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Rappelbox

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Rappelbox last won the day on June 25 2020

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About Rappelbox

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    www.germangamingsupplies.com

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    Pinball, obviously ;-)

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  1. input pins work, data east mode will be tested this evening. thanks for suggestions
  2. I somehow can't get a pin2dmd to work with T3 or Striker Extreme Pinball machines. Both are Sega/Stern Whitestar. The T3 has Rottendog replacement Mainboar but original Display controller board, Striker Extreme is completely stock. Original DMDs work, so probably not a Display Controller issue. Does someone have these working and what are your settings? Display works flawless in a WPC game so it's unlikely a hardware issue?!
  3. you need to have a pin2dmd.pal and a pin2dmd.vin file in the correct subfolder if there's a colorization available. If you're using freezys dmddevice.dll the projects with 64 colors won't work.
  4. no, you will also need new cirquits, 2 outputs for example, level shifters etc. there is NO "cheap" way of doing it
  5. saruman looks really impressive! well done with the new panels, firmware and all other stuff
  6. virtual pinball export for large dmds not your fault why your files were not working on virtual pinballs, export was broken anyways. your project is also 64 color so we can't use it with freezys dmddevice.dll for now anyways
  7. working_pin2dmd.vniworking_pin2dmd.palpin2dmd.vnipin2dmd.palpin2dmd.fsq most significant seems to be the file size already fsq of non-working editor export(>2.5.06) is only attached for reference
  8. No, the log is from a simple test colorization I did to check against. Only 2 simple color masks, nothing fancy.
  9. dmddevice from freezy 1.9.0 r26 snapshot and 1.8.0 same error [1] 2021/05/31 12:43:19.790 INFO | Successfully loaded config from C:\Games\VPX\VPinMame\DmdDevice.ini. [1] 2021/05/31 12:43:19.947 INFO | Determined color path from assembly path: C:\Games\VPX\VPinMame\altcolor [1] 2021/05/31 12:43:19.959 INFO | Starting VPinMAME API 1.9.0-SNAPSHOT-r26 (6b44ef1) through Setup.exe. [1] 2021/05/31 12:43:19.959 INFO | Assembly located at C:\Games\VPX\VPinMame\DmdDevice.dll [1] 2021/05/31 12:43:19.959 INFO | [vpm] Open(0) [1] 2021/05/31 12:43:19.959 INFO | [vpm] Set_4_Colors_Palette(0,...) [1] 2021/05/31 12:43:19.959 INFO | Setting palette to 4 colors... [1] 2021/05/31 12:43:19.959 INFO | [vpm] PM_GameSettings(0, frankst, 1) [1] 2021/05/31 12:43:19.959 INFO | Enabling game colorization [1] 2021/05/31 12:43:19.959 INFO | Setting game name: frankst [1] 2021/05/31 12:43:19.959 INFO | Loading palette file at C:\Games\VPX\VPinMame\altcolor\frankst\pin2dmd.pal... [1] 2021/05/31 12:43:19.976 INFO | Loading virtual animation file at C:\Games\VPX\VPinMame\altcolor\frankst\pin2dmd.vni... [1] 2021/05/31 12:43:19.987 WARN | Error initializing colorizer: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection. at System.IO.MemoryStream.Read(Byte[] buffer, Int32 offset, Int32 count) at LibDmd.Common.HeatShrink.HeatShrinkDecoder.Decode(Stream reader, Stream os) in C:\projects\dmd-extensions\LibDmd\Common\HeatShrink\HeatShrinkDecoder.cs:line 121 at LibDmd.Converter.Colorize.VniAnimationFrame..ctor(BinaryReader reader, Int32 fileVersion, UInt32 time) in C:\projects\dmd-extensions\LibDmd\Converter\Colorize\VniAnimationFrame.cs:line 35 at LibDmd.Converter.Colorize.VniAnimation..ctor(BinaryReader reader, Int32 fileVersion) in C:\projects\dmd-extensions\LibDmd\Converter\Colorize\VniAnimation.cs:line 