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  1. Version 1.1.0

    4,947 downloads

    BATMAN 66 Stern Tribute Daphishbowl, Mr H, MPT3k & Harlan Special Thanks: Harlan - Pup help, graphics, sounds MPT3K - Gameplay, videos, real table comparison, sound and testing Dimi - Video & resources Flipstream - Awesome Gameplay videos EbIsLit - Playfield scan Nailbuster - Massive Pup help (and VPX code tips!) Rik - Massive Testing TerryRed - DOF and lots of support wAxx - Awesome Physics and detail tweaks Joey - Backglass graphics DJRobX - Turntable help Sixtoe - VR Room G5K - Turntable help Pinballfan2018 - Table support VPW - nFozzy fixes and details (Benji, Apophis, Iaakki, Astronasty, Bord, Sixtoe) Alpha/Beta Testers - Too many to list INTRO: Huge thanks to everyone for the massive help! After a year in the making we hope yall enjoy it and feel it was worth the wait. Nobody can match the amazing code Lyman Sheats did for the original table but this was hand coded and shows how much work it must of taken to make the real table. We tried to replicate every detail on the gameplay with exact scoring, bonuses, modes, pinup interactions, gadgets, service menus and so forth. In the 27K lines of code I am sure there are a few things we still missed so feel free to let us know. Our goal is to pay tribute to this amazing table but also show that there are no limits when it comes to originals. We hope this will bring something the community will enjoy and inspire others to join in on the fun. NOTE: YOU WILL NEED THE NEW 1.4.6 PINUP (also included in the Baller Installer): https://www.nailbuster.com/wikipinup/doku.php?id=release_notes PUP Pack: Run the appropriate batch file and "Read the on screen instructions to know how to setup the script in VPX" Version 1.1.0 - https://mega.nz/file/XMIgnRwC#LmRlA5GjAzxrWdjxl4O87PxqjUldOF4kA-fLoU0odFQ Version 1.0.0 - https://mega.nz/file/eJh0lARL#BCzPwXZLqc9ylRgwwlLtEFd6FAmdGymNMrrPf_kIiEo The Rules: There is a lot to this table so don’t forget to read the rules so you can enjoy all this has to offer http://tiltforums.com/t/batman-66-rulesheet/2463 Ownership: This table is collectively owned by all of those that contributed to it in order to give back to the community. No one author retains the right to pull this table from the community. If you would like to mod this table you shall obtain permission from one of the authors, leave the list of original authors at the top of the source and finally add your name to the list. If for some reason we all leave this community and we are unreachable then this table will then become open to anyone in the community.
  2. Version 1.0

    4,013 downloads

    Tx to freneticamnesic for the convert of the FP version to this nice table. Additionaly tx to using 85vetts script and adapted to work in VPX. Thanks to rom and Glxb and slamtilt for their FP Version! I have change this things: - new real playfield and decals - new physics - new lights - new sounds - some funny things - Tron Arcade reacts on Game Over by pinball and has demo screens - New bumper cover mods - Bike and ship models have glowing lights
  3. Version 2.0

    4,494 downloads

    Big Buck Hunter Pro (Stern 2010)
  4. Version 2.0

    864 downloads

    Wild Fyre (Stern 1978) Hi Rez
  5. Version 1.0.0

    869 downloads

    Spider-Man Vault Edition (Stern 2016)
  6. Version 1.0.0

    1,582 downloads

    JP's Avengers LE (Stern - 2012) Backglass and wheel for JP's Avenger table at VPF Enjoy?
  7. Version 1.0

    492 downloads

    Tried to make it as close to authentic as I could.
  8. Version 1.0.0

    391 downloads

    Magic (Stern 1979) New Build, HI REZ
  9. View File Magic (Stern 1979) Magic (Stern 1979) New Build, HI REZ Submitter Wildman Submitted 08/12/2021 Category B2S Backglasses  
  10. Version 1.2.1

