@trueno92 maybe you see more and could upload video

Best regards at all

      

 

 

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Ideal for backgrounds:

Come back later

The roof

BIG mistake

 

Skill shot is still hit and miss, dont worry too much on it, probably missing frames.

 

Pop bumper coloring is overlapping wrong.  I thought lcm would nail it.. too bad..

 

Last, action, hero sequence last is not colorized.

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