stevegooner123 5 Share Posted February 15 I have got this great table working in P-Roc but have somehow managed to disable the train so it does not move. I comes it with the message TRAIN DISABLED CHECK ENCODER SWITCH on the DMD when it first loads, The train modes are all Enabled in the Settings in the config & I can`t work out how to change it back to working in the DMD settings menu, Any help would be much appreciated Link to post Share on other sites
Genesis38 8 Share Posted February 15 I don't know if I can be of any help but I'll try. Is there an NV Ram file anywhere in the installation folder? If sox try deleting it and restarting the game. I've never had any issues with the train and table has always played out of the box so to speak. Good luck! 1 Link to post Share on other sites
luvthatapex 69 Share Posted February 15 1 hour ago, stevegooner123 said: I have got this great table working in P-Roc but have somehow managed to disable the train so it does not move. I comes it with the message TRAIN DISABLED CHECK ENCODER SWITCH on the DMD when it first loads, The train modes are all Enabled in the Settings in the config & I can`t work out how to change it back to working in the DMD settings menu, Any help would be much appreciated CCC uses python and the p-roc. No vpinmame/no nvram. The error message you are getting is due to switch 71 - trainencoder. When the game starts, the train moves into position. If something is wrong with switch 71, you'll get this error. trainEncoder is setup in the config\cc_machine.yaml It could be the vp table that you are using isn't configured properly to bridge over to the CCC code. There are a bunch of CCC vp tables (vp9 and vpx) which one are you using? 1 Link to post Share on other sites
luvthatapex 69 Share Posted February 15 Actually I just tested this vp10 version - Cactus Canyon Continued _TTNZ v2.0 It looks like if you have the PROC enabled, it disables the train. If you disable the PROC and use vpinmame instead, the train works just fine. See the top of the script - line33 Const PROC = 1 If you change this to PROC = 0, the train will work but then you are playing the regular version of cactus canyon. I guess when the train mech was changed in VPX version 2.0, it broke the CCC train. 1 Link to post Share on other sites
tobiashansson 0 Share Posted February 19 When i install CCC.bat ive get this error; Downloading dmd assets 'wget' is not recognized as an internal or external command, operable program or batch file. "Download failed. Exiting.... " What should i do? Link to post Share on other sites
outhere 170 Share Posted February 19 You are using the installer from here (P-ROC_Offline_Installer-v3.4) -- http://vpuniverse.com/forums/files/file/5522-cactus-canyon-continued-bally-1998/ Link to post Share on other sites
tobiashansson 0 Share Posted February 19 9 hours ago, outhere said: You are using the installer from here (P-ROC_Offline_Installer-v3.4) -- http://vpuniverse.com/forums/files/file/5522-cactus-canyon-continued-bally-1998/ Yes, i use P-ROC_Offline_Installer-v3.4 Link to post Share on other sites
outhere 170 Share Posted February 19 35 minutes ago, tobiashansson said: Yes, i use P-ROC_Offline_Installer-v3.4 Page 7 may have some help Link to post Share on other sites
Thalamus 421 Share Posted February 19 In general - use installer. Carny has you covered on all the proc-stuff. Then get the vpx fixes from DJRobX and Toxie from the script repo. People keep referring me as the owner of the scripts, which is wrong. I see it as a community resource. If you find something being wrong, I would be very happy to add it for the benefit of us all. Link to post Share on other sites
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