    2,176 downloads

    **************************************************************** Guardians of the Galaxy By: Daphishbowl and Mr H Special thanks to: Arngrim - DOF help Nailbuster - Amazing work on the PUP framework and helping me get all those nice little features working so it feels like the real thing, Rik - Amazing testing Orbital Group - Awesome help with my first table and alpha testing (John M, G5K, Pinballfan2018, Scott, Bambi, Brian, James, .. the names go on) VAAS - PupFrame Ashtone6 - Awesome highres photos of the real table Al - Help cleaning up Pup Graphics MPT3k - Gameplay from real table wAxx - Major physics updates and tweaking **************************************************************** Intro: This is my first table and I really want to thank everyone for all the help. The table script was hand coded to match the original table. I tried to replicate every detail on the gameplay with exact scoring, bonuses, modes, pinup interactions and so forth I am sure there are things I missed in the 11K lines of code but I am hoping the hundreds of hours we put into the making of this will bring something the community will enjoy and show there are no limits to what can be done. NOTE: YOU WILL NEED 1.4.5 PINUP: https://www.nailbuster.com/wikipinup/doku.php?id=release_notes IF YOU HAVE REAL DMD: In the script set line 45, DMD MODE to 1 PUP Pack: https://mega.nz/file/PVYmmBTI#2LMyx4JEJuIcLqSWtEcRJ7Q7EZb6qw_WfToJvM3-Zxo Version History: 1.2.1 - Fixed cherry bomb so you can do it again after finishing. - Fixed hole where ball could bounce through to shooter lane - Bug fix where DOF was getting left on. - Added desktop backdrop that MrFireshots created - Added pup script for desktop mode - Incorporated wAxx changes for the following - Physics changes to give it a more realistic feel. - Updated slingshots - Added changes needed for Desktop mode - Moved Stern button on the actual lockbar - Updated missing details on playfield (magnet position, rocket strength, flipper position, missing 3d prims and rubbers, metal holding Orb, GI and many more..) 1.2.0 - Fixed billboard/standup above scoop so it doesn’t look blurry (Also fixed blur on Groot) - Added small wall to prevent ball from getting stuck in left Outlane - Quills Quest didn’t give progress the first time you hit the scoop - DOF Enhancements - Thanks James D. - Music leveling - I didnt get it all in but thanks to Rajo for the help - Trimmed game over song to 30 seconds like original game - VR Support – Thanks Toby!!! - Locked all objects in editor so that they were not inadvertently moved. - Changed 12 primitives on layer 9 called "Post Plastic+Fluro(OnlyScrewCap)" to "PostFluroOSC(num)" as the original name was too long and was crashing the editor (thanks to DJRobX for compiling a version of VPX which let you edit out-of-range filenames). - Changed layers assets were on to free up layer 11 for VR stuff and to organise them for better visibility, dropped editor detail for some primitives. - Changed cabinet blade primitive and added new higher res blade image, added script switch to change back to old sideblades. - Added Stern Spike 2 cabinet and VR Room primitives to Layer 11, including importing images and materials. - Added "VRStuff" collection and put all of the VR objects in it. - Added VR Room switch to turn on or off the vr room primitives (Line 36) and the code to control (Lines 97-136) - Added lockdown bar "fire" button, switchable between Apron (cabinet/desktop) and lockdown bar (VR mode) (lines 97-136) - Added timer plunger code (Lines 1226-1229) so sync VR shooter rod with table plunger. - Added -15 height wall called "trigger" and assigned all playfield triggers to use it as a surface to drop them to the correct height. - Repositioned all flasher primitives to correctly sit on the plastics. - Replaced "Flasherlight" lights with secondary "FlasherFlash" flashers so they can be angled with the table slope, you shouldn't even notice. (5157 - 5375) - Made MetalPost(Point)4 (Layer 9) visible as it wasn't (hidden underneath right ramp), was a "floating" rubber. - Added deeper wood for all playfield holes. - Updated apron primitive including UVmap so that it looked OK in reverse angle. - Made apron wall visible, changed material and tidied up apron underneath. - Fixed plunger audio and positional sound. - Repositioned billboard and all assets on billboard aligned. - Changed depth bias settings for ramps, blades and flashers. - Changed Groot mouth wall (Wall017) to stop losing balls under plastics. - Change height of wall001 and wall005 ramp triggers to match ramp height, removed collidable status. - Repositioned ramp rubber bungs (Primitive2) - Added missing flathead screws to ramp entrances - Added missing mounting poles to left and right slings, added pole to right inlane guide, removed old redundant screwheads. - Adjusted spinner to stop it clipping through the plastics. - Added sleeves to hexpoles on playfield level, removed doubled up sleeves. - Cut GI so it doesn't stick out sides of cabinet
  11. Version 1.0.1

