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3rdaxis

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3rdaxis last won the day on June 6

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  1. If I lose my Editorial license it very much does take food off of my table. But I can understand the confusion. if I get my license pulled I lose all of my revenue for everyone of these assets that I painstakingly created and sell under the strictest of conditions that I pay a royalty fee for, every month. It's not usually an issue UNLESS it's been published onto a site by someone else other than myself. Like VPD. Especially if it's within a bulk zipped file with hundreds of tables and, compounded by the fact that the Australian site VPD is selling merchandise that most likely DOES have these tables installed. VPD still insists on selfishly doing this with zero regard for any loses I might endure in spite of the fact that he is fully aware of it. It's parasitic. And I am holding onto this license by the skin of my teeth because of him. https://www.turbosquid.com/Search/Artists/3rdaxis Editorial Uses 3D Models designated with the Editorial Use label may only be used in an editorial manner, relating to events that are newsworthy or of public interest, or an academic manner, relating to teaching purposes, scholarship, and research, and may not be used for any commercial, promotional, advertising or merchandising use. In certain very limited instances, you may otherwise have the rights to Depicted Intellectual Property in content that is labeled Editorial. For instance, you may be the advertising agency for a brand/IP owner or you may be the brand/IP owner itself purchasing content. If that is the case, you may use the 3D Models with the Editorial content commercially under the standard terms of the 3D Model License, assuming you have the rights clearance through other means. But you must have all the intellectual property rights necessary from the IP in the 3D Models and this is usually only the case for the vendor of a brand/IP or for a brand/IP owner itself. As a rule of thumb, if you wonder if you have these rights, you don’t. It is usually very clearly set forth in a contract. The burden and risk of confirming these rights is on you if you Purchase 3D Models. Allowed Editorial Uses Rights Holders: The company or individual who owns the Depicted Intellectual Property is allowed all uses in the 3D Model License as if the 3D Model were not labeled with “Editorial Use.” Official Licensee: You may have an explicit written license with the owner of the depicted IP and are allowed any or all uses in the 3D Model License Broadcast, Online or Print News. Examples include a news broadcast using a 3D Model of a Boeing plane with an Editorial Use label to discuss a company merger, and a journalism blog using a 3D Model of Superman with an Editorial Use label when describing box office numbers for a new movie. Documentary. An example is a jazz documentary using a 3D Model of a Fender guitar with an Editorial Use label which discusses the use of Fender guitars and their role in the musical popularity. Academics. Examples include a university computer engineering student using a 3D Model of a Stadler Kiss train with an Editorial Use label to highlight layering techniques for computer animation, and a high school technology teacher using a 3D Model with an Editorial Use label of Spiderman during a class discussion of animation. Types of Editorial Uses Not Allowed Advertising. No advertisements (video, print, other), billboards, tradeshow or exhibit displays, etc. Merchandising. No physical product for resale, video game, etc. Defamatory. No defamatory, libelous or otherwise unlawful manner whether directly or in context or juxtaposition with such specific subject matter. Branding. No incorporation into a logo, trademark or service mark. Commercial Purpose. No commercial, non-news related purpose. Modification. A 3D Model with an Editorial Use label may not be modified so that it no longer contains Depicted Intellectual Property. Games Uses Allowed games uses: Console, PC, web, mobile games; Virtual and augmented reality; Game mods; Closed MMOs and closed Virtual Worlds.. Prohibited games uses: Redistributing or otherwise making TurboSquid 3D Models available to end-users. If you are redistributing something that includes actual 3D Model files, the 3D Model files must be incorporated into a larger creation and not in an open format that others can be downloaded. Most game engines, such as Unity and Unreal, handle this automatically. In general, to prevent your end-users from obtaining TurboSquid 3D Models, you should use proprietary formats that cannot be extracted, exported, or decompiled without reverse engineering. Using TurboSquid 3D Models in Virtual Worlds. This use is prohibited if the virtual world-type is an open MMO, like Second Life. However, the use is allowed if the MMO is a closed MMO, like World of Warcraft. More specifically, the 3D Model may not be exported or sold. Using TurboSquid products in Browser based games. TurboSquid allows using 3D Models in the following WebGL browser-based applications: Unity, Unreal, and Lumberyard. Others may be approved on a case by case basis. Additional use in WebGL applications. TurboSquid allows content to be used in WebGL applications IF the customer/application converts the content from the DCC format to a JavaScript/other non-standard format prior to porting to the WebGL program, subject to the following guidelines: A) the format has no known reverse engineering methods and/or The textures and topology of the mesh have been modified in such a way to make it a substantially different product. These uses must be approved in advance by contacting us through email or our Support channels.
  2. Why do I have the feeling there are one or two hidden Easter egg's I have yet to find? lol Great job brother.
    Very well done and rich with details. A "Triple A" development. Going into my top ten tables list right away.
  3. I'll check it out this weekend. Thanks for the heads up.
  4. You're a VR making machine my friend. Vielen Dank für all diese wundervolle Arbeit.
  5. You guys are really knocking it out of the park:)
  6. Maybe I can put in a myPrefs_GirlfriendIsHome = 1 option, lol.
  7. View File Grand Lizard (kds70 mod) A darkened version of my Grand Lizard table courtesy of kds70. 1986 Williams Grand Lizard VPX Beta 10.6 rev. 3541 A 3rdaxis and Slydog43 collaboration. Mod by kds70. A very special thanks to JP Salas and Rosve for their VP9 versions. Thanks to Sliderpoint and Ben Logan for play testing and suggestions, GTXJoe and DJRobX for scripting help and finally the entire community for everything else during this endeavor. Table options (Located in script) include Custom Music, Side Blades, Plastics, Flipper Bat color and Flipper Rubber colors, Rubber colors, GI color, Center Post, and Out-lane Post position (difficulty) PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT MASS RE-DISTRIBUTE ANY TABLES OR ROMS. Any unauthorized distribution may result in legal action taken against the party(s) in question. Submitter 3rdaxis Submitted 07/12/2021 Category Solid State (SS) Recreations ROM Name Link to B2S https://www.vpforums.org/index.php?showtopic=41020 Permission to Mod No VP Version v10  
  8. Version 1.8.3

    166 downloads

    A darkened version of my Grand Lizard table courtesy of kds70. 1986 Williams Grand Lizard VPX Beta 10.6 rev. 3541 A 3rdaxis and Slydog43 collaboration. Mod by kds70. A very special thanks to JP Salas and Rosve for their VP9 versions. Thanks to Sliderpoint and Ben Logan for play testing and suggestions, GTXJoe and DJRobX for scripting help and finally the entire community for everything else during this endeavor. Table options (Located in script) include Custom Music, Side Blades, Plastics, Flipper Bat color and Flipper Rubber colors, Rubber colors, GI color, Center Post, and Out-lane Post position (difficulty) PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT MASS RE-DISTRIBUTE ANY TABLES OR ROMS. Any unauthorized distribution may result in legal action taken against the party(s) in question.
  9. That's sort of what Sliderpoint had in TAF. All different zones that would trigger different angles and tangents of the shadow image but for some reason it stopped working in VR. And for a complex table like TAF with 4k images and hundreds of thousands of polygons it would be to expensive as far as processing for VR anyway so, a simply shadow is fine for me. .
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