68 at LibDmd.Converter.Colorize.VniAnimationSet..ctor(String filename) in C:\projects\dmd-extensions\LibDmd\Converter\Colorize\VniAnimationSet.cs:line 38 at LibDmd.DmdDevice.DmdDevice.SetupColorizer() in C:\projects\dmd-extensions\LibDmd\DmdDevice\DmdDevice.cs:line 213 [1] 2021/05/31 12:43:20.013 INFO | Setting color: #FFFF5820 [1] 2021/05/31 12:43:20.017 INFO | Loading palette file at C:\Games\VPX\VPinMame\altcolor\frankst\pin2dmd.pal... [1] 2021/05/31 12:43:20.017 INFO | Loading virtual animation file at C:\Games\VPX\VPinMame\altcolor\frankst\pin2dmd.vni... [1] 2021/05/31 12:43:20.017 WARN | Error initializing colorizer: The process cannot access the file 'C:\Games\VPX\VPinMame\altcolor\frankst\pin2dmd.vni' because it is being used by another process. System.IO.IOException: The process cannot access the file 'C:\Games\VPX\VPinMame\altcolor\frankst\pin2dmd.vni' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at LibDmd.Converter.Colorize.VniAnimationSet..ctor(String filename) in C:\projects\dmd-extensions\LibDmd\Converter\Colorize\VniAnimationSet.cs:line 13 at LibDmd.DmdDevice.DmdDevice.SetupColorizer() in C:\projects\dmd-extensions\LibDmd\DmdDevice\DmdDevice.cs:line 213 [1] 2021/05/31 12:43:20.017 INFO | Opening virtual display... [10] 2021/05/31 12:43:20.259 INFO | Added VirtualDMD renderer. [10] 2021/05/31 12:43:20.272 INFO | PinUP DLL starting frankst... [10] 2021/05/31 12:43:20.272 INFO | Added PinUP renderer. [10] 2021/05/31 12:43:20.282 INFO | Transformation options: Resize=Fit, HFlip=False, VFlip=False [10] 2021/05/31 12:43:20.282 INFO | Applying palette to render graphs. [10] 2021/05/31 12:43:20.282 INFO | Setting up 2-bit VPM Graph for 2 destination(s) [10] 2021/05/31 12:43:20.301 INFO | Connecting VPM 2-bit Source to Dmd (Gray2 => Gray2) [10] 2021/05/31 12:43:20.314 INFO | Connecting VPM 2-bit Source to PinUP Writer (Gray2 => Gray2) [10] 2021/05/31 12:43:20.314 INFO | Setting up 4-bit VPM Graph for 2 destination(s) [10] 2021/05/31 12:43:20.314 INFO | Connecting VPM 4-bit Source to Dmd (Gray4 => Gray4) [10] 2021/05/31 12:43:20.314 INFO | Connecting VPM 4-bit Source to PinUP Writer (Gray4 => Gray4) [10] 2021/05/31 12:43:20.314 INFO | Setting up RGB24-bit VPM Graph for 2 destination(s) [10] 2021/05/31 12:43:20.314 INFO | Connecting VPM RGB24 Source to Dmd (Rgb24 => Rgb24) [10] 2021/05/31 12:43:20.314 INFO | Connecting VPM RGB24 Source to PinUP Writer (Rgb24 => Bitmap) [10] 2021/05/31 12:43:20.314 INFO | Setting up Alphanumeric VPM Graph for 2 destination(s) [10] 2021/05/31 12:43:20.623 INFO | Creating FBOs for 128x32 [1] 2021/05/31 12:43:20.674 INFO | VPM 2-bit Source received new dimensions: 128x32 => 192x64. [1] 2021/05/31 12:43:20.674 INFO | Resizing virtual DMD to 192x64 [10] 2021/05/31 12:43:20.674 INFO | Creating FBOs for 192x64 [1] 2021/05/31 12:43:35.591 INFO | [vpm] Close(0) [1] 2021/05/31 12:43:35.591 INFO | Closing up. [1] 2021/05/31 12:43:35.611 INFO | Source for 2 renderer(s) stopped. [1] 2021/05/31 12:43:35.611 INFO | Source for 2 renderer(s) stopped. [1] 2021/05/31 12:43:35.611 INFO | Source for 2 renderer(s) stopped. [1] 2021/05/31 12:43:35.611 INFO | Source for 0 renderer(s) stopped.
  10. i think i found the issue: newer versions of the pin2dmd editor after 2.5.0.6 break vpin export for large dmd format This is an issue only @lucky1 can fix Andreas: could you try an export for vpin with an older version of the editor? PM me if you don't have it.
  11. Great works! Looks awesome!!! B2S is missing in the Zip
  12. Please write me in PM who you actually are. Your order ID or something that makes your claim valid. I’ve seen such posts way too often, some valid, some not.
  13. Rappelbox

    Rappelbox

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