    1,126 downloads

    Added new inserts flupper domes, nfossy physics, smal tweeks to make it play nice! Credits: 85vell for PM5 Converted to VPX by freneticamnesic. Mod by Thalamus, 32a and Hauntedfreaks, Oqqsan
  12. Hello All! I hope everyone had a tremendous holiday season! I got a little time off and was able to get the batteries recharged so I thought it would be nice to get back into a little "Dot Coloring" as Malenko would say, so I present to you the next solo project I'm working on.....Stern's .........The X-Men! This will take me some time as I only have so much free time between career and family so I ask that you be patient and look at my track record of finishing projects I start. I promise it will be worth the wait and you will see the usual attention to detail as my previous works. Star Wars & Royal Rumble. P.S. If you have an X-Men project already started please do not post your work on this thread, please start your own. Thanks for you Understanding! Some previews to enjoy!
  13. Version 2.0

    567 downloads

    Deadpool Pro (Stern 2018) Hi Rez
  14. Version 1.0

    505 downloads

    Split Second (Stern 1981)
  15. Version 2.0

    3,554 downloads

    Transformers Pro (Stern 2011) Rebuilt the whole BG With Hi Rez graphics of optimus prime and megatron.... 7 hrs down the shitter LOL ... Enjoy Now Beertime !!!!!
  16. Version 2.0

    2,783 downloads

    Tron Legacy LE (Stern 2011)
  17. View File Ghostbusters LE (Stern 2016) Ghostbusters LE (Stern 2016) Hi Rez New rebuild Fantasy Mode flashers...Rom Controlled ..Or authentic mode made this for the GB table from Monsterbash....Nice job guys Submitter Wildman Submitted 03/18/2018 Category B2S Backglasses  
  18. Version 1.1

    2,957 downloads

    NOTE: DO NOT use this table, as it is out of date. Use normal VPX tables and newer PuP-Packs instead. This table is here for refence only. Tron Legacy (Stern) (PuP Edition) PinUp Player Edition mod : TerryRed PinUp Player created by: NailBuster VPX table created by: ICPJuggla, freneticamnesic (original FP to VPX conversion). RustyCardores: Surround sound mod, new sounds added (where there were none) DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball. HauntFreaks: File size optimization Other credits: Rom and GLXB (original FP table version), SLAMT1LT (Ultimate Edition FP version, and inspiration for this table mod) To see the world's first PinUp Player VPX table mod, watch this video of it here in my cabinet: PinUp Player is a program that lets you play any video file on your Backglass, Topper, DMD, or any other screen using VLC media player. These videos can be controlled through the table’s script, switches, triggers, lights, or other table events. This allows any VP, FP or FX2 (using DOFLinx for FP and FX2) table to have a Backglass or Middle Screen with full videos like Jersey Jack Pinball, modern Stern tables, or Heighway Pinball tables. You can control the videos using direct PuP control through the table’s script, or you can use B2S Server and create a PuPB2S that doesn’t require any modification of the table (but with less control), similar to a normal B2S (but really easy to make). This PuP table mod is not using the PuPB2S method (which uses B2S Rom calls), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version. Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc. Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB, or portal, as they all use White for neon ramp colours, and I have no way to differentiate them. To use this table you will need: - VLC media Player "32 bit" only installed! (64 bit version won't work): https://www.videolan.org/vlc/index.html - PinUp Player installed: http://www.vpforums.org/index.php?showtopic=38979&page=1 - "Tron_Legacy" PuP videos should be installed to your "PUPVideos" folder. - there must be absolutely no files in the "PUPVideos\trn_174h" folder! (this folder is created when the table is first run, as is the Tron_Legacy folder) That folder is meant for a PuPB2S (based on the table's rom). This table's "PuP mod" doesn't use the PuPB2S function, so if you have any videos in there meant for a PuPB2S, then you will have videos from both folders playing...and you don't want that! - ensure all files from PinUp Player are "unblocked". You may need to set PinUp Player Compatibility Mode to WinXP if you are running on Win7. You may also need to have PinUp Player "Run as Admin". Desktop users: VPX MUST be run in windowed fullscreen! PuP will not be visible if VPX is run in exclusive fullscreen. When setting up PuP, size and postition both your PuP Backglass and PuP Topper so they don't cover the table. Cabinet users: No Pinball X Topper or backglass "videos" can be playing when the table is launched and running. While it "may" work, having videos from PBX and PuP playing on the same screen may cause issues. Pinball X still image for your Backglass or Topper screen is fine. PuP will play over still images and B2S backglasses, no problem...in fact its encouraged to use a still image for the Topper background, as this PuP mod doesn't use any "Background images or videos" that are always displayed. You can run your playfield screen in Exclusive Fullscreen, just don't setup any PuP screens to play on that screen, as they won't be visible. Recommendations: - this table mod is designed to be used with both a Backglass PuP screen, and a Topper PuP screen. You don't require both of those however, in a cabinet for PuP to work. - you can have both the PuP Backglass and PuP Topper on the same screen if you wish. Just re-size and position them on the same screen so they don't overlap each other. You may also only use one or the other if you wish. - setup both your Backglass PuP screen and Topper PuP screen to "Pop-up enabled". This will have videos pop-up and play and then close when finished. - note, that if you have a looping video playing (Topper, multiball modes) when you exit the table, PuP will continue to play this looping video as it hasn't been given a stop or disable loop command. Please note: This table mod is using a PinMAME Rom, and therefor I have no control over what the table is actually doing. All I have done is create new code in the table script that will react to switches, triggers, playfield lights, Timers, and the Neon Ramp colours to play videos as a result of in-game events. While I have thoroughly tested this mod, there may be rare instances where a video may play when it shouldn't, or a video will stop when it shouldn't (mostly just Topper videos). This is usually a result of a ball drain's timing being off a little (with ball saver,multi-ball modes, etc). This is beyond my control, but if it does happen, it won't affect the gameplay at all. Once you have a normal ball drain or certain multiball modes active again, then everything should be good to go again. This mod was a lot of work, but the results are just too damn cool! I hope you enjoy it! TerryRed Configuring PinUp Player's Screen settings for this table only (so you don't need to change PuP's default settings): Since I don't think SetScreenex is mentioned yet in any of the PuP docs...I'll mention how I used it with Tron (PuP Edition) here. In the table script near the top, you can find these two lines: PuPlayer.SetScreenex 2,0,0,0,0,1 'Set PuPlayer Backglass to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP PuPlayer.SetScreenex 0,0,0,0,0,1 'Set PuPlayer Topper to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP Screen number 2 = Backglass, screen number 0 = Topper. Change the last digit to 0 if you want to disable PopUp for this table ONLY! (though Pop-Up is recommended) Setting the xpos, ypos, width, height, to 0 will also use PinUp Players's default size and position if you don't want a different position and size for only this table. Or you can comment out the entire line with an apostrophe to disable the command entirely (and use PinUp Player's default settings). Also you will see these lines: PuPlayer.Init 0,"Tron_Legacy" PuPlayer.Init 2,"Tron_Legacy" If you don't want to use one of the PuP screens at all, just comment out the line with an apostrophe which screen (Backglass=2, Topper=0) you don't want to use specifically for this table ONLY! This way you don't have to change PuP's default settings. All of the above is only applicable to a PuP table "MOD" that doesn't use a PuPB2S (like Tron Legacy PuP Edition). This is the only way to allow for this table to have its own user definable PuP screens config without changing PuP's default settings.
  19. Version 2.0

    3,209 downloads

    Monopoly(Stern 2001)
  20. 1,059 downloads

    Backglass with no animation. Only thing I could do is: -color correction -cut the 3 cars -cut the 3 logos - darkened the background - increased the exposure on the logos and cars to make them "Pop Out" more.
  21. Version 2.0

    7,910 downloads

    Avatar(Stern 2010)
  22. Version 2.0

    1,678 downloads

    Ripley's Believe It or Not! (Stern 2003) HI REZ
  23. Version 1.0.0

    409 downloads

    Spider-Man Black Suited (Stern 2007)
  24. Version 2.0

    2,942 downloads

    The Avengers Pro (Stern 2012)
  25. Version 1.1

    1,845 downloads

    Nine Ball(Stern)(1980